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General Tabletop Discussion
*Dungeons & Dragons
Krynn's Free Feats: setting-specific or the future of the game?
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<blockquote data-quote="GMforPowergamers" data-source="post: 8620890" data-attributes="member: 67338"><p>that is not my experence (bob son of bob brother of bob come to avenge the last 2 bobs not withstanding)</p><p></p><p>an example from forever and a day ago.</p><p></p><p>I was in a game that started with 4 players, I was a Druid, we had a Ranger, a Paliden, and a Sorcerer... very early (like level 2 or 3) we got 2 new players bringing us to 6, a rogue and a psiwarrior (we were a combat heavy party)... and when my druid died I decided to try a new class I just found in our newest book... a warlock. He lasted 2 sessions and died to a badly placed fireball. I brought in a mult classed cleric wizard mystic thurge... and we not only realized that not 1 PC from game 1 was left (druid, ranger paliden and sorcerer all died by this point) but I was NOT the one that had the most PCs (that rogue that joined early died then was reincarnated... then died and the player brought in a wizard that died in a blaze of glory... but he then made a half dragon (level adjustment) drow (level adjusment) cleric... and died in the first encounter he was in(since he was like 5ish HD behind everyone from LA) and now was a barbarian cleric... his barbarian cleric didn't have a back story. Neither did our new aasimar sorcerer, and I kind of had a simplistic paragraph about my mystic theurge... </p><p></p><p>we had all had detailed backgrounds at first. Each new character got a little less and less... and we even joked there was no reason to be on the quest we had handed down all these times... </p><p></p><p></p><p>the game just wasn't fun. Especially because as our Aasimar sorcerer put it "I am already figureing out my next build anyway since we keep dieing"</p></blockquote><p></p>
[QUOTE="GMforPowergamers, post: 8620890, member: 67338"] that is not my experence (bob son of bob brother of bob come to avenge the last 2 bobs not withstanding) an example from forever and a day ago. I was in a game that started with 4 players, I was a Druid, we had a Ranger, a Paliden, and a Sorcerer... very early (like level 2 or 3) we got 2 new players bringing us to 6, a rogue and a psiwarrior (we were a combat heavy party)... and when my druid died I decided to try a new class I just found in our newest book... a warlock. He lasted 2 sessions and died to a badly placed fireball. I brought in a mult classed cleric wizard mystic thurge... and we not only realized that not 1 PC from game 1 was left (druid, ranger paliden and sorcerer all died by this point) but I was NOT the one that had the most PCs (that rogue that joined early died then was reincarnated... then died and the player brought in a wizard that died in a blaze of glory... but he then made a half dragon (level adjustment) drow (level adjusment) cleric... and died in the first encounter he was in(since he was like 5ish HD behind everyone from LA) and now was a barbarian cleric... his barbarian cleric didn't have a back story. Neither did our new aasimar sorcerer, and I kind of had a simplistic paragraph about my mystic theurge... we had all had detailed backgrounds at first. Each new character got a little less and less... and we even joked there was no reason to be on the quest we had handed down all these times... the game just wasn't fun. Especially because as our Aasimar sorcerer put it "I am already figureing out my next build anyway since we keep dieing" [/QUOTE]
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Krynn's Free Feats: setting-specific or the future of the game?
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