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General Tabletop Discussion
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Krynn's Free Feats: setting-specific or the future of the game?
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<blockquote data-quote="GMforPowergamers" data-source="post: 8622689" data-attributes="member: 67338"><p>no... it CAN but what I have found is that every game has a balance point... 1 death will change the game, but if too many die at all (or especially too close togather) those changes the game to the point where it isn't the same one you signed up for.</p><p></p><p>but if the PCs are not interchangeable (the only way that deaths can't effect the game, and for sure the only way that an entire new party, aka every PC has died at least once, can't be a compltly diffrent game.)</p><p></p><p>NO game properly run with PC choices mattering at all should not feel VERY diffrent for every death.</p><p></p><p>yes, we have different PCs with different POVs and as such we expect that if we loose a major portion of the party it will DYNAMICLY change the game...</p><p></p><p></p><p></p><p>how do you run a game that doesn't have a line?</p><p></p><p>except in YOUR world the PCs are interchangable and will always follow what the last PCs did... and as such no one of them matter.</p><p></p><p>FYI once you admit to one true wayism you admit to not understanding D&D</p><p></p><p>Nobody has suggested this... this is YOUR idea</p></blockquote><p></p>
[QUOTE="GMforPowergamers, post: 8622689, member: 67338"] no... it CAN but what I have found is that every game has a balance point... 1 death will change the game, but if too many die at all (or especially too close togather) those changes the game to the point where it isn't the same one you signed up for. but if the PCs are not interchangeable (the only way that deaths can't effect the game, and for sure the only way that an entire new party, aka every PC has died at least once, can't be a compltly diffrent game.) NO game properly run with PC choices mattering at all should not feel VERY diffrent for every death. yes, we have different PCs with different POVs and as such we expect that if we loose a major portion of the party it will DYNAMICLY change the game... how do you run a game that doesn't have a line? except in YOUR world the PCs are interchangable and will always follow what the last PCs did... and as such no one of them matter. FYI once you admit to one true wayism you admit to not understanding D&D Nobody has suggested this... this is YOUR idea [/QUOTE]
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Krynn's Free Feats: setting-specific or the future of the game?
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