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General Tabletop Discussion
*Dungeons & Dragons
Krynn's Free Feats: setting-specific or the future of the game?
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<blockquote data-quote="GMforPowergamers" data-source="post: 8624213" data-attributes="member: 67338"><p>I guess... as long as you never hit an unlucky streak.</p><p></p><p>I run high power games (lots of items cool inate abilities PCs learn like magic items, higher stats) and I find my players hit way above there weight class (they should see above) but even still I have come close to TPK with 'easy' encounters if a player does something dumb or gets a string of bad rolls or if the monsters get good ones (god forbid all three happen that IS a TPK)</p><p></p><p>I don't know waterdeep heist... but for mod/ out of box Curse of Strahd (both with and without running death house that is a meatgrinder) and Rime of the Frost Maiden has proven deadly to many groups.</p><p></p><p>I agree I try to give context when ever I claim that it can be deadly (if anything maybe I give too much info)</p><p></p><p>compaired to 2e and prior 5e is a dream that no one can die in... compared to 3e it is less lethal but not a ton (a noticable amount though) I think it is slightly more deadly then 4e but so slight it almost isn't noticable... however it is still on the deadlier end of the scale of role playing games I have played (and way less lethal then WoD or CoC)</p><p></p><p>I mean if I drop you to 0 and an AOE hits you, that also gives a auto failed death save... </p><p></p><p>I don't know if it is 100% RAI but as I understand RAW, if mymulti attack opens with a crit, I drop you then I hit you again it is also a failed death save...</p><p></p><p>so 1,2,or 3 50/50 rolls later you can be dead... and at lowlevel a fireball can kill you... </p><p></p><p>a 4th level wildmage rolling (not my story but I don't doubt it) the fireball effect and getting 8d6 and was at less then 20 hp so died out right...and the rogue was down in the AOE already having failed a death save... so he died outeight and she died the next round.</p><p></p><p>my most resent PC death happened when I (wizard) and the Cleric were both making death saves... a party member stabilized the cleric figureing I only had 1 failure and 2 successes but I rolled a nat 1 and auto died.</p></blockquote><p></p>
[QUOTE="GMforPowergamers, post: 8624213, member: 67338"] I guess... as long as you never hit an unlucky streak. I run high power games (lots of items cool inate abilities PCs learn like magic items, higher stats) and I find my players hit way above there weight class (they should see above) but even still I have come close to TPK with 'easy' encounters if a player does something dumb or gets a string of bad rolls or if the monsters get good ones (god forbid all three happen that IS a TPK) I don't know waterdeep heist... but for mod/ out of box Curse of Strahd (both with and without running death house that is a meatgrinder) and Rime of the Frost Maiden has proven deadly to many groups. I agree I try to give context when ever I claim that it can be deadly (if anything maybe I give too much info) compaired to 2e and prior 5e is a dream that no one can die in... compared to 3e it is less lethal but not a ton (a noticable amount though) I think it is slightly more deadly then 4e but so slight it almost isn't noticable... however it is still on the deadlier end of the scale of role playing games I have played (and way less lethal then WoD or CoC) I mean if I drop you to 0 and an AOE hits you, that also gives a auto failed death save... I don't know if it is 100% RAI but as I understand RAW, if mymulti attack opens with a crit, I drop you then I hit you again it is also a failed death save... so 1,2,or 3 50/50 rolls later you can be dead... and at lowlevel a fireball can kill you... a 4th level wildmage rolling (not my story but I don't doubt it) the fireball effect and getting 8d6 and was at less then 20 hp so died out right...and the rogue was down in the AOE already having failed a death save... so he died outeight and she died the next round. my most resent PC death happened when I (wizard) and the Cleric were both making death saves... a party member stabilized the cleric figureing I only had 1 failure and 2 successes but I rolled a nat 1 and auto died. [/QUOTE]
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Krynn's Free Feats: setting-specific or the future of the game?
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