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Krynn's Free Feats: setting-specific or the future of the game?
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<blockquote data-quote="Deadstop" data-source="post: 8631281" data-attributes="member: 61557"><p>To be fair, he did play in the campaign (Rob Kuntz was the other DM). Bigby of the hand obsession (and Digby and Riggby and probably other rhyming names) was one of his characters. And I believe Otto (of<em> irresistible dance</em> fame) started out as a lower-level henchman of Mordenkainen, according to some of his stories. So he applied the "stable of characters rotating through a consistent world" thing to himself, too. </p><p></p><p>But the whole atmosphere of gaming was different then, too. The aforementioned Rob Kuntz, with his character Robilar, used a <em>ring of invisibility</em> to conduct a solo exploration of lower levels of the Greyhawk dungeon than any group had previously reached, and ended up releasing some imprisoned demigods and demon princes. So character choices definitely impacted the game and world -- I believe Robilar's actions are still part of the "official" history of the published Greyhawk setting -- but there wasn't necessarily a consistent "party" from session to session. It was closer to what has more recently been revived as "West Marches" style, where subgroups of PCs get together with the DM whenever they have a goal for an expedition, and you might play a different one of your characters next time, either just because you feel like it, or it helps the party composition for that particular outing, or you've established previously that your "main" PC is taking a year off from adventuring to do spell research or whatever.</p></blockquote><p></p>
[QUOTE="Deadstop, post: 8631281, member: 61557"] To be fair, he did play in the campaign (Rob Kuntz was the other DM). Bigby of the hand obsession (and Digby and Riggby and probably other rhyming names) was one of his characters. And I believe Otto (of[I] irresistible dance[/I] fame) started out as a lower-level henchman of Mordenkainen, according to some of his stories. So he applied the "stable of characters rotating through a consistent world" thing to himself, too. But the whole atmosphere of gaming was different then, too. The aforementioned Rob Kuntz, with his character Robilar, used a [I]ring of invisibility[/I] to conduct a solo exploration of lower levels of the Greyhawk dungeon than any group had previously reached, and ended up releasing some imprisoned demigods and demon princes. So character choices definitely impacted the game and world -- I believe Robilar's actions are still part of the "official" history of the published Greyhawk setting -- but there wasn't necessarily a consistent "party" from session to session. It was closer to what has more recently been revived as "West Marches" style, where subgroups of PCs get together with the DM whenever they have a goal for an expedition, and you might play a different one of your characters next time, either just because you feel like it, or it helps the party composition for that particular outing, or you've established previously that your "main" PC is taking a year off from adventuring to do spell research or whatever. [/QUOTE]
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Community
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Krynn's Free Feats: setting-specific or the future of the game?
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