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[KS] McClellan's Powder Mage Trilogy Gets the RPG Treatment
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<blockquote data-quote="Sean Patrick Fannon" data-source="post: 7785836" data-attributes="member: 26553"><p>Another coup for <em>Savage Worlds</em> fans as the epic flintlock fantasy series by author <strong><a href="https://en.wikipedia.org/wiki/Brian_McClellan" target="_blank">Brian McClellan</a></strong>, the <strong><a href="https://en.wikipedia.org/wiki/The_Powder_Mage_trilogy" target="_blank">Powder Mage Trilogy</a></strong>, gets "savaged" via Kickstarter.</p><p>[PRBREAK][/PRBREAK]</p><p style="text-align: center"><a href="https://www.kickstarter.com/projects/1236212226/the-powder-mage-roleplaying-game?ref=ENN" target="_blank">[ATTACH]77590[/ATTACH]</a></p><p></p><p><a href="https://www.kickstarter.com/projects/1236212226/the-powder-mage-roleplaying-game?ref=ENN" target="_blank">THE POWDER MAGE RPG</a></p><p></p><p><em>This tabletop role-playing game will immerse players in a world of muskets, intrigue, sorcery, and revolution set against the backdrop of an industrializing fantasy world that is fully realized through three (soon to be four) full novels, multiple novellas and now, this role-playing game/world-book!</em></p><p><em></em></p><p><em>The book will contain world information about The Nine, and the lands beyond, sorcery and more, while having rules for playing your very own Powder Mage, Magebreaker, Privileged, Knacked and all the wonderful characters you can imagine! </em></p><p><em></em></p><p><em>There will be rules, new canon information, art of popular characters in the series, and pregenerated adventures and more!</em></p><p><em></em></p><p><em>Brian hired Alan Bahr and Gallant Knight Games to consult and help build this roleplaying game. At first, Alan and the team worked to create a new system, much like they have for other games they've developed. However, after a year of playtesting and building, they couldn't land the flavor right. Alan built a Savage Worlds ruleset for a one-off, to see how it'd work for a stretch goal, but lo and behold, it quickly became the most popular ruleset of choice among the playtesters!</em></p><p><em></em></p><p><em>Savage World's focus on fast, furious, fun, really aligns with Brian's writing and storytelling, and the ruleset was a natural fit! So we became an official Savage Worlds licensee!</em></p><p></p><p>When the author of a great, popular series is <em>also</em> a gamer, and when he gets involved in the RPG development of his world, you've got a genuine and excellent result in the making. This promises to be a fantastic experience with a genre highly popularized by <em>Assassin's Creed</em>, with precious few options currently in the marketplace.</p><p></p><p>~SPF</p></blockquote><p></p>
[QUOTE="Sean Patrick Fannon, post: 7785836, member: 26553"] Another coup for [I]Savage Worlds[/I] fans as the epic flintlock fantasy series by author [B][URL="https://en.wikipedia.org/wiki/Brian_McClellan"]Brian McClellan[/URL][/B], the [B][URL="https://en.wikipedia.org/wiki/The_Powder_Mage_trilogy"]Powder Mage Trilogy[/URL][/B], gets "savaged" via Kickstarter. [PRBREAK][/PRBREAK] [CENTER][URL="https://www.kickstarter.com/projects/1236212226/the-powder-mage-roleplaying-game?ref=ENN"][ATTACH=CONFIG]77590[/ATTACH][/URL][/CENTER] [URL="https://www.kickstarter.com/projects/1236212226/the-powder-mage-roleplaying-game?ref=ENN"]THE POWDER MAGE RPG[/URL] [I]This tabletop role-playing game will immerse players in a world of muskets, intrigue, sorcery, and revolution set against the backdrop of an industrializing fantasy world that is fully realized through three (soon to be four) full novels, multiple novellas and now, this role-playing game/world-book! The book will contain world information about The Nine, and the lands beyond, sorcery and more, while having rules for playing your very own Powder Mage, Magebreaker, Privileged, Knacked and all the wonderful characters you can imagine! There will be rules, new canon information, art of popular characters in the series, and pregenerated adventures and more! Brian hired Alan Bahr and Gallant Knight Games to consult and help build this roleplaying game. At first, Alan and the team worked to create a new system, much like they have for other games they've developed. However, after a year of playtesting and building, they couldn't land the flavor right. Alan built a Savage Worlds ruleset for a one-off, to see how it'd work for a stretch goal, but lo and behold, it quickly became the most popular ruleset of choice among the playtesters! Savage World's focus on fast, furious, fun, really aligns with Brian's writing and storytelling, and the ruleset was a natural fit! So we became an official Savage Worlds licensee![/I] When the author of a great, popular series is [I]also[/I] a gamer, and when he gets involved in the RPG development of his world, you've got a genuine and excellent result in the making. This promises to be a fantastic experience with a genre highly popularized by [I]Assassin's Creed[/I], with precious few options currently in the marketplace. ~SPF [/QUOTE]
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