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General Tabletop Discussion
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[Kulan] House Rules Thread (Updated: Mar 13/24)
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<blockquote data-quote="Knightfall" data-source="post: 4448671" data-attributes="member: 2012"><p><strong><span style="color: DarkOrange">Theurgic Feats</span></strong></p><p></p><p><strong>Theurgic Mastery [Special]</strong></p><p>You may select divine spells for use with Spell Mastery; gain extra mastery spells.</p><p><strong>Prerequisites:</strong> Int 15, Wis 15, Cha 15, Wizard level 5th, Knowledge (arcana) 6 ranks, Knowledge (religion or nature) 6 ranks, ability to cast both arcane and divine spells, Mystic Insight * or Insight into the Green *, Theurgic Adept *, Spell Mastery.</p><p><strong>Benefit:</strong> You may choose divine spells instead of arcane spells for purposes of the Spell Mastery feat, and may cast them without having any divine foci (i.e. holy symbol) normally required, on hand. You gain 1 extra mastery spell for each time you have taken the Spell Mastery feat (retroactively), and these extra spells may be either arcane or divine. You cannot change any mastery spells already selected before this feat was taken, however.</p><p><strong>Normal:</strong> Without this feat, you must use a divine spell focus to cast most divine spells (read magic is one exception), and you can only use the Spell Mastery feat for wizard spells.</p><p><strong>Special:</strong> Note that you still only gain a number of spells equal to your Intelligence modifier (+1 for this feat). Only theurgic spellcasters with at least 5 levels of wizard can take this feat.</p><p></p><p><strong>Theurgic Savant [General]</strong></p><p>You gain a bonus on your theurgic arcane and divine spells' save DCs.</p><p><strong>Prerequisites:</strong> Int 17, Wis 17, Cha 17, Knowledge (arcana) 8 ranks, Knowledge (religion or nature) 8 ranks, ability to cast both arcane and divine spells, Mystic Insight * or Insight into the Green *, Theurgic Adept *.</p><p><strong>Benefit:</strong> You gain a +2 insight bonus on all save DCs for your chosen theurgic arcane and divine classes' spells.</p><p style="text-align: center">_________________________________________________</p><p>* A feat designed by Cheiromancer, which is detailed on another thread on EN World. If Cheiromancer doesn't mind, then I can post them here.</p></blockquote><p></p>
[QUOTE="Knightfall, post: 4448671, member: 2012"] [B][COLOR="DarkOrange"]Theurgic Feats[/COLOR][/B] [B]Theurgic Mastery [Special][/B] You may select divine spells for use with Spell Mastery; gain extra mastery spells. [B]Prerequisites:[/B] Int 15, Wis 15, Cha 15, Wizard level 5th, Knowledge (arcana) 6 ranks, Knowledge (religion or nature) 6 ranks, ability to cast both arcane and divine spells, Mystic Insight * or Insight into the Green *, Theurgic Adept *, Spell Mastery. [B]Benefit:[/B] You may choose divine spells instead of arcane spells for purposes of the Spell Mastery feat, and may cast them without having any divine foci (i.e. holy symbol) normally required, on hand. You gain 1 extra mastery spell for each time you have taken the Spell Mastery feat (retroactively), and these extra spells may be either arcane or divine. You cannot change any mastery spells already selected before this feat was taken, however. [B]Normal:[/B] Without this feat, you must use a divine spell focus to cast most divine spells (read magic is one exception), and you can only use the Spell Mastery feat for wizard spells. [B]Special:[/B] Note that you still only gain a number of spells equal to your Intelligence modifier (+1 for this feat). Only theurgic spellcasters with at least 5 levels of wizard can take this feat. [B]Theurgic Savant [General][/B] You gain a bonus on your theurgic arcane and divine spells' save DCs. [B]Prerequisites:[/B] Int 17, Wis 17, Cha 17, Knowledge (arcana) 8 ranks, Knowledge (religion or nature) 8 ranks, ability to cast both arcane and divine spells, Mystic Insight * or Insight into the Green *, Theurgic Adept *. [B]Benefit:[/B] You gain a +2 insight bonus on all save DCs for your chosen theurgic arcane and divine classes' spells. [center]_________________________________________________[/center] * A feat designed by Cheiromancer, which is detailed on another thread on EN World. If Cheiromancer doesn't mind, then I can post them here. [/QUOTE]
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[Kulan] House Rules Thread (Updated: Mar 13/24)
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