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Kulan: Knightfall's Heroes of Carnell Game [OOC]
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<blockquote data-quote="Neurotic" data-source="post: 8449751" data-attributes="member: 24380"><p>So, let's do the ritual first.</p><p></p><p>Maur cannot both call zelekhut and break enchantment and Atonement (all 5th level spells) so Galzadar comes first with Break Ench. I can cast Remove curse if Caerth casts Atonement.</p><p></p><p>In addition, as a 2nd level spell Maur casts Consecrate (if we're not in the grove)</p><p>Before we begin, all casters should try Dispel Magic just in case</p><p></p><p>So...this is how I would do it ([USER=11520]@Scotley[/USER] and [USER=6776182]@JustinCase[/USER] add your own spells as you see fit, I didn't go through Druid and Wizard lists)</p><p></p><p>The idea here is to protect Galzadars life from basics such as teleporting/plane shifting him away or killing him with negative energy. And also preventing the domination effect the quasit implied.</p><p></p><p>This leaves Maur with:</p><p>4/5 1st level spells + domain spell on all slots</p><p>1/5 2nd level spells</p><p>1/4 3rd level spells </p><p>0/3 4th level spells <-- so, no divination today</p><p>0/1 5th level spells <-- so, no calling of Zelekhut</p><ol> <li data-xf-list-type="ol">Consecrate (2nd level spell, lasts 18 hours)</li> <li data-xf-list-type="ol">OPTIONAL: Glyph of Warding (3rd level spell, permanent, containing Invisibility Purge (requires 3000 gp <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite3" alt=":(" title="Frown :(" loading="lazy" data-shortname=":(" /> total)</li> <li data-xf-list-type="ol">Shield Other (2nd level spell, lasts 9 hours)</li> <li data-xf-list-type="ol">Magic Circle Against Evil on Maur (3rd level spell, 90 minutes)</li> <li data-xf-list-type="ol">Deathward on Galzadar (4th level spell, 90 minutes)</li> <li data-xf-list-type="ol">Spell Immunity on Galzadar (4th level spell, 90 minutes) - make him immune to plane shift (covered by Dimension Anchor) or dominate person? to be discussed (ASAP pls)</li> <li data-xf-list-type="ol">Protection from Evil on Galzadar (1st level spell, 9 minutes)</li> <li data-xf-list-type="ol">Dimensional Anchor (4th level spell, 9 minutes)</li> <li data-xf-list-type="ol">Owls Wisdom on Maur (2nd level spell, 9 minutes)</li> <li data-xf-list-type="ol">Eagle Splendor on Maur (2nd level spell, 9 minutes)</li> </ol><p>That leaves the ritual itself:</p><ol> <li data-xf-list-type="ol">Break enchantment (5th level 1 minute casting time)</li> <li data-xf-list-type="ol">Remove Curse (3rd level 1 action)</li> <li data-xf-list-type="ol">Atonement (5th level 1 hour casting time) - this means that low duration things expire, but I will renew Protection from evil if/when something starts happening (while Caerth casts Atonement)</li> </ol><p>[USER=2012]@Knightfall[/USER]</p><p>Question 1: how do we go with redeeming the quasit?</p><p>Question 2: how is Maurs pool of <a href="http://dnd.arkalseif.info/feats/complete-divine--56/pious-soul--2169/index.html" target="_blank">Pious Soul pool</a>? (you can add any number of points to it as you see fit, given his recent actions)</p><p></p><p>[USER=11520]@Scotley[/USER] [USER=6776182]@JustinCase[/USER] [USER=7030556]@ScottDeWar_jr[/USER] [USER=6790669]@Tellerian Hawke[/USER]</p><p>Comments?</p></blockquote><p></p>
[QUOTE="Neurotic, post: 8449751, member: 24380"] So, let's do the ritual first. Maur cannot both call zelekhut and break enchantment and Atonement (all 5th level spells) so Galzadar comes first with Break Ench. I can cast Remove curse if Caerth casts Atonement. In addition, as a 2nd level spell Maur casts Consecrate (if we're not in the grove) Before we begin, all casters should try Dispel Magic just in case So...this is how I would do it ([USER=11520]@Scotley[/USER] and [USER=6776182]@JustinCase[/USER] add your own spells as you see fit, I didn't go through Druid and Wizard lists) The idea here is to protect Galzadars life from basics such as teleporting/plane shifting him away or killing him with negative energy. And also preventing the domination effect the quasit implied. This leaves Maur with: 4/5 1st level spells + domain spell on all slots 1/5 2nd level spells 1/4 3rd level spells 0/3 4th level spells <-- so, no divination today 0/1 5th level spells <-- so, no calling of Zelekhut [LIST=1] [*]Consecrate (2nd level spell, lasts 18 hours) [*]OPTIONAL: Glyph of Warding (3rd level spell, permanent, containing Invisibility Purge (requires 3000 gp :( total) [*]Shield Other (2nd level spell, lasts 9 hours) [*]Magic Circle Against Evil on Maur (3rd level spell, 90 minutes) [*]Deathward on Galzadar (4th level spell, 90 minutes) [*]Spell Immunity on Galzadar (4th level spell, 90 minutes) - make him immune to plane shift (covered by Dimension Anchor) or dominate person? to be discussed (ASAP pls) [*]Protection from Evil on Galzadar (1st level spell, 9 minutes) [*]Dimensional Anchor (4th level spell, 9 minutes) [*]Owls Wisdom on Maur (2nd level spell, 9 minutes) [*]Eagle Splendor on Maur (2nd level spell, 9 minutes) [/LIST] That leaves the ritual itself: [LIST=1] [*]Break enchantment (5th level 1 minute casting time) [*]Remove Curse (3rd level 1 action) [*]Atonement (5th level 1 hour casting time) - this means that low duration things expire, but I will renew Protection from evil if/when something starts happening (while Caerth casts Atonement) [/LIST] [USER=2012]@Knightfall[/USER] Question 1: how do we go with redeeming the quasit? Question 2: how is Maurs pool of [URL='http://dnd.arkalseif.info/feats/complete-divine--56/pious-soul--2169/index.html']Pious Soul pool[/URL]? (you can add any number of points to it as you see fit, given his recent actions) [USER=11520]@Scotley[/USER] [USER=6776182]@JustinCase[/USER] [USER=7030556]@ScottDeWar_jr[/USER] [USER=6790669]@Tellerian Hawke[/USER] Comments? [/QUOTE]
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