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Kulan: Knightfall's Crisis in Bluffside Game [IC]
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<blockquote data-quote="Knightfall" data-source="post: 8000750" data-attributes="member: 2012"><p>Relgar seems lost in his own thoughts yet his eyes do flicker towards Tuck went the kobold mentions his name. He is aware of his companions but his absentee mind means he won't give them away to those following Akos, Tuck and himself.</p><p></p><p></p><p></p><p>Witch Falcon Square behind them, the trio heads along the wide avenue of Dragontooth Walk. At the avenue turns to the right, Tuck leads his allies to an old two-story inn that looks quite cozy if not a bit underwhelming. The sign has a picture of a bow being drawn by an elf figure with the name Silverbow underneath it. Stepping through the door, the trio find themselves in a large common room. Tuck can see that Thorkell is working behind the bar while Katla serves a medium crowd, which is gathered primarily around the two fireplaces at either end of the inn. Tuck knows that the owners are likely around somewhere. The clanging of cooking can clearly be heard coming from the kitchen in the back. All the private rooms seem full as well.</p><p></p><p>The table closest to the bar is free as is the large table that seats six by the stairs that Tuck knows lead to the second floor of the Silverbow Inn. The trio take the table near the bar and wait for their shadows to enter.</p><p></p><p>The barman asks loudly, "I hope you're here to drink and eat. eh?"</p><p></p><p>Before Tuck can respond, the two sneaks enter the inn. They quickly spot Akos, Relgar, and Tuck. Relgar has his head down in his calculations while Tuck looks at Thorkell while keeping one eye on the door. Akos tries to be nonchalant. The two sneaks sit down at the table for six across the inn. They move carefully and with a deadly grace. The taller of the two is a woman while her shorter companion is a wiry man with a huge nose. Both sit with their backs to the stairs and their eyes trained squarely on the trio of adventurers.</p><p></p><p>"What will you have?" Katla asks them. The woman answers her quietly without glancing at her. The malice in her eyes is unmistakable as she looks right at Relgar. The man tries to keep his eyes down and shifts uncomfortably in his chair. His eyes dart to the door and then back to Tuck and the others.</p><p>[HR][/HR]</p><p><strong>SILVERBOW INN</strong></p><p>[ATTACH=full]122353[/ATTACH]</p><p>[HR][/HR]</p><p></p><p>[ooc]Holy moly! What a roll![/ooc]</p><p>Akos isn't sure if it is his words or his magic, but the woman's eyes flicker in amusement and she pulls back her hood to reveal a beautiful face, pale skin, and long red hair. She motion for the Loremaster to sit. Her companion is slack-jawed. He glances around Akos at the others and then shrugs. He pulls off his hood but keeps one eye on the door. His features are grotesque to say the least. He has no hair and his face is bumpy.</p><p></p><p>"My master didn't tell me I'd be dealing with someone so well spoken," she says. "If your kobold friend wishes to join us, I would be fine with that. But I'd rather not have <u>him</u> sit here." She points at Relgar. "He is a troublemker." Her eyes flash at Akos. "Are you a troublemaker too, hmm?"</p><p></p><p>"Teresa, what are you doing? You say too much." The man's throat whistles as he speaks. "Yes, we might be able to negotiate with them but don't get weird on me."</p><p></p><p>"Quiet Shylock!" She snaps at him. "I'm in command here! Go tell the crew to find the others!"</p><p></p><p>"But-"</p><p></p><p>"Do as I say."</p><p></p><p>He sighs and gets up to head out of the inn.</p><p></p><p>"Now, where were we?" Teresa coos at Akos. She gives Katla a dirty look as the woman brings the woman her drink and Shylock's.</p><p></p><p></p><p></p><p></p><p>"We should be cautious," Custodio adds. "I could signal for the guards, but since I'm not one of them right now, they just might try to arrest us all and sort it out later."</p><p></p><p>The three adventurers weave through the crowds with Tim leading the way. It doesn't take long to find an isolated alleyway near Bluffside old theater, which out in the middle of a large square. Due to the recent murders in the district, the Theater on the Bluff hasn't seen a lot of activity lately. Its doors are shuttered and the usual throng of onlookers at the jugglers that would be performing outside the theater are no where in sight. Still, the square is active with the crowds of young nobles going about their day and the customers of high-price merchants selling their wares. A handful of guards patrol the square but pay the trio no mind and don't notice the men following the adventurers.</p><p></p><p>[ATTACH=full]122359[/ATTACH]</p><p></p><p>The alley is long and sits against one of the district's interior walls. Several escape routes keep the three adventurers from being boxed in by the men. At first, they don't appear. As you loiter behind the corner a three-story shop that is closed, the two men appear together from the opposite side of the building. They see you waiting for them. One of them curses but they don't run. Instead, they shake off their cloaks and draw their longswords. Each one wears a full suit of chainmail with a spiked gauntlet on their off-hands and a dagger at their belt. Their armor is cover in black tabards with a sigil mark on it.</p><p></p><p>"Surrender or die," the curser growls. "We will not give you another chance to live!"</p><p></p><p>"Crap," Custodio spits on the ground. "More of <em>Waldo's</em> damn Loyalists."</p><p></p><p>"Do not call him that!" The other shouts. It seems like Phelix and his cronies have heard about the Renegade's new nickname.</p><p></p><p>[ooc]Roll Initiative. | Custodio > <a href="http://identicalsoftware.com/coco/dicesessionview.php?id=904#35347" target="_blank">1d20+2=22</a> Whoa![/ooc]</p></blockquote><p></p>
[QUOTE="Knightfall, post: 8000750, member: 2012"] Relgar seems lost in his own thoughts yet his eyes do flicker towards Tuck went the kobold mentions his name. He is aware of his companions but his absentee mind means he won't give them away to those following Akos, Tuck and himself. Witch Falcon Square behind them, the trio heads along the wide avenue of Dragontooth Walk. At the avenue turns to the right, Tuck leads his allies to an old two-story inn that looks quite cozy if not a bit underwhelming. The sign has a picture of a bow being drawn by an elf figure with the name Silverbow underneath it. Stepping through the door, the trio find themselves in a large common room. Tuck can see that Thorkell is working behind the bar while Katla serves a medium crowd, which is gathered primarily around the two fireplaces at either end of the inn. Tuck knows that the owners are likely around somewhere. The clanging of cooking can clearly be heard coming from the kitchen in the back. All the private rooms seem full as well. The table closest to the bar is free as is the large table that seats six by the stairs that Tuck knows lead to the second floor of the Silverbow Inn. The trio take the table near the bar and wait for their shadows to enter. The barman asks loudly, "I hope you're here to drink and eat. eh?" Before Tuck can respond, the two sneaks enter the inn. They quickly spot Akos, Relgar, and Tuck. Relgar has his head down in his calculations while Tuck looks at Thorkell while keeping one eye on the door. Akos tries to be nonchalant. The two sneaks sit down at the table for six across the inn. They move carefully and with a deadly grace. The taller of the two is a woman while her shorter companion is a wiry man with a huge nose. Both sit with their backs to the stairs and their eyes trained squarely on the trio of adventurers. "What will you have?" Katla asks them. The woman answers her quietly without glancing at her. The malice in her eyes is unmistakable as she looks right at Relgar. The man tries to keep his eyes down and shifts uncomfortably in his chair. His eyes dart to the door and then back to Tuck and the others. [HR][/HR] [B]SILVERBOW INN[/B] [ATTACH type="full" alt="Silverbow Inn_First Floor.jpg"]122353[/ATTACH] [HR][/HR] [ooc]Holy moly! What a roll![/ooc] Akos isn't sure if it is his words or his magic, but the woman's eyes flicker in amusement and she pulls back her hood to reveal a beautiful face, pale skin, and long red hair. She motion for the Loremaster to sit. Her companion is slack-jawed. He glances around Akos at the others and then shrugs. He pulls off his hood but keeps one eye on the door. His features are grotesque to say the least. He has no hair and his face is bumpy. "My master didn't tell me I'd be dealing with someone so well spoken," she says. "If your kobold friend wishes to join us, I would be fine with that. But I'd rather not have [U]him[/U] sit here." She points at Relgar. "He is a troublemker." Her eyes flash at Akos. "Are you a troublemaker too, hmm?" "Teresa, what are you doing? You say too much." The man's throat whistles as he speaks. "Yes, we might be able to negotiate with them but don't get weird on me." "Quiet Shylock!" She snaps at him. "I'm in command here! Go tell the crew to find the others!" "But-" "Do as I say." He sighs and gets up to head out of the inn. "Now, where were we?" Teresa coos at Akos. She gives Katla a dirty look as the woman brings the woman her drink and Shylock's. "We should be cautious," Custodio adds. "I could signal for the guards, but since I'm not one of them right now, they just might try to arrest us all and sort it out later." The three adventurers weave through the crowds with Tim leading the way. It doesn't take long to find an isolated alleyway near Bluffside old theater, which out in the middle of a large square. Due to the recent murders in the district, the Theater on the Bluff hasn't seen a lot of activity lately. Its doors are shuttered and the usual throng of onlookers at the jugglers that would be performing outside the theater are no where in sight. Still, the square is active with the crowds of young nobles going about their day and the customers of high-price merchants selling their wares. A handful of guards patrol the square but pay the trio no mind and don't notice the men following the adventurers. [ATTACH type="full" alt="The Alley.jpg"]122359[/ATTACH] The alley is long and sits against one of the district's interior walls. Several escape routes keep the three adventurers from being boxed in by the men. At first, they don't appear. As you loiter behind the corner a three-story shop that is closed, the two men appear together from the opposite side of the building. They see you waiting for them. One of them curses but they don't run. Instead, they shake off their cloaks and draw their longswords. Each one wears a full suit of chainmail with a spiked gauntlet on their off-hands and a dagger at their belt. Their armor is cover in black tabards with a sigil mark on it. "Surrender or die," the curser growls. "We will not give you another chance to live!" "Crap," Custodio spits on the ground. "More of [I]Waldo's[/I] damn Loyalists." "Do not call him that!" The other shouts. It seems like Phelix and his cronies have heard about the Renegade's new nickname. [ooc]Roll Initiative. | Custodio > [URL='http://identicalsoftware.com/coco/dicesessionview.php?id=904#35347']1d20+2=22[/URL] Whoa![/ooc] [/QUOTE]
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