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Kulan: Knightfall's Crisis in Bluffside Game [IC]
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<blockquote data-quote="Knightfall" data-source="post: 8007415" data-attributes="member: 2012"><p><strong>To the Gardens:</strong></p><p></p><p>"Mutual friend?" The guard commander says fearfully. "You mean the renegade is responsible for this attack?" He looks at the other Regulars and motions for them to take Shylock into custody. "I will send a message to the Palace in Old City to let them know what the sorcerer and his minions have done here."</p><p></p><p></p><p>"If it only had been the wizard," he mumbles.</p><p></p><p></p><p>"We will have him and the dead body taken to Dungeon," the commander says. "Captain Chalsarda will want to interrogate him herself."</p><p></p><p>Two of the Regulars flank Shylock and carefully help him to his feet. They escort him out of the inn. Two others pick up the dead body and take it away as well.</p><p></p><p>"I will have word sent to the Lord Commander about this attack."</p><p></p><p></p><p>A female guard notes the dogs change in demeanor and walks up to him and scratches his head. "Nice boy," she says. She turns to Tuck and says "I'm assuming you have a license for him? If not, you might want to get one."</p><p></p><p></p><p></p><p>Mutt rushes past the guard commander and sends him sprawling. The man curses but does nothing else but pick himself up off the floor. Relgar follows Akos and Tuck out of the inn, leaving the Regulars commander to deal with Thorkell and the mess inside. The streets of New City remain semi-deserted, although the fight in the Silverbow has brought out some onlookers. They regard Akos well, but don't know what to make of Tuck and Relgar.</p><p></p><p>Ignoring them, the trio of adventurers head to the gate that leads out of New City and follow the road to Old City where one of the guards that Tuck knows well (a half-elf named Danlen) warns them to be high alert. "The renegade is causing trouble again. There was an attack on the road between here and the Wizard District. The lady attacked is a powerful wizard and managed to fight them off with the help of the Sectarian Guard." His face becomes sour. "Unfortunately, two of the guards died in the fight and three of the villains managed to escape. A traitor among the Elite was taken into custody and is being taken to the Dungeon in New City."</p><p></p><p>Once through the gate, the trio heads back to the Gardens to meet up with the others. They arrive to find that most of the Garden's visitors have gone home for the day. It is the early evening and dusk is only a few hours away. There are a few Elite patrolling the Gardens with several more on the walls surrounding it.</p><p></p><p><strong>Old City:</strong></p><p></p><p>"The few times I've dealt with the Loyalists in the past, they weren't hard to defeat. And Terger once told me that he and gnome he fought beside usually only had to hit them once for them to go down in a heap." He looks at the defeated loyalists. "These guys were tougher but not by much. If it had been a dozen of them, we would have been outmatched for sure. <em>Waldo</em>," he says mockingly. "Likely hasn't sent his best against us yet. Perhaps he underestimates your strength and skill, Tim."</p><p></p><p></p><p>"But it might be next time," Lady Émilienne replies. "If your superiors can spare you, we could use more firepower on our side. I will have a message sent to them asking for you to be reassigned to work with these men. But for now, let's get them off the street and under guard."</p><p></p><p>She motions for Vinccenzo to join her as heads over to the theater where she find a handful Regulars slacking off near a tavern. She quickly snaps them to attention and orders them to help take the prisoners to the nearest guard post. With the help of Breva, Tim and Custodio, it is a simple matter to have the Loyalists carried there escorted by the guards. The Regulars at the post put the fallen men in two cells and make sure to bind their wounds.</p><p></p><p>"We can keep them here for now," the post commander says. "But they really should go to the Dungeon in New City. I will have a wagon sent for and have them taken there as soon as possible."</p><p></p><p>"I will tell the Lord Commander about this attack," Lady Émilienne says to Big Tim. "You should go find the others and continue your investigations. Keep an eye out for trouble. I doubt the renegade is done scheming." She says to Vinccenzo. "Go with them and help deal with the creature in the Gardens, as well as finding Phelix's Enclave."</p><p></p><p>She shakes Breva and Vinccenzo hands and hugs Big Tim before she heads out of the post.</p><p></p><p>"That's one tough lady," Custodio notes. He waits for the others to be ready and then follows along to the Gardens where the others are already waiting. The public area of the Gardens are nearly empty with only a handful of visitors and several patrols of Bluffside Elites. Tim notes that there are are guards stationed on the Garden's walls as well. It is roughly an hour and a half before dusk.</p><p></p><p>Mutt barks happily when he sees Tim and rushes up to the big man and tries to get the knight to pet him.</p><p></p><p>"How'd your meeting go with the bard?" Custodio asks.</p><p></p><p>[OOC]The two groups are together now. I'll wait to post again until introductions are made all around.</p><p></p><p><strong>Cast of Heroes:</strong> Loremaster Ákos, Breva Sciarra, Relgar Aspergim, Sir Tymbeck "Big Tim" Valencia, Tuck (and Mutt), Vinccenzo d'Lucio, and the NPC named Custodio Vecchi. There is one more PC to add to the group but I'm waiting for [USER=6804768]@Aust Thale[/USER] to post first.[/OOC]</p><p></p><p>[OOC]Vinccenzo has heard of Custodio but it's not all good (but some of it is). He is a member of the Bluffside Elite who has fallen out of favor with his superiors. He's become popular with the people of New City due to his past and current allies (especially a gnome warrior named Gralf, in the past, and Big Tim now). He is said to be an avenger in the service of the deity known as the Purifier. He is considered a bit infamous by the rich.[/OOC]</p></blockquote><p></p>
[QUOTE="Knightfall, post: 8007415, member: 2012"] [B]To the Gardens:[/B] "Mutual friend?" The guard commander says fearfully. "You mean the renegade is responsible for this attack?" He looks at the other Regulars and motions for them to take Shylock into custody. "I will send a message to the Palace in Old City to let them know what the sorcerer and his minions have done here." "If it only had been the wizard," he mumbles. "We will have him and the dead body taken to Dungeon," the commander says. "Captain Chalsarda will want to interrogate him herself." Two of the Regulars flank Shylock and carefully help him to his feet. They escort him out of the inn. Two others pick up the dead body and take it away as well. "I will have word sent to the Lord Commander about this attack." A female guard notes the dogs change in demeanor and walks up to him and scratches his head. "Nice boy," she says. She turns to Tuck and says "I'm assuming you have a license for him? If not, you might want to get one." Mutt rushes past the guard commander and sends him sprawling. The man curses but does nothing else but pick himself up off the floor. Relgar follows Akos and Tuck out of the inn, leaving the Regulars commander to deal with Thorkell and the mess inside. The streets of New City remain semi-deserted, although the fight in the Silverbow has brought out some onlookers. They regard Akos well, but don't know what to make of Tuck and Relgar. Ignoring them, the trio of adventurers head to the gate that leads out of New City and follow the road to Old City where one of the guards that Tuck knows well (a half-elf named Danlen) warns them to be high alert. "The renegade is causing trouble again. There was an attack on the road between here and the Wizard District. The lady attacked is a powerful wizard and managed to fight them off with the help of the Sectarian Guard." His face becomes sour. "Unfortunately, two of the guards died in the fight and three of the villains managed to escape. A traitor among the Elite was taken into custody and is being taken to the Dungeon in New City." Once through the gate, the trio heads back to the Gardens to meet up with the others. They arrive to find that most of the Garden's visitors have gone home for the day. It is the early evening and dusk is only a few hours away. There are a few Elite patrolling the Gardens with several more on the walls surrounding it. [B]Old City:[/B] "The few times I've dealt with the Loyalists in the past, they weren't hard to defeat. And Terger once told me that he and gnome he fought beside usually only had to hit them once for them to go down in a heap." He looks at the defeated loyalists. "These guys were tougher but not by much. If it had been a dozen of them, we would have been outmatched for sure. [I]Waldo[/I]," he says mockingly. "Likely hasn't sent his best against us yet. Perhaps he underestimates your strength and skill, Tim." "But it might be next time," Lady Émilienne replies. "If your superiors can spare you, we could use more firepower on our side. I will have a message sent to them asking for you to be reassigned to work with these men. But for now, let's get them off the street and under guard." She motions for Vinccenzo to join her as heads over to the theater where she find a handful Regulars slacking off near a tavern. She quickly snaps them to attention and orders them to help take the prisoners to the nearest guard post. With the help of Breva, Tim and Custodio, it is a simple matter to have the Loyalists carried there escorted by the guards. The Regulars at the post put the fallen men in two cells and make sure to bind their wounds. "We can keep them here for now," the post commander says. "But they really should go to the Dungeon in New City. I will have a wagon sent for and have them taken there as soon as possible." "I will tell the Lord Commander about this attack," Lady Émilienne says to Big Tim. "You should go find the others and continue your investigations. Keep an eye out for trouble. I doubt the renegade is done scheming." She says to Vinccenzo. "Go with them and help deal with the creature in the Gardens, as well as finding Phelix's Enclave." She shakes Breva and Vinccenzo hands and hugs Big Tim before she heads out of the post. "That's one tough lady," Custodio notes. He waits for the others to be ready and then follows along to the Gardens where the others are already waiting. The public area of the Gardens are nearly empty with only a handful of visitors and several patrols of Bluffside Elites. Tim notes that there are are guards stationed on the Garden's walls as well. It is roughly an hour and a half before dusk. Mutt barks happily when he sees Tim and rushes up to the big man and tries to get the knight to pet him. "How'd your meeting go with the bard?" Custodio asks. [OOC]The two groups are together now. I'll wait to post again until introductions are made all around. [B]Cast of Heroes:[/B] Loremaster Ákos, Breva Sciarra, Relgar Aspergim, Sir Tymbeck "Big Tim" Valencia, Tuck (and Mutt), Vinccenzo d'Lucio, and the NPC named Custodio Vecchi. There is one more PC to add to the group but I'm waiting for [USER=6804768]@Aust Thale[/USER] to post first.[/OOC] [OOC]Vinccenzo has heard of Custodio but it's not all good (but some of it is). He is a member of the Bluffside Elite who has fallen out of favor with his superiors. He's become popular with the people of New City due to his past and current allies (especially a gnome warrior named Gralf, in the past, and Big Tim now). He is said to be an avenger in the service of the deity known as the Purifier. He is considered a bit infamous by the rich.[/OOC] [/QUOTE]
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