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Kulan: Knightfall's Crisis in Bluffside Game [IC]
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<blockquote data-quote="Knightfall" data-source="post: 8109659" data-attributes="member: 2012"><p><span style="color: rgb(250, 197, 28)">"Yet your story says a magical... something, appears in the thicket when Bluffside is in peril. I doubt such an arcane place would be unguarded,"</span> Vinccenzo replies. <span style="color: rgb(250, 197, 28)">"And the city's thickets aren't cultivated like the Gardens. Yes, Old City has a few thickets, but the Wizard District has many strange hedgerows and overgrown places and so do the other districts. Don't get me started on some of the weird things that go on at night in the densest parts of Academy Park or the other overgrown thickets that surround the Academy."</span></p><p></p><p>Vinccenzo pauses. <span style="color: rgb(250, 197, 28)">"I know there are a few thickets in the Temple District too, although I've only been there a handful of times. Have you visited any of them? And New City is brimming with both cultivated parks for the rich and old growth thickets that sit on the edges of the district against the inner walls, although some of them likely burned during the New City disaster that Ph-, that the renegade caused."</span></p><p></p><p></p><p>"Thank you for your kind words, Loremaster" Lady Delia replies with a bow. "I will let mother know that you wish an invitation to our home. It likely won't be right away, as we're off to Banbridge in the morning, " she pauses. "If the fog lifts."</p><p></p><p></p><p><span style="color: rgb(71, 85, 119)">"Bah! The Golden Sabers are a damn bunch of thieves that prowl the streets and canals of Sordadon out in the bay. They control the area around the Shipping District and are into all sorts of unsavory deals. While they're not as vicious as their rivals, The Hammers, who control Sordadon's Commoners' District, they taken to running protection rackets for shipments to and from Cavern Harbor in the Undercity."</span> He shakes his head.<span style="color: rgb(71, 85, 119)"> "I'm not going to pay them a damn copper! The city fees I pay for my shop are bad enough!"</span></p><p></p><p></p><p><span style="color: rgb(71, 85, 119)">"Ha! I knew if anyone could find it in this mess, it'd be you, lad,"</span> Spindle replies with a grin.</p><p></p><p></p><p><span style="color: rgb(71, 85, 119)">"Yes, that's the right one,"</span> Spindle says as he takes the potion and moves to Joseph. He puts the funnel back in the boy's mouth and pours in the potion. <span style="color: rgb(71, 85, 119)">"It should work almost immediately."</span></p><p></p><p>The boy goes from breathing irregular shallow breaths to deep strong ones in a matter of minutes, as the potion takes effect. The boy's body relaxes and turns over in his sleep and begins to snore lightly. The color of his entire body goes completely back to normal.</p><p></p><p><span style="color: rgb(71, 85, 119)">"We should let him sleep,"</span> the apothecary says with a yawn. <span style="color: rgb(71, 85, 119)">"He's had a tough day."</span> He covers the boy with a blanket and sits back down in his chair. He looks very tired as stretches his old bones. <span style="color: rgb(71, 85, 119)">"It's been a long day for me too. Lots of customers."</span> Then he notices the dagger that Tuck is holding. <span style="color: rgb(71, 85, 119)">"Hmm, that's not a normal blade by any means. It's likely magical."</span> He takes an old box off a small table sitting near the chair and puts a clean handkerchief in the bottom of it. He waits for the urban ranger to put the dagger in the box and then examines it without touching it. <span style="color: rgb(71, 85, 119)">"Yes, this dagger definitely delivers its poison magically. I've heard of such venom blades, but I've never seen one before. Nasty thing!"</span> He closes the boxes lid and puts it back on the table. <span style="color: rgb(71, 85, 119)">"I'll examine it more closely in the morning."</span> He yawns again. <span style="color: rgb(71, 85, 119)">"Good gods, what time is it?"</span></p><p></p><p><span style="color: rgb(250, 197, 28)">"It's probably closing in on midnight,"</span> Vinccenzo says, suddenly feeling very tired.</p><p></p><p></p><p></p><p>Spindle notes the looks on Ákos and Tucks faces. <span style="color: rgb(71, 85, 119)">"Oh yes, payment. Well, let's not worry about that now. You can pay me later, if you don't have it."</span> He pats Mutt on the head again and the dog sits next to a small crate the apothecary props his feet up on. <span style="color: rgb(71, 85, 119)">"You're a good customer, Tuck. So, I'll only charge you half the price of what I normally would, for the potion, for someone else. 375 gold. Don't worry about the cost of the antitoxin. I always have tons of those.. in a crate somewhere, and often hand them out to the poor in the Undercity."</span></p><p></p><p>He yawns again. <span style="color: rgb(71, 85, 119)">"While my shop isn't big and not that comfortable, you're welcome to find a spot to settle down for the night. That fog is too thick to walk home in, so I'm going to sleep right here. Ha!"</span> He pulls a key from his pocket and hands it over to Tuck. <span style="color: rgb(71, 85, 119)">"If you and your friends need to find a real bed, my lad, just lock the door on your way out and slip the key in the lockbox outside."</span></p><p></p><p>He smiles at Tuck and lays back in his chair. He's soon drifting off to sleep. Mutt whimpers and nuzzles the kobold urban ranger. The big dog looks like he's going to fall over.</p><p></p><p>[OOC]Tuck knows that Spindle has a room in the back where two or three of them could "sack out" for the night. Tim would likely have to settle down near the front door.</p><p></p><p>In this part of Old City there are a few other inns that aren't as expensive as the Jade Butterfly. Both Tuck and Ákos know the information in the <u>first spoiler</u> listed below while Ákos knows the details in the <u>second spoiler</u>. This assumes you Take 10 and don't roll.</p><p></p><p>Vinccenzo's Take 10 is only 14.</p><p></p><p>The <u>third spoiler</u> is for Big Tim only.</p><p></p><p>If you guys want to head back to the manor that Oakfirst is letting your PCs use, one of you will need to make a successful Knowledge (local) check [DC 25] to find their way back through the fog. Tuck gets a +2 circumstance bonus on such a check. Going back to the manor will only cost you time.[/OOC]</p><p>[SPOILER="Ákos and Tuck: Knowledge (local) [DC 15] - Take 10"]There is a large inn back near the Mill of Hooves called the Keen Pearl, which is reasonably priced (for Old City) and might have a bed big enough for Tim. All the rooms are considered Good and the meals are either Good or Common, as per p. 129 of the PHB. You know the inn often carters to nobles and merchants and rich adventurers. It is run by a man named Damian Gil.</p><p></p><p>There are two other options on eastern side of the Cardinal Wall. One is close by but small. It caters to smaller folk and there wouldn't be a good option for Tim. (He'd have to find somewhere else or sleep in the stable with the ponies.) It's called the Tiny Duckling and is run by a halfling couple (Bavo and Rothaide Brownfoot) that made their fortune selling exotic cheeses. The breakfast they offer is heavenly! The prices are typically 50% higher than in the PHB and there are no Poor services, or ale. Cheese cost 4 times as much as normal, but it is really good.</p><p></p><p>The last option is a place called the Black Cat Tavern and it is close to South Gate Thicket. It's sits near the outer wall of the district and caters to a lot of travelers, especially adventurers. Prices are only 25% higher than normal for locals while visitors to the city must pay twice the normal rate. It provides all the lodging services listed in the PHB, as well as stabling for horses and the <u>nonmagical</u> services (except the road/gate toll, of course) listed under "Spellcasting and Services." The inn is run by a retired female rakasta adventurer named Maiya Raviron.</p><p></p><p>Both the Keen Pearl and the Black Cat are great places to hear the latest rumors circulating through Bluffside while the Tiny Duckling is more of a <em>genteel</em> place. Rumormongering is not allowed in the Tiny Duckling![/SPOILER]</p><p></p><p>[SPOILER="Ákos: Knowledge (local) [DC 20] - Take 10"]Ákos knows that the Tiny Duckling is what it appears to be and that adventurers are not welcome there. Also, its doors will be closed by now.</p><p></p><p>He also knows that owner of the Keen Pearl is a bit of a pretentious snob and might try to charge the group more just because of their disheveled appearance. The beds in the inn are rumored to be very comfortable, however. A good room comes with a hot meal and a bath.</p><p></p><p>The Black Cat can be a rowdy place and its doors never close. While the rooms there are clean, there isn't much space to go around. It's first come first serve unless you want to pay a premium (10 gp) for one of big rooms on the third floor. The food is fair to good (even the poor meals) and there is always a bard playing in the common room, at all hours. While there isn't a bath service, you can get barbered and the standard Good rooms comes with a wash basin.[/SPOILER]</p><p></p><p>[SPOILER="Big Tim"]Your PC could suggest heading to Terger's family home. It's closer than Oakfirst Manor and the DC to get there is only 10 with Big Tim guiding Tuck. You'd all have rooms for the night (and likely a meal in the morning) and it wouldn't cost the PCs anything.[/SPOILER]</p><p></p><p></p><p></p><p>Ákos notes the auras coming from Tim's armor, shield and sword. As the Loremaster concentrates on the spot where Lady Delia touched Tim's arm, he senses no additional aura on the half-ogre. It seems that it might have been a gesture of apology... or maybe something else?</p></blockquote><p></p>
[QUOTE="Knightfall, post: 8109659, member: 2012"] [COLOR=rgb(250, 197, 28)]"Yet your story says a magical... something, appears in the thicket when Bluffside is in peril. I doubt such an arcane place would be unguarded,"[/COLOR] Vinccenzo replies. [COLOR=rgb(250, 197, 28)]"And the city's thickets aren't cultivated like the Gardens. Yes, Old City has a few thickets, but the Wizard District has many strange hedgerows and overgrown places and so do the other districts. Don't get me started on some of the weird things that go on at night in the densest parts of Academy Park or the other overgrown thickets that surround the Academy."[/COLOR] Vinccenzo pauses. [COLOR=rgb(250, 197, 28)]"I know there are a few thickets in the Temple District too, although I've only been there a handful of times. Have you visited any of them? And New City is brimming with both cultivated parks for the rich and old growth thickets that sit on the edges of the district against the inner walls, although some of them likely burned during the New City disaster that Ph-, that the renegade caused."[/COLOR] "Thank you for your kind words, Loremaster" Lady Delia replies with a bow. "I will let mother know that you wish an invitation to our home. It likely won't be right away, as we're off to Banbridge in the morning, " she pauses. "If the fog lifts." [COLOR=rgb(71, 85, 119)]"Bah! The Golden Sabers are a damn bunch of thieves that prowl the streets and canals of Sordadon out in the bay. They control the area around the Shipping District and are into all sorts of unsavory deals. While they're not as vicious as their rivals, The Hammers, who control Sordadon's Commoners' District, they taken to running protection rackets for shipments to and from Cavern Harbor in the Undercity."[/COLOR] He shakes his head.[COLOR=rgb(71, 85, 119)] "I'm not going to pay them a damn copper! The city fees I pay for my shop are bad enough!"[/COLOR] [COLOR=rgb(71, 85, 119)]"Ha! I knew if anyone could find it in this mess, it'd be you, lad,"[/COLOR] Spindle replies with a grin. [COLOR=rgb(71, 85, 119)]"Yes, that's the right one,"[/COLOR] Spindle says as he takes the potion and moves to Joseph. He puts the funnel back in the boy's mouth and pours in the potion. [COLOR=rgb(71, 85, 119)]"It should work almost immediately."[/COLOR] The boy goes from breathing irregular shallow breaths to deep strong ones in a matter of minutes, as the potion takes effect. The boy's body relaxes and turns over in his sleep and begins to snore lightly. The color of his entire body goes completely back to normal. [COLOR=rgb(71, 85, 119)]"We should let him sleep,"[/COLOR] the apothecary says with a yawn. [COLOR=rgb(71, 85, 119)]"He's had a tough day."[/COLOR] He covers the boy with a blanket and sits back down in his chair. He looks very tired as stretches his old bones. [COLOR=rgb(71, 85, 119)]"It's been a long day for me too. Lots of customers."[/COLOR] Then he notices the dagger that Tuck is holding. [COLOR=rgb(71, 85, 119)]"Hmm, that's not a normal blade by any means. It's likely magical."[/COLOR] He takes an old box off a small table sitting near the chair and puts a clean handkerchief in the bottom of it. He waits for the urban ranger to put the dagger in the box and then examines it without touching it. [COLOR=rgb(71, 85, 119)]"Yes, this dagger definitely delivers its poison magically. I've heard of such venom blades, but I've never seen one before. Nasty thing!"[/COLOR] He closes the boxes lid and puts it back on the table. [COLOR=rgb(71, 85, 119)]"I'll examine it more closely in the morning."[/COLOR] He yawns again. [COLOR=rgb(71, 85, 119)]"Good gods, what time is it?"[/COLOR] [COLOR=rgb(250, 197, 28)]"It's probably closing in on midnight,"[/COLOR] Vinccenzo says, suddenly feeling very tired. Spindle notes the looks on Ákos and Tucks faces. [COLOR=rgb(71, 85, 119)]"Oh yes, payment. Well, let's not worry about that now. You can pay me later, if you don't have it."[/COLOR] He pats Mutt on the head again and the dog sits next to a small crate the apothecary props his feet up on. [COLOR=rgb(71, 85, 119)]"You're a good customer, Tuck. So, I'll only charge you half the price of what I normally would, for the potion, for someone else. 375 gold. Don't worry about the cost of the antitoxin. I always have tons of those.. in a crate somewhere, and often hand them out to the poor in the Undercity."[/COLOR] He yawns again. [COLOR=rgb(71, 85, 119)]"While my shop isn't big and not that comfortable, you're welcome to find a spot to settle down for the night. That fog is too thick to walk home in, so I'm going to sleep right here. Ha!"[/COLOR] He pulls a key from his pocket and hands it over to Tuck. [COLOR=rgb(71, 85, 119)]"If you and your friends need to find a real bed, my lad, just lock the door on your way out and slip the key in the lockbox outside."[/COLOR] He smiles at Tuck and lays back in his chair. He's soon drifting off to sleep. Mutt whimpers and nuzzles the kobold urban ranger. The big dog looks like he's going to fall over. [OOC]Tuck knows that Spindle has a room in the back where two or three of them could "sack out" for the night. Tim would likely have to settle down near the front door. In this part of Old City there are a few other inns that aren't as expensive as the Jade Butterfly. Both Tuck and Ákos know the information in the [U]first spoiler[/U] listed below while Ákos knows the details in the [U]second spoiler[/U]. This assumes you Take 10 and don't roll. Vinccenzo's Take 10 is only 14. The [U]third spoiler[/U] is for Big Tim only. If you guys want to head back to the manor that Oakfirst is letting your PCs use, one of you will need to make a successful Knowledge (local) check [DC 25] to find their way back through the fog. Tuck gets a +2 circumstance bonus on such a check. Going back to the manor will only cost you time.[/OOC] [SPOILER="Ákos and Tuck: Knowledge (local) [DC 15] - Take 10"]There is a large inn back near the Mill of Hooves called the Keen Pearl, which is reasonably priced (for Old City) and might have a bed big enough for Tim. All the rooms are considered Good and the meals are either Good or Common, as per p. 129 of the PHB. You know the inn often carters to nobles and merchants and rich adventurers. It is run by a man named Damian Gil. There are two other options on eastern side of the Cardinal Wall. One is close by but small. It caters to smaller folk and there wouldn't be a good option for Tim. (He'd have to find somewhere else or sleep in the stable with the ponies.) It's called the Tiny Duckling and is run by a halfling couple (Bavo and Rothaide Brownfoot) that made their fortune selling exotic cheeses. The breakfast they offer is heavenly! The prices are typically 50% higher than in the PHB and there are no Poor services, or ale. Cheese cost 4 times as much as normal, but it is really good. The last option is a place called the Black Cat Tavern and it is close to South Gate Thicket. It's sits near the outer wall of the district and caters to a lot of travelers, especially adventurers. Prices are only 25% higher than normal for locals while visitors to the city must pay twice the normal rate. It provides all the lodging services listed in the PHB, as well as stabling for horses and the [U]nonmagical[/U] services (except the road/gate toll, of course) listed under "Spellcasting and Services." The inn is run by a retired female rakasta adventurer named Maiya Raviron. Both the Keen Pearl and the Black Cat are great places to hear the latest rumors circulating through Bluffside while the Tiny Duckling is more of a [I]genteel[/I] place. Rumormongering is not allowed in the Tiny Duckling![/SPOILER] [SPOILER="Ákos: Knowledge (local) [DC 20] - Take 10"]Ákos knows that the Tiny Duckling is what it appears to be and that adventurers are not welcome there. Also, its doors will be closed by now. He also knows that owner of the Keen Pearl is a bit of a pretentious snob and might try to charge the group more just because of their disheveled appearance. The beds in the inn are rumored to be very comfortable, however. A good room comes with a hot meal and a bath. The Black Cat can be a rowdy place and its doors never close. While the rooms there are clean, there isn't much space to go around. It's first come first serve unless you want to pay a premium (10 gp) for one of big rooms on the third floor. The food is fair to good (even the poor meals) and there is always a bard playing in the common room, at all hours. While there isn't a bath service, you can get barbered and the standard Good rooms comes with a wash basin.[/SPOILER] [SPOILER="Big Tim"]Your PC could suggest heading to Terger's family home. It's closer than Oakfirst Manor and the DC to get there is only 10 with Big Tim guiding Tuck. You'd all have rooms for the night (and likely a meal in the morning) and it wouldn't cost the PCs anything.[/SPOILER] Ákos notes the auras coming from Tim's armor, shield and sword. As the Loremaster concentrates on the spot where Lady Delia touched Tim's arm, he senses no additional aura on the half-ogre. It seems that it might have been a gesture of apology... or maybe something else? [/QUOTE]
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