Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Play by Post
Kulan: Knightfall's Crisis in Bluffside Game [IC]
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Knightfall" data-source="post: 8160245" data-attributes="member: 2012"><p>Vinccenzo considers his options and quickly decides to cast a <em>shocking grasp</em> spell against the mercenary who dropped his sword in front of him. The Sectarian Guard successfully reaches out and sends the electricity through the man without fear of a counterattack. The man shudders as the spell is conducted by his metal armor. Vinccenzo then draws his rapier.</p><p></p><p><strong>OOC:</strong> <a href="http://roll.coyotecode.net/lookup.php?rollid=245651" target="_blank">Shocking grasp spell vs. touch AC: 1D20+8 = [6]+8 = 14</a>+1 (Bless) = 15 (hit); <a href="http://roll.coyotecode.net/lookup.php?rollid=245652" target="_blank">Shocking Grasp (damage): 5D6 = [2, 2, 1, 3, 4] = 12</a></p><p></p><p></p><p>Breva's sword strikes ring off the nearest mercenary's shield. The foe counters with his longsword. Breva manages to block the first strike but the second one slips through the paladin's defenses.</p><p></p><p>[OOC]<a href="http://roll.coyotecode.net/lookup.php?rollid=245653" target="_blank">Rising Swords Merc - Full Attack vs Breva:</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=245653" target="_blank">1D20+12 = [8]+12 = 20</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=245653" target="_blank">1D20+7 = [17]+7 = 24</a> (miss, hit)</p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=245654" target="_blank">Rising Swords Merc - Longsword Damage:</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=245654" target="_blank">1D8+4 = [5]+4 = 9</a>[/OOC]</p><p></p><p>The other mercenary to Breva's right charges forward towards Mariana and manages to strike a solid blow against the female guard. She winces but does not falter.</p><p></p><p><strong>OOC:</strong> <a href="http://roll.coyotecode.net/lookup.php?rollid=245658" target="_blank">Mercenary Charges Mariana (+2 Attack, -2 AC): 1D20+14 = [5]+14 = 19</a>; <a href="http://roll.coyotecode.net/lookup.php?rollid=245659" target="_blank">Rising Swords Merc - Longsword Damage: 1D8+4 = [1]+4 = 5</a></p><p></p><p>Tim is surprised that the mercenary who attacked him and broke his sword, initially, holds his ground without drawing the dagger from his belt. The other mercenary in front of Vinccenzo does the same. They seem to be waiting. Then the knight hears the enemy cleric chanting a spell and can see that he has his eyes on Vinccenzo as he steps forward 5 feet. A black aura of energy seems to engulf the Sectarian Guard and stiffens his limbs for half-a-second but Vinccenzo shrugs it off.</p><p></p><p><strong>OOC:</strong>Evil cleric casts <em>hold person</em> (DC 15) vs. Vinccenzo. | <a href="http://roll.coyotecode.net/lookup.php?rollid=245660" target="_blank">Vinccenzo saves vs. hold person spell: 1D20+8 = [15]+8 = 23</a> (saves!)</p><p></p><p>Mani stands eerily silent in front of Tim.</p><p></p><p>Mariana counterstrikes against her foe with her own longsword and manages to slip her blade past the mercenary's shield.</p><p></p><p><strong>OOC:</strong> <a href="http://roll.coyotecode.net/lookup.php?rollid=245661" target="_blank">Mariana - Longsword Attack (with Bless): 1D20+9 = [14]+9 = 23</a> (hit); <a href="http://roll.coyotecode.net/lookup.php?rollid=245662" target="_blank">Mariana - Longsword Damage: 1D8+3 = [3]+3 = 6</a></p><p></p><p>Then the two mercenary archers step forward 5 feet and fire two shots each. The first takes aim at Tim while the second fires at Breva. The first arrow almost slips past Tim's shield, but he manages to deflect it away with Rizvan at the last second. The other arrows goes wide over his head.</p><p></p><p>Breva isn't as fortunate. The first arrow sinks into his chest. Luckily, the second arrow hits the cobblestones in front of him.</p><p></p><p>[OOC]<strong>vs. Tim:</strong> <a href="http://roll.coyotecode.net/lookup.php?rollid=245663" target="_blank">Rising Swords Archer with Point Blank Shot vs. Tim: 1D20+11 = [13]+11 = 24 (-4=20); 1D20+6 = [6]+6 = 12 (-4=8)</a> (both miss!)</p><p><strong>vs. Breva:</strong> <a href="http://roll.coyotecode.net/lookup.php?rollid=245665" target="_blank">Rising Swords Archer with Point Blank Shot vs. Breva: 1D20+11 = [17]+11 = 28 (-4=24); 1D20+6 = [13]+6 = 19 (-4=15)</a> (hit, miss) | <a href="http://roll.coyotecode.net/lookup.php?rollid=245666" target="_blank">Rising Swords Archer Damage vs. Breva: 1D8+1 = [8]+1 = 9</a></p><p></p><p>AHH! I forgot the -4 for firing into melee! Added in to the rolls above. The minus four means Tim <u>isn't hit</u> by the first arrow fired at him. The -4 didn't save Breva from the first arrow fired at him and he takes full damage from it. Breva has taken 18 points of damage this round for a total of 25 in this fight.[/OOC]</p><p></p><p><strong>"Do it now!"</strong> Castañon yells to his men. The man facing Tim steps away from Tim and puts himself right in front of Mani. He draws his dagger and then tries to grab the doppleganger and pull him away from Tim. At the same moment, the other mercenary in front of Vinccenzo draws his own dagger and slashes out at the Sectarian Guard. The blade digs deep into Vinccenzo's side.</p><p></p><p>Almost in unison, the Rising Swords commander steps towards Tim with an evil grin, and slashes out twice at half-ogre knight. The first strike is clumsy and Tim nearly knocks the sword from Castañon's hand with his greatsword. The mercenary commander slashes back in anger but Tim blocks the blade with Rizvan.</p><p></p><p>[OOC]Okay, I'm 100% sure how to do a grapple while Mani is bound and chained. I figure, at the very least, Mani cannot take an AoO against the mercenary trying to grab him. But, could Tim take an AoO against them an since he's trying to grapple Mani in a square that Tim threatens? I'm not sure it actually works that way, but I'm not going to decide anything tonight. I'll post the grapple rolls on the OOC thread tomorrow. (I need to go to sleep.) <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite20" alt=":sleep:" title="Sleep :sleep:" loading="lazy" data-shortname=":sleep:" /> </p><p></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=245667" target="_blank">Rising Swords Merc - Dagger Attack vs. Vinccenzo: 1D20+10 = [20]+10 = 30</a> (hit, critical threat); <a href="http://roll.coyotecode.net/lookup.php?rollid=245668" target="_blank">Rising Swords Merc - Dagger (Confirm Critical): 1D20+10 = [18]+10 = 28</a> (critical hit); <a href="http://roll.coyotecode.net/lookup.php?rollid=245669" target="_blank">Crit. Damage vs. Vinccenzo: 2D4+8 = [3, 3]+8 = 14</a></p><p><strong>Ouch! <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite3" alt=":(" title="Frown :(" loading="lazy" data-shortname=":(" /></strong></p><p></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=245670" target="_blank">Castañon - Full Attack vs. Tim: 1D20+14 = [1]+14 = 15</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=245670" target="_blank">1D20+9 = [13]+9 = 22</a> (both attacks miss)</p><p></p><p><strong>I rolled a one again!!!!!! <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite4" alt=":mad:" title="Mad :mad:" loading="lazy" data-shortname=":mad:" /><img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite4" alt=":mad:" title="Mad :mad:" loading="lazy" data-shortname=":mad:" /></strong></p><p></p><p>Dexterity Check (DC 10) to keep from dropping his sword: <a href="http://roll.coyotecode.net/lookup.php?rollid=245671" target="_blank">Castañon - Dex Check: 1D20+1 = [20]+1 = 21</a></p><p></p><p>And now I roll a Nat 20! AHHHHHHAAAAA! <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite18" alt=":ROFLMAO:" title="ROFL :ROFLMAO:" loading="lazy" data-shortname=":ROFLMAO:" /> [/OOC]</p><p></p><p></p><p>Tim can't help but grin at his foe's bad luck and then he and the others hear a familiar sound. Mutt barking from somewhere. The big dog rushes through the overgrown archway behind them and charges the nearest mercenary! Unfortunately, Mutt's teeth only scrape across the mercenary's shield.</p><p></p><p>"What the hells!" The man says in surprise.</p><p></p><p><strong>OOC:</strong> <a href="http://roll.coyotecode.net/lookup.php?rollid=245672" target="_blank">Mutt - Bite Attack: 1D20+8 = [2]+8 = 10</a></p></blockquote><p></p>
[QUOTE="Knightfall, post: 8160245, member: 2012"] Vinccenzo considers his options and quickly decides to cast a [I]shocking grasp[/I] spell against the mercenary who dropped his sword in front of him. The Sectarian Guard successfully reaches out and sends the electricity through the man without fear of a counterattack. The man shudders as the spell is conducted by his metal armor. Vinccenzo then draws his rapier. [B]OOC:[/B] [URL='http://roll.coyotecode.net/lookup.php?rollid=245651']Shocking grasp spell vs. touch AC: 1D20+8 = [6]+8 = 14[/URL]+1 (Bless) = 15 (hit); [URL='http://roll.coyotecode.net/lookup.php?rollid=245652']Shocking Grasp (damage): 5D6 = [2, 2, 1, 3, 4] = 12[/URL] Breva's sword strikes ring off the nearest mercenary's shield. The foe counters with his longsword. Breva manages to block the first strike but the second one slips through the paladin's defenses. [OOC][URL='http://roll.coyotecode.net/lookup.php?rollid=245653']Rising Swords Merc - Full Attack vs Breva: 1D20+12 = [8]+12 = 20 1D20+7 = [17]+7 = 24[/URL] (miss, hit) [URL='http://roll.coyotecode.net/lookup.php?rollid=245654']Rising Swords Merc - Longsword Damage: 1D8+4 = [5]+4 = 9[/URL][/OOC] The other mercenary to Breva's right charges forward towards Mariana and manages to strike a solid blow against the female guard. She winces but does not falter. [B]OOC:[/B] [URL='http://roll.coyotecode.net/lookup.php?rollid=245658']Mercenary Charges Mariana (+2 Attack, -2 AC): 1D20+14 = [5]+14 = 19[/URL]; [URL='http://roll.coyotecode.net/lookup.php?rollid=245659']Rising Swords Merc - Longsword Damage: 1D8+4 = [1]+4 = 5[/URL] Tim is surprised that the mercenary who attacked him and broke his sword, initially, holds his ground without drawing the dagger from his belt. The other mercenary in front of Vinccenzo does the same. They seem to be waiting. Then the knight hears the enemy cleric chanting a spell and can see that he has his eyes on Vinccenzo as he steps forward 5 feet. A black aura of energy seems to engulf the Sectarian Guard and stiffens his limbs for half-a-second but Vinccenzo shrugs it off. [B]OOC:[/B]Evil cleric casts [I]hold person[/I] (DC 15) vs. Vinccenzo. | [URL='http://roll.coyotecode.net/lookup.php?rollid=245660']Vinccenzo saves vs. hold person spell: 1D20+8 = [15]+8 = 23[/URL] (saves!) Mani stands eerily silent in front of Tim. Mariana counterstrikes against her foe with her own longsword and manages to slip her blade past the mercenary's shield. [B]OOC:[/B] [URL='http://roll.coyotecode.net/lookup.php?rollid=245661']Mariana - Longsword Attack (with Bless): 1D20+9 = [14]+9 = 23[/URL] (hit); [URL='http://roll.coyotecode.net/lookup.php?rollid=245662']Mariana - Longsword Damage: 1D8+3 = [3]+3 = 6[/URL] Then the two mercenary archers step forward 5 feet and fire two shots each. The first takes aim at Tim while the second fires at Breva. The first arrow almost slips past Tim's shield, but he manages to deflect it away with Rizvan at the last second. The other arrows goes wide over his head. Breva isn't as fortunate. The first arrow sinks into his chest. Luckily, the second arrow hits the cobblestones in front of him. [OOC][B]vs. Tim:[/B] [URL='http://roll.coyotecode.net/lookup.php?rollid=245663']Rising Swords Archer with Point Blank Shot vs. Tim: 1D20+11 = [13]+11 = 24 (-4=20); 1D20+6 = [6]+6 = 12 (-4=8)[/URL] (both miss!) [B]vs. Breva:[/B] [URL='http://roll.coyotecode.net/lookup.php?rollid=245665']Rising Swords Archer with Point Blank Shot vs. Breva: 1D20+11 = [17]+11 = 28 (-4=24); 1D20+6 = [13]+6 = 19 (-4=15)[/URL] (hit, miss) | [URL='http://roll.coyotecode.net/lookup.php?rollid=245666']Rising Swords Archer Damage vs. Breva: 1D8+1 = [8]+1 = 9[/URL] AHH! I forgot the -4 for firing into melee! Added in to the rolls above. The minus four means Tim [U]isn't hit[/U] by the first arrow fired at him. The -4 didn't save Breva from the first arrow fired at him and he takes full damage from it. Breva has taken 18 points of damage this round for a total of 25 in this fight.[/OOC] [B]"Do it now!"[/B] Castañon yells to his men. The man facing Tim steps away from Tim and puts himself right in front of Mani. He draws his dagger and then tries to grab the doppleganger and pull him away from Tim. At the same moment, the other mercenary in front of Vinccenzo draws his own dagger and slashes out at the Sectarian Guard. The blade digs deep into Vinccenzo's side. Almost in unison, the Rising Swords commander steps towards Tim with an evil grin, and slashes out twice at half-ogre knight. The first strike is clumsy and Tim nearly knocks the sword from Castañon's hand with his greatsword. The mercenary commander slashes back in anger but Tim blocks the blade with Rizvan. [OOC]Okay, I'm 100% sure how to do a grapple while Mani is bound and chained. I figure, at the very least, Mani cannot take an AoO against the mercenary trying to grab him. But, could Tim take an AoO against them an since he's trying to grapple Mani in a square that Tim threatens? I'm not sure it actually works that way, but I'm not going to decide anything tonight. I'll post the grapple rolls on the OOC thread tomorrow. (I need to go to sleep.) :sleep: [URL='http://roll.coyotecode.net/lookup.php?rollid=245667']Rising Swords Merc - Dagger Attack vs. Vinccenzo: 1D20+10 = [20]+10 = 30[/URL] (hit, critical threat); [URL='http://roll.coyotecode.net/lookup.php?rollid=245668']Rising Swords Merc - Dagger (Confirm Critical): 1D20+10 = [18]+10 = 28[/URL] (critical hit); [URL='http://roll.coyotecode.net/lookup.php?rollid=245669']Crit. Damage vs. Vinccenzo: 2D4+8 = [3, 3]+8 = 14[/URL] [B]Ouch! :([/B] [URL='http://roll.coyotecode.net/lookup.php?rollid=245670']Castañon - Full Attack vs. Tim: 1D20+14 = [1]+14 = 15 1D20+9 = [13]+9 = 22[/URL] (both attacks miss) [B]I rolled a one again!!!!!! :mad::mad:[/B] Dexterity Check (DC 10) to keep from dropping his sword: [URL='http://roll.coyotecode.net/lookup.php?rollid=245671']Castañon - Dex Check: 1D20+1 = [20]+1 = 21[/URL] And now I roll a Nat 20! AHHHHHHAAAAA! :ROFLMAO: [/OOC] Tim can't help but grin at his foe's bad luck and then he and the others hear a familiar sound. Mutt barking from somewhere. The big dog rushes through the overgrown archway behind them and charges the nearest mercenary! Unfortunately, Mutt's teeth only scrape across the mercenary's shield. "What the hells!" The man says in surprise. [B]OOC:[/B] [URL='http://roll.coyotecode.net/lookup.php?rollid=245672']Mutt - Bite Attack: 1D20+8 = [2]+8 = 10[/URL] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
Kulan: Knightfall's Crisis in Bluffside Game [IC]
Top