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Kulan: Knightfall's Crisis in Bluffside Game [IC]
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<blockquote data-quote="Knightfall" data-source="post: 8186815" data-attributes="member: 2012"><p>"Those damn mercenaries," Herleva replies. "Here in Old City! Running rampant!" She shakes here head. "I knew that they had infiltrated other parts of Bluffside, but for them to have the gall to show their faces in Old City... the Undercity, I could understand."</p><p></p><p>Vinccenzo does a quick assessment of the situation and decides to check on Odhran. The man's scream left little hope but perhaps he wasn't truly dead. The Sectarian Guard bends down and turns the guard over. The man's face is frozen in pain and blood is coming out of his ears, nose, and mouth. There is little doubt.</p><p></p><p><span style="color: rgb(250, 197, 28)">"Damn it,"</span> he curses. <span style="color: rgb(250, 197, 28)">"There is nothing we can do for him."</span></p><p></p><p><span style="color: rgb(147, 101, 184)">"There will be time to mourn him later,"</span> Breva says. The paladin moves forward to cover the other archer still under the sway of Akos' intimidation. He watches the Loemaster's back to make sure the villains don't try to flank the loremaster. <span style="color: rgb(147, 101, 184)">"You will surrender or perish,"</span> the paladin says to the archer. He takes a second to call upon the will of the Purifier to heal himself. He keeps his sword trained on the archer. He notes the man... no, woman has a blade on her hip.</p><p></p><p><strong>OOC:</strong> Breva moves 20 feet. I can't see him attacking a foe that is frozen in fear, so I'll have him use lay on hands to heal himself. I believe his Charisma is still done by two, so Breva gains back 8 hit points. That means he's now only down 12 hps from his full health.</p><p></p><p></p><p><span style="color: rgb(147, 101, 184)">"Be careful Akos,"</span> Breva warns. <span style="color: rgb(147, 101, 184)">"This one has a sword and so might he."</span></p><p></p><p>The archer senses Akos' attempt to invade his mind with magic but he easily shrugs off the loremaster's spell. "You should not have within reach of my blade!"</p><p></p><p><strong>OOC:</strong> <a href="http://roll.coyotecode.net/lookup.php?rollid=246298" target="_blank">Rising Swords Archer - Will Save: 1D20+2 = [20]+2 = 22</a></p><p></p><p>The mercenary standing near the Regular named Roland snaps of the blinding fear and notes the Regulars with halberds standing in front of him. "Damn," he gulps. He steps back from the polearm wielding guards and lashes out at Roland with his longsword. He comes close to skewering the Regular, but his hands shake as he continues to fight. He manages to slice Roland's arm with his second blow but it isn't a deadly blow.</p><p></p><p>"Roland," Herleva notes with concern.</p><p></p><p>"I'm fine."</p><p></p><p>The other mercenary already fleeing takes off towards the Gate of Scales, now running with speed.</p><p></p><p>"Let him go," Herleva orders. "Capture the others!"</p><p></p><p>The evil cleric comes out of his stupor and looks at Akos with both disdain and fear. He notes Breva's position and decides not to engage the paladin. He steps away from Akos and then back towards the archer, ends his darkfire spell, and readies his spiked club from his belt. "If you run, I'll kill you myself," he says in a low voice to the male archer. <strong>"Keep fighting!"</strong> He orders the other mercenaries in a loud voice. <strong>"The Rising Swords do not surrender!"</strong></p><p></p><p>The two halberd-wielding Regulars move and strike out in unison at the mercenary who backed up and attacked Roland. One of them scores a hit but it is only a glancing blow. The second strike scrapes the cobblestones.</p><p></p><p>[OOC]<a href="http://roll.coyotecode.net/lookup.php?rollid=246299" target="_blank">Rising Swords Merc (Shaken) - Full Attack (Longsword): 1D20+12-2 = [4]+12-2 = 14; 1D20+7-2 = [14]+7-2 = 19; 1D8+4 = [7]+4 = 11; 1D8+4 = [2]+4 = 6</a> (miss and hit)</p><p></p><p>The mercenary runs (x3); the evil cleric ends his spell (standard action) and moves while readying his club.</p><p></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=246300" target="_blank">Regulars Guards - Attacking with Halberds: 1D20+6 = [12]+6 = 18;1D20+6 = [7]+6 = 13; 1D10+3 = [1]+3 = 4; 1D10+3 = [6]+3 = 9</a>[/OOC]</p><p></p><p>Mariana's eyes are wide with fury and she moves to slit the doppelganger's throat.</p><p></p><p><span style="color: rgb(250, 197, 28)">"Mariana, don't!"</span> Vinccenzo tries to order her to stop. <span style="color: rgb(250, 197, 28)">"You can't kill an unconscious prisoner!"</span></p><p></p><p>She doesn't seem to hear the Sectarian Guard. Nor the order from Herleva that rings out a moment later.</p><p></p><p><strong>OOC:</strong> [USER=6790669]@Tellerian Hawke[/USER], it's at this point that Tim can try to stop her with his full-round action, as she is trying to perform a coup de grace. Mariana's initiative will move to 9 even if Tim is successful.</p></blockquote><p></p>
[QUOTE="Knightfall, post: 8186815, member: 2012"] "Those damn mercenaries," Herleva replies. "Here in Old City! Running rampant!" She shakes here head. "I knew that they had infiltrated other parts of Bluffside, but for them to have the gall to show their faces in Old City... the Undercity, I could understand." Vinccenzo does a quick assessment of the situation and decides to check on Odhran. The man's scream left little hope but perhaps he wasn't truly dead. The Sectarian Guard bends down and turns the guard over. The man's face is frozen in pain and blood is coming out of his ears, nose, and mouth. There is little doubt. [COLOR=rgb(250, 197, 28)]"Damn it,"[/COLOR] he curses. [COLOR=rgb(250, 197, 28)]"There is nothing we can do for him."[/COLOR] [COLOR=rgb(147, 101, 184)]"There will be time to mourn him later,"[/COLOR] Breva says. The paladin moves forward to cover the other archer still under the sway of Akos' intimidation. He watches the Loemaster's back to make sure the villains don't try to flank the loremaster. [COLOR=rgb(147, 101, 184)]"You will surrender or perish,"[/COLOR] the paladin says to the archer. He takes a second to call upon the will of the Purifier to heal himself. He keeps his sword trained on the archer. He notes the man... no, woman has a blade on her hip. [b]OOC:[/b] Breva moves 20 feet. I can't see him attacking a foe that is frozen in fear, so I'll have him use lay on hands to heal himself. I believe his Charisma is still done by two, so Breva gains back 8 hit points. That means he's now only down 12 hps from his full health. [COLOR=rgb(147, 101, 184)]"Be careful Akos,"[/COLOR] Breva warns. [COLOR=rgb(147, 101, 184)]"This one has a sword and so might he."[/COLOR] The archer senses Akos' attempt to invade his mind with magic but he easily shrugs off the loremaster's spell. "You should not have within reach of my blade!" [b]OOC:[/b] [url=http://roll.coyotecode.net/lookup.php?rollid=246298]Rising Swords Archer - Will Save: 1D20+2 = [20]+2 = 22[/url] The mercenary standing near the Regular named Roland snaps of the blinding fear and notes the Regulars with halberds standing in front of him. "Damn," he gulps. He steps back from the polearm wielding guards and lashes out at Roland with his longsword. He comes close to skewering the Regular, but his hands shake as he continues to fight. He manages to slice Roland's arm with his second blow but it isn't a deadly blow. "Roland," Herleva notes with concern. "I'm fine." The other mercenary already fleeing takes off towards the Gate of Scales, now running with speed. "Let him go," Herleva orders. "Capture the others!" The evil cleric comes out of his stupor and looks at Akos with both disdain and fear. He notes Breva's position and decides not to engage the paladin. He steps away from Akos and then back towards the archer, ends his darkfire spell, and readies his spiked club from his belt. "If you run, I'll kill you myself," he says in a low voice to the male archer. [B]"Keep fighting!"[/B] He orders the other mercenaries in a loud voice. [B]"The Rising Swords do not surrender!"[/B] The two halberd-wielding Regulars move and strike out in unison at the mercenary who backed up and attacked Roland. One of them scores a hit but it is only a glancing blow. The second strike scrapes the cobblestones. [OOC][url=http://roll.coyotecode.net/lookup.php?rollid=246299]Rising Swords Merc (Shaken) - Full Attack (Longsword): 1D20+12-2 = [4]+12-2 = 14; 1D20+7-2 = [14]+7-2 = 19; 1D8+4 = [7]+4 = 11; 1D8+4 = [2]+4 = 6[/url] (miss and hit) The mercenary runs (x3); the evil cleric ends his spell (standard action) and moves while readying his club. [url=http://roll.coyotecode.net/lookup.php?rollid=246300]Regulars Guards - Attacking with Halberds: 1D20+6 = [12]+6 = 18;1D20+6 = [7]+6 = 13; 1D10+3 = [1]+3 = 4; 1D10+3 = [6]+3 = 9[/url][/OOC] Mariana's eyes are wide with fury and she moves to slit the doppelganger's throat. [COLOR=rgb(250, 197, 28)]"Mariana, don't!"[/COLOR] Vinccenzo tries to order her to stop. [COLOR=rgb(250, 197, 28)]"You can't kill an unconscious prisoner!"[/COLOR] She doesn't seem to hear the Sectarian Guard. Nor the order from Herleva that rings out a moment later. [B]OOC:[/B] [USER=6790669]@Tellerian Hawke[/USER], it's at this point that Tim can try to stop her with his full-round action, as she is trying to perform a coup de grace. Mariana's initiative will move to 9 even if Tim is successful. [/QUOTE]
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