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Kulan: Knightfall's Crisis in Bluffside Game [IC]
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<blockquote data-quote="Neurotic" data-source="post: 8198732" data-attributes="member: 24380"><p>As Tim dashes after the fleeing priest Akos turns and blasts warm air carrying the smell of the late Summer into the mercenary that resisted all his attempts. Leaving him to the guards, he checks the fallen guards, healing instantly where he has to, dressing the wounds where he doesn't.</p><p></p><p>Only after taking care of that does he take a look at the bandits. He doesn't bother with magic, stabilizing them. He does, however, take the time to blindfold Mani. </p><p></p><p><span style="color: rgb(84, 172, 210)">"Check this ones bindings and tighten them. His hands should go behind and hobble him properly. Note that he is a shapechanger and take care that he cannot slip out by just thinning his wrists."</span></p><p></p><p>He goes over to the female who called for surrender.</p><p><span style="color: rgb(84, 172, 210)">"You all were duped by that priest and the Renegade. No amount of banditry will win you fame or power because no amount of physical power can overcome The Five. We are not the most powerful in the city by a long shot and you barely grazed any of us. In fact, the only death was done by a bound prisoner through some magic. Stupid of him, but I guess it cannot help its nature."</span></p><p></p><p>He looks down at the hopefully breathing mercenary.</p><p><span style="color: rgb(84, 172, 210)">"You care for this one. I meant what I said. If there was injustice done, I want to know about it. Please try to get him to see the wisdom of confiding in me."</span></p><p></p><p>OOC: healing blast for the bandit heals 2d6, stabilizing either through healing, heal skill, spell or healing belt (as the last resort) guards et al. Finally, Akos heals himself.</p><p></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=246751" target="_blank">Heal check; Diplomacy to change attitude: 1D20+10 = [17]+10 = 27</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=246751" target="_blank">1D20+24 = [3]+24 = 27</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=246751" target="_blank"></a> - add penalties to diplomacy as needed due hostility (presumed)</p></blockquote><p></p>
[QUOTE="Neurotic, post: 8198732, member: 24380"] As Tim dashes after the fleeing priest Akos turns and blasts warm air carrying the smell of the late Summer into the mercenary that resisted all his attempts. Leaving him to the guards, he checks the fallen guards, healing instantly where he has to, dressing the wounds where he doesn't. Only after taking care of that does he take a look at the bandits. He doesn't bother with magic, stabilizing them. He does, however, take the time to blindfold Mani. [COLOR=rgb(84, 172, 210)]"Check this ones bindings and tighten them. His hands should go behind and hobble him properly. Note that he is a shapechanger and take care that he cannot slip out by just thinning his wrists."[/COLOR] He goes over to the female who called for surrender. [COLOR=rgb(84, 172, 210)]"You all were duped by that priest and the Renegade. No amount of banditry will win you fame or power because no amount of physical power can overcome The Five. We are not the most powerful in the city by a long shot and you barely grazed any of us. In fact, the only death was done by a bound prisoner through some magic. Stupid of him, but I guess it cannot help its nature."[/COLOR] He looks down at the hopefully breathing mercenary. [COLOR=rgb(84, 172, 210)]"You care for this one. I meant what I said. If there was injustice done, I want to know about it. Please try to get him to see the wisdom of confiding in me."[/COLOR] OOC: healing blast for the bandit heals 2d6, stabilizing either through healing, heal skill, spell or healing belt (as the last resort) guards et al. Finally, Akos heals himself. [url=http://roll.coyotecode.net/lookup.php?rollid=246751]Heal check; Diplomacy to change attitude: 1D20+10 = [17]+10 = 27 1D20+24 = [3]+24 = 27 [/url] - add penalties to diplomacy as needed due hostility (presumed) [/QUOTE]
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