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Kulan: Knightfall's Crisis in Bluffside Game [IC]
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<blockquote data-quote="Knightfall" data-source="post: 8297280" data-attributes="member: 2012"><p>"A flesh golem," Castellana says with surprise. She moves towards Akos and peers at the the construct. The young arcanus shakes her head. "I would have never have thought of that." She muses for a moment. "If it is some sort of flesh golem, won't fire <em>heal</em> it? I remember that from my time in the academy. I'm sure that's what Master Keech taught us about flesh golems. He wanted to demonstrate it to us but Headmaster Lomusin wouldn't allow it."</p><p></p><p>[Spoiler="For Neurotic"]</p><p><strong>Immunity to Magic (Ex)</strong> A gargoyle golem is immune to any spell or spell-like ability that allows spell resistance. In addition, certain spells and effects function differently against the creature, as noted below.</p><p></p><p>A magical attack that deals sonic damage <em>slows</em> a gargoyle golem (as the <em>slow </em>spell) for 2d6 rounds, with no saving throw.</p><p></p><p>A magical attack that deals fire damage breaks any <em>slow</em> effect on the golem and heals 1 point of damage for every 3 points of damage the attack would otherwise deal. If the amount of healing would cause the golem to exceed its full normal hit points, it gains any excess as temporary hit points. For example, a gargoyle golem hit by a <em>fireball</em> heals 3 points of damage if the attack would have dealt 11 points of damage. A gargoyle golem gets no saving throw against attacks that deal fire damage.</p><p>[/Spoiler]</p><p></p><p></p><p><strong>OOC:</strong> Go ahead and roll. What exactly is Akos using his Knowledge devotion roll for at this point?</p><p></p><p></p><p>"More than likely it has been commanded to attack anyone who comes near it," the arcanus replies. "More than likely it has been commanded to attack after someone passes by it or sets off the trap."</p><p></p><p><span style="color: rgb(251, 160, 38)">"Well, what is it?"</span> Custodio asks as he appears just inside the room next to Mutt.</p><p></p><p>"It's a flesh golem of some kind," the arcanus replies.</p><p></p><p></p><p></p><p></p><p><span style="color: rgb(251, 160, 38)">"Hey, lets not to wake the dead,"</span> Custodio says to Akos calmly and quietly. <span style="color: rgb(251, 160, 38)">"But you're right. It's not a good idea to leave those other doors unexplored. We don't need to worry about the spiders, for now."</span> He looks at Tuck. <span style="color: rgb(251, 160, 38)">"Tim told me that you noticed that door was stuck, so the spiders probably can't get out of there. Well, not through that door. But that doesn't mean that there isn't a passageway to somewhere else where they could ambush us. If they were truly trapped in there, they would have died without food... unless their eating each other or their young."</span></p><p></p><p>Custodio looks at the guardian construct. <span style="color: rgb(251, 160, 38)">"I say we leave it be for now and come back this way once we're sure something or someone isn't going to attack us from behind."</span> He looks at Tuck. <span style="color: rgb(251, 160, 38)">"Are we even sure that the missing guards went this way? Any tracks? Any signs at all?"</span></p><p></p><p>[Spoiler="For JustinCase"]</p><p>When Tuck was searching for traps was he also looking for tracks? (I didn't think of that for the Search check you made.) Anyway, make another Search check to look for footprints. Since the PCs have now walked over the rocky part of the floor, the Search check has a -2 circumstance penalty. There is no penalty for looking on the metal section of the floor.</p><p>[/Spoiler]</p></blockquote><p></p>
[QUOTE="Knightfall, post: 8297280, member: 2012"] "A flesh golem," Castellana says with surprise. She moves towards Akos and peers at the the construct. The young arcanus shakes her head. "I would have never have thought of that." She muses for a moment. "If it is some sort of flesh golem, won't fire [I]heal[/I] it? I remember that from my time in the academy. I'm sure that's what Master Keech taught us about flesh golems. He wanted to demonstrate it to us but Headmaster Lomusin wouldn't allow it." [Spoiler="For Neurotic"] [B]Immunity to Magic (Ex)[/B] A gargoyle golem is immune to any spell or spell-like ability that allows spell resistance. In addition, certain spells and effects function differently against the creature, as noted below. A magical attack that deals sonic damage [I]slows[/I] a gargoyle golem (as the [I]slow [/I]spell) for 2d6 rounds, with no saving throw. A magical attack that deals fire damage breaks any [I]slow[/I] effect on the golem and heals 1 point of damage for every 3 points of damage the attack would otherwise deal. If the amount of healing would cause the golem to exceed its full normal hit points, it gains any excess as temporary hit points. For example, a gargoyle golem hit by a [I]fireball[/I] heals 3 points of damage if the attack would have dealt 11 points of damage. A gargoyle golem gets no saving throw against attacks that deal fire damage. [/Spoiler] [B]OOC:[/B] Go ahead and roll. What exactly is Akos using his Knowledge devotion roll for at this point? "More than likely it has been commanded to attack anyone who comes near it," the arcanus replies. "More than likely it has been commanded to attack after someone passes by it or sets off the trap." [COLOR=rgb(251, 160, 38)]"Well, what is it?"[/COLOR] Custodio asks as he appears just inside the room next to Mutt. "It's a flesh golem of some kind," the arcanus replies. [COLOR=rgb(251, 160, 38)]"Hey, lets not to wake the dead,"[/COLOR] Custodio says to Akos calmly and quietly. [COLOR=rgb(251, 160, 38)]"But you're right. It's not a good idea to leave those other doors unexplored. We don't need to worry about the spiders, for now."[/COLOR] He looks at Tuck. [COLOR=rgb(251, 160, 38)]"Tim told me that you noticed that door was stuck, so the spiders probably can't get out of there. Well, not through that door. But that doesn't mean that there isn't a passageway to somewhere else where they could ambush us. If they were truly trapped in there, they would have died without food... unless their eating each other or their young."[/COLOR] Custodio looks at the guardian construct. [COLOR=rgb(251, 160, 38)]"I say we leave it be for now and come back this way once we're sure something or someone isn't going to attack us from behind."[/COLOR] He looks at Tuck. [COLOR=rgb(251, 160, 38)]"Are we even sure that the missing guards went this way? Any tracks? Any signs at all?"[/COLOR] [Spoiler="For JustinCase"] When Tuck was searching for traps was he also looking for tracks? (I didn't think of that for the Search check you made.) Anyway, make another Search check to look for footprints. Since the PCs have now walked over the rocky part of the floor, the Search check has a -2 circumstance penalty. There is no penalty for looking on the metal section of the floor. [/Spoiler] [/QUOTE]
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