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Kulan: Knightfall's Crisis in Bluffside Game [IC]
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<blockquote data-quote="Knightfall" data-source="post: 8359059" data-attributes="member: 2012"><p>[USER=6804768]@Aust Thale[/USER]:</p><p>Once Falen recovers from his momentary tirade towards the golem, he goes with Tuck and Vinny to where they found the trap. Tuck shows him the outline of what is obviously a trap door. It looks like this trap has been sprung recently and reset as there is less dirt and dust in the area. There is also a visible scuff mark of something falling into the pit. Maybe the guards died in the pit.</p><p></p><p>No, it looks like it was probably a creature of some sort. If there are giant vermin loose down here, one of them might have stumbled into it. but, some had to reset it. Falen gets as close to the pit trap as he dares. He can tell the trap is only triggered if a substantial amount of weight moves across it, which is why Tuck's thrown pebble didn't set it off.</p><p></p><p>The half-hobgoblin notes some strange markings on the wall, which lead to the room's northwest corner column. There are markings on it that makes falen sure there is a disabling mechanism on the far side of the column. He has to reach around to the back of the column, carefully, to find a mechanism that feels like a stone lever embedded into the back of the column.</p><p></p><p>He holds his breath and turns the lever.</p><p></p><p>There is a large 'thunk' sound that resounds from underneath Tuck and Vinny's feet. The stone slab covering the trap sinks an inch and a metal panel slides across it and then locks into place with another loud 'thunk'.</p><p></p><p>Falen exhales and then grin at the others.</p></blockquote><p></p>
[QUOTE="Knightfall, post: 8359059, member: 2012"] [USER=6804768]@Aust Thale[/USER]: Once Falen recovers from his momentary tirade towards the golem, he goes with Tuck and Vinny to where they found the trap. Tuck shows him the outline of what is obviously a trap door. It looks like this trap has been sprung recently and reset as there is less dirt and dust in the area. There is also a visible scuff mark of something falling into the pit. Maybe the guards died in the pit. No, it looks like it was probably a creature of some sort. If there are giant vermin loose down here, one of them might have stumbled into it. but, some had to reset it. Falen gets as close to the pit trap as he dares. He can tell the trap is only triggered if a substantial amount of weight moves across it, which is why Tuck's thrown pebble didn't set it off. The half-hobgoblin notes some strange markings on the wall, which lead to the room's northwest corner column. There are markings on it that makes falen sure there is a disabling mechanism on the far side of the column. He has to reach around to the back of the column, carefully, to find a mechanism that feels like a stone lever embedded into the back of the column. He holds his breath and turns the lever. There is a large 'thunk' sound that resounds from underneath Tuck and Vinny's feet. The stone slab covering the trap sinks an inch and a metal panel slides across it and then locks into place with another loud 'thunk'. Falen exhales and then grin at the others. [/QUOTE]
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