Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
Playing the Game
Play by Post
Kulan: Knightfall's Crisis in Bluffside Game [IC]
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Knightfall" data-source="post: 8597747" data-attributes="member: 2012"><p>"As you wish," please follow me. She motions for one of her staff to head upstairs ahead of her and for one of the waiter that had been serving your table to go around the common room and check to make sure everyone is settled and content.</p><p></p><p>Akos and Breva lead the way behind the female rakasta with Mr. Aceron behind them who is being watched closely by Custodio and Vinny. Next in line is Falen with Big Tim and Tuck watching their backs. Mutt stays close to the kobold ranger.</p><p></p><p></p><p>Half way to the stairs, Breva manages to get Maiya's ear without anyone showing any interest. She senses his intent and pretends to listen with great fun and purring laugh with her hand over her mouth.</p><p></p><p>"They've been here several times over the last few months," she whispers back to the paladin. "Merchants, I think, from the north. One of them is from Voltara near the Rolheim Mountains while the other is from someplace much further north that I've heard of, if I'm remembering correctly. They drink a lot, have some fun, but have never caused any problems for me or my employees. The Voltaran is named Beltramino. I don't remember the other man's name. It was very long and complicated."</p><p></p><p>She stops at the foot of the stairs and waves to a rich older patron and blows him a kiss. The man looks annoyed that Breva is so close to her, but his mood lightens at her playfulness towards him. He waves back and looks content in his cup of wine. Several empty bottles sit on his small table in the corner next to the stage.</p><p></p><p>"If you think they might be an issue, I will have my songbird try to find out more about them," Maiya adds as she leads them up the stairs onto the second floor. The inn is well built and designed to be spacious with wide hallways and high doorframes. Tim isn't forced to do much except duck his head in a few places. You can see that the stairs continue up to another floor and Tuck notices that stairs also lead down into what looks like a deep cellar. The rakasta innkeeper escorts you down the wide hallway to a room with a large doorway.</p><p></p><p>The door opens from the inside and the staff member, who ran up ahead of Maiya, bows and motions for you to enter. Maiya steps to one side and waits for all to enter before following the group inside. "I hope this will be satisfactory."</p><p></p><p>The room is sparsely decorated but what there is in the room is opulent. There is a massive red oak table surrounded by a dozen chairs and several wardrobes and sideboards. Items are laid out perfectly on each table there is but there is plenty of room for you to set down gear or hang weapons and shields on the walls.</p><p></p><p>"Thank you, sweet lady," Nathaniel says with grace. "I shall be checking out of your fine inn soon and leaving the city. If you could have my possessions brought here and send for a carriage. We must work out some details first," he waves elegantly towards Akos and even acknowledges the Breva and Tim. "Hopefully it will be a short negotiation."</p><p></p><p>He produces a pouch of coins from somewhere inside his clothes and hands its contents over to Maiya. "I hope that will cover my expenses for my time here," he says with full knowledge that it will and then some.</p><p></p><p>Maiya bows to Mr. Aceron and snaps her fingers. The staff member rushes out of the room without another word and down the hall. "It will be as you wish, Lord Nathaniel. A carriage will be ready within the hour."</p><p></p><p>As she steps from the room, the young nobleman's pouch disappears into a hidden pocket somewhere inside her clothes. She bows again and close the door behind her.</p><p></p><p>Nathaniel relaxes once the doors are shut. He sits at one end of the table and invites Akos to sit at the other end. He doesn't wait for anyone to sit down, however. He has brought along a bottle of wine and his mug. He fills it and drinks it down. "My father has always believed I have a hollow head. In truth, I have a hollow leg that can be filled twice over with any spirits. It will probably take them some time to pack up my possessions. Cleaning and packing is best left to servants."</p><p></p><p>The young Regular produces a piece of parchment from inside his tunic. It is folded over and looks ready to be sealed. "This writ is a standard contract often used by my family and many of the other <em>true</em> noble houses of Bluffside. I will add notations that state I am providing you with all the information I know about Geoffrey Suggitt, Captain Wildore, and the Renegade and his Loyalists, and that in return you assure that I will be escorted to my family estate in the countryside and that no one will harm me while I am being taken there. This includes not only your group, but also those who might wish to silence me."</p><p></p><p><span style="color: rgb(44, 130, 201)">"The Dusk too,"</span> Falen insists.</p><p></p><p>"Yes, yes, I know very little about them," Nathaniel says with annoyance.</p><p></p><p><span style="color: rgb(243, 121, 52)">"I'm not signing that,"</span> Custodio says.</p><p></p><p>"Oh, I think you will, all of you," Nathaniel insists. "If you are worried about some sort of <em>geas</em>, you need not. I don't need the threat of magical coercion on my side. I have my family's name, especially my grandfather's name, Lord Cyrus, to protect me should you break your word or fail to protect me from Phelix and his allies."</p><p></p><p><span style="color: rgb(243, 121, 52)">"I doubt the information you have is that good,"</span> Custodio sneers.</p><p></p><p>"I think you will be surprised by what I know and how much it would cost if I had the option of using a local information broker," the young noble replies calmly. "Now be silent and let your betters speak for you."</p><p></p><p>Custodio glances towards Breva and Tim then growls at the young guard. <span style="color: rgb(243, 121, 52)">"Can't I just hurt him a little? I want to knock that smug look off his face."</span></p><p></p><p>Nathaniel's relaxed demeanor quickly fades. His had inadvertently goes towards his blade but Custodio growls at him again and shakes his head.</p><p></p><p><span style="color: rgb(243, 121, 52)">"Don't give me a reason to kill you,"</span> Custodio says menacingly. <span style="color: rgb(243, 121, 52)">"Now just sit there and shut up while <strong>we</strong> discuss what we're going to do with you."</span></p><p></p><p>Nathaniel looks down into his mug, worried, sheepish.</p><p></p><p>[OOC]</p><p>A successful Knowledge (nobility & royalty), Knowledge (local), or Knowledge (religion) check will mean a PC has heard of Nathaniel's grandfather. The DC for the Religion check is only 20 since his grandfather is well-known resident of Bluffside who lives in the Temple District, but the DCs for Nobility and Royalty and Local checks are at DC 25 since the man rarely uses his surname.</p><p></p><p>[Spoiler="DM's Eyes Only"]</p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=258701" target="_blank">Custodio - Intimidate check vs Nathaniel:</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=258701" target="_blank">1D20+6 = [9]+6 = 15</a></p><p></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=258702" target="_blank">Nathaniel Aceron - Level Check:</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=258702" target="_blank">1D20+6 = [1]+6 = 7</a></p><p>----</p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=258705" target="_blank">Custodio - DC 20 Knowledge (religion) check to have heard of Lord Cyrus Aceron:</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=258705" target="_blank">1D20+6 = [4]+6 = 10</a></p><p><span style="color: rgb(255, 255, 255)">-Nope.</span></p><p>[/Spoiler]</p><p>[/OOC]</p></blockquote><p></p>
[QUOTE="Knightfall, post: 8597747, member: 2012"] "As you wish," please follow me. She motions for one of her staff to head upstairs ahead of her and for one of the waiter that had been serving your table to go around the common room and check to make sure everyone is settled and content. Akos and Breva lead the way behind the female rakasta with Mr. Aceron behind them who is being watched closely by Custodio and Vinny. Next in line is Falen with Big Tim and Tuck watching their backs. Mutt stays close to the kobold ranger. Half way to the stairs, Breva manages to get Maiya's ear without anyone showing any interest. She senses his intent and pretends to listen with great fun and purring laugh with her hand over her mouth. "They've been here several times over the last few months," she whispers back to the paladin. "Merchants, I think, from the north. One of them is from Voltara near the Rolheim Mountains while the other is from someplace much further north that I've heard of, if I'm remembering correctly. They drink a lot, have some fun, but have never caused any problems for me or my employees. The Voltaran is named Beltramino. I don't remember the other man's name. It was very long and complicated." She stops at the foot of the stairs and waves to a rich older patron and blows him a kiss. The man looks annoyed that Breva is so close to her, but his mood lightens at her playfulness towards him. He waves back and looks content in his cup of wine. Several empty bottles sit on his small table in the corner next to the stage. "If you think they might be an issue, I will have my songbird try to find out more about them," Maiya adds as she leads them up the stairs onto the second floor. The inn is well built and designed to be spacious with wide hallways and high doorframes. Tim isn't forced to do much except duck his head in a few places. You can see that the stairs continue up to another floor and Tuck notices that stairs also lead down into what looks like a deep cellar. The rakasta innkeeper escorts you down the wide hallway to a room with a large doorway. The door opens from the inside and the staff member, who ran up ahead of Maiya, bows and motions for you to enter. Maiya steps to one side and waits for all to enter before following the group inside. "I hope this will be satisfactory." The room is sparsely decorated but what there is in the room is opulent. There is a massive red oak table surrounded by a dozen chairs and several wardrobes and sideboards. Items are laid out perfectly on each table there is but there is plenty of room for you to set down gear or hang weapons and shields on the walls. "Thank you, sweet lady," Nathaniel says with grace. "I shall be checking out of your fine inn soon and leaving the city. If you could have my possessions brought here and send for a carriage. We must work out some details first," he waves elegantly towards Akos and even acknowledges the Breva and Tim. "Hopefully it will be a short negotiation." He produces a pouch of coins from somewhere inside his clothes and hands its contents over to Maiya. "I hope that will cover my expenses for my time here," he says with full knowledge that it will and then some. Maiya bows to Mr. Aceron and snaps her fingers. The staff member rushes out of the room without another word and down the hall. "It will be as you wish, Lord Nathaniel. A carriage will be ready within the hour." As she steps from the room, the young nobleman's pouch disappears into a hidden pocket somewhere inside her clothes. She bows again and close the door behind her. Nathaniel relaxes once the doors are shut. He sits at one end of the table and invites Akos to sit at the other end. He doesn't wait for anyone to sit down, however. He has brought along a bottle of wine and his mug. He fills it and drinks it down. "My father has always believed I have a hollow head. In truth, I have a hollow leg that can be filled twice over with any spirits. It will probably take them some time to pack up my possessions. Cleaning and packing is best left to servants." The young Regular produces a piece of parchment from inside his tunic. It is folded over and looks ready to be sealed. "This writ is a standard contract often used by my family and many of the other [I]true[/I] noble houses of Bluffside. I will add notations that state I am providing you with all the information I know about Geoffrey Suggitt, Captain Wildore, and the Renegade and his Loyalists, and that in return you assure that I will be escorted to my family estate in the countryside and that no one will harm me while I am being taken there. This includes not only your group, but also those who might wish to silence me." [COLOR=rgb(44, 130, 201)]"The Dusk too,"[/COLOR] Falen insists. "Yes, yes, I know very little about them," Nathaniel says with annoyance. [COLOR=rgb(243, 121, 52)]"I'm not signing that,"[/COLOR] Custodio says. "Oh, I think you will, all of you," Nathaniel insists. "If you are worried about some sort of [I]geas[/I], you need not. I don't need the threat of magical coercion on my side. I have my family's name, especially my grandfather's name, Lord Cyrus, to protect me should you break your word or fail to protect me from Phelix and his allies." [COLOR=rgb(243, 121, 52)]"I doubt the information you have is that good,"[/COLOR] Custodio sneers. "I think you will be surprised by what I know and how much it would cost if I had the option of using a local information broker," the young noble replies calmly. "Now be silent and let your betters speak for you." Custodio glances towards Breva and Tim then growls at the young guard. [COLOR=rgb(243, 121, 52)]"Can't I just hurt him a little? I want to knock that smug look off his face."[/COLOR] Nathaniel's relaxed demeanor quickly fades. His had inadvertently goes towards his blade but Custodio growls at him again and shakes his head. [COLOR=rgb(243, 121, 52)]"Don't give me a reason to kill you,"[/COLOR] Custodio says menacingly. [COLOR=rgb(243, 121, 52)]"Now just sit there and shut up while [B]we[/B] discuss what we're going to do with you."[/COLOR] Nathaniel looks down into his mug, worried, sheepish. [OOC] A successful Knowledge (nobility & royalty), Knowledge (local), or Knowledge (religion) check will mean a PC has heard of Nathaniel's grandfather. The DC for the Religion check is only 20 since his grandfather is well-known resident of Bluffside who lives in the Temple District, but the DCs for Nobility and Royalty and Local checks are at DC 25 since the man rarely uses his surname. [Spoiler="DM's Eyes Only"] [URL='http://roll.coyotecode.net/lookup.php?rollid=258701']Custodio - Intimidate check vs Nathaniel:[/URL] [URL='http://roll.coyotecode.net/lookup.php?rollid=258701']1D20+6 = [9]+6 = 15[/URL] [URL='http://roll.coyotecode.net/lookup.php?rollid=258702']Nathaniel Aceron - Level Check:[/URL] [URL='http://roll.coyotecode.net/lookup.php?rollid=258702']1D20+6 = [1]+6 = 7[/URL] ---- [URL='http://roll.coyotecode.net/lookup.php?rollid=258705']Custodio - DC 20 Knowledge (religion) check to have heard of Lord Cyrus Aceron:[/URL] [URL='http://roll.coyotecode.net/lookup.php?rollid=258705']1D20+6 = [4]+6 = 10[/URL] [COLOR=rgb(255, 255, 255)]-Nope.[/COLOR] [/Spoiler] [/OOC] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
Kulan: Knightfall's Crisis in Bluffside Game [IC]
Top