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Kulan: Knightfall's Crisis in Bluffside Game [IC]
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<blockquote data-quote="Knightfall" data-source="post: 8617131" data-attributes="member: 2012"><p>The mounstrous vermin reels as the bolts penetrate into its eyes and thorax. It near three perfect shots and the creature shudders in pain and looks as if it might fall off the ledge into the chasm.</p><p></p><p></p><p>Tuck notices out of the corner of his eye that the spider doesn't die nor does it retreat right away. Instead it tries to bite Tim and its slavering fangs penetrates the big knight's armor and pumps poison into Tim's shoulder. The bite itself isn't very deep but the wound stings as the venom tries to overwhelm Tim's body.</p><p></p><p>The huge vermin holds its ground.</p><p></p><p>The other three huge spiders rush forward to attack but only the second spider that came out of the chasm is able to reach the Exemplars. It charges towards Sir Breva and tries to bite the knight's head off. Breva manages to avoid losing his head, but the spider's fang still dig into chest. The bite barely penetrates his armor but it is just enough to inject poison into the knight.</p><p></p><p>[OOC]</p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=260461" target="_blank">Huge spider (vs. Tim) - Bite attack:</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=260461" target="_blank">1D20+9 = [19]+9 = 28</a> (hit?)</p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=260461" target="_blank">2D6+6 = [1, 2]+6 = 9</a></p><p>I'm fairly certain that hit's Tim's AC. [USER=6790669]@Tellerian Hawke[/USER], his standard AC is still 25, right? If so, then roll a DC 16 Fortitude saving throw vs. the spider's poison. If the save fails, Tim takes 1d8 Strength damage.</p><p></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=260462" target="_blank">Huge spider (vs. Breva) - Bite attack:</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=260462" target="_blank">1D20+9 = [16]+9 = 25</a>+2 (charge) = 27 (hit)</p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=260462" target="_blank">2D6+6 = [1, 1]+6 = 8</a> (min. damage) <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f606.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":LOL:" title="Laugh :LOL:" data-smilie="17"data-shortname=":LOL:" /></p><p>(Spider's AC is two less due to charge.)</p><p></p><p>[USER=11520]@Scotley[/USER], roll a DC 16 Fort save. And you get a +2 sacred bonus to the save from Custodio's spell.</p><p>[/OOC]</p><p></p><p>While Akos is thinking about what he knows about such creatures, he nearly misses the huge spider moving forward to attack Sir Breva. The vermin are quick on their legs for such massive creatures. That doesn't save the vermin when the Loremaster's eldritch blast rips into the monstrous vermin's body. The fire-tinged stream of leaves cuts and burns the spider, and it lets out a banshee-like shriek.</p><p></p><p>[OOC]</p><p>I'm going to assume you would have Akos only step back north 5 ft. <u>away</u> from the spider after it charges forward. Otherwise, there would be an AoO on Akos as he fires his blast. I'll post an updated battle map a bit later.</p><p>[/OOC]</p></blockquote><p></p>
[QUOTE="Knightfall, post: 8617131, member: 2012"] The mounstrous vermin reels as the bolts penetrate into its eyes and thorax. It near three perfect shots and the creature shudders in pain and looks as if it might fall off the ledge into the chasm. Tuck notices out of the corner of his eye that the spider doesn't die nor does it retreat right away. Instead it tries to bite Tim and its slavering fangs penetrates the big knight's armor and pumps poison into Tim's shoulder. The bite itself isn't very deep but the wound stings as the venom tries to overwhelm Tim's body. The huge vermin holds its ground. The other three huge spiders rush forward to attack but only the second spider that came out of the chasm is able to reach the Exemplars. It charges towards Sir Breva and tries to bite the knight's head off. Breva manages to avoid losing his head, but the spider's fang still dig into chest. The bite barely penetrates his armor but it is just enough to inject poison into the knight. [OOC] [URL='http://roll.coyotecode.net/lookup.php?rollid=260461']Huge spider (vs. Tim) - Bite attack:[/URL] [URL='http://roll.coyotecode.net/lookup.php?rollid=260461']1D20+9 = [19]+9 = 28[/URL] (hit?) [URL='http://roll.coyotecode.net/lookup.php?rollid=260461']2D6+6 = [1, 2]+6 = 9[/URL] I'm fairly certain that hit's Tim's AC. [USER=6790669]@Tellerian Hawke[/USER], his standard AC is still 25, right? If so, then roll a DC 16 Fortitude saving throw vs. the spider's poison. If the save fails, Tim takes 1d8 Strength damage. [URL='http://roll.coyotecode.net/lookup.php?rollid=260462']Huge spider (vs. Breva) - Bite attack:[/URL] [URL='http://roll.coyotecode.net/lookup.php?rollid=260462']1D20+9 = [16]+9 = 25[/URL]+2 (charge) = 27 (hit) [URL='http://roll.coyotecode.net/lookup.php?rollid=260462']2D6+6 = [1, 1]+6 = 8[/URL] (min. damage) :LOL: (Spider's AC is two less due to charge.) [USER=11520]@Scotley[/USER], roll a DC 16 Fort save. And you get a +2 sacred bonus to the save from Custodio's spell. [/OOC] While Akos is thinking about what he knows about such creatures, he nearly misses the huge spider moving forward to attack Sir Breva. The vermin are quick on their legs for such massive creatures. That doesn't save the vermin when the Loremaster's eldritch blast rips into the monstrous vermin's body. The fire-tinged stream of leaves cuts and burns the spider, and it lets out a banshee-like shriek. [OOC] I'm going to assume you would have Akos only step back north 5 ft. [U]away[/U] from the spider after it charges forward. Otherwise, there would be an AoO on Akos as he fires his blast. I'll post an updated battle map a bit later. [/OOC] [/QUOTE]
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