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Kulan: Knightfall's Crisis in Bluffside Game [IC]
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<blockquote data-quote="JustinCase" data-source="post: 8677592" data-attributes="member: 6776182"><p>Tuck is ill at ease in the enormous mansion. Both the opulent luxury and the large, open rooms make the kobold urban ranger anxious, and he misses Mutt by his side.</p><p></p><p>Instead of taking a room to stay in, Tuck asks for a place among the servants, such as a kitchen niche or a broom closet. He undresses quickly, hands his rags to a servant for washing despite Akos' magical mending and cleansing, then still naked packs as much of his belongings as possible into his magical haversack. He places his weapons in the corner of his small place, then takes a lock and key to seal off his personal space later. After several moments of hesitation, the kobold takes out a vial of acid from his haversack, unstops the cork, then balances it carefully over the door.</p><p></p><p>Before closing the door behind him, he looks at his handiwork. His pack can function as a pillow, his weapons are far away from the door to be just outside easy reach, and a trap is set above the door. Satisfied, he places the lock on the door and takes the key with him.</p><p></p><p>Now wearing nothing but that key on a ring on his finger, Tuck makes his way to the bath. He seems oblivious that being naked is not usual for the other races, until he sees the servants' upset looks. Apologizing, the kobold quickly takes a towel and wraps it around himself; the size of the towel meaning that only his head and the tips of his clawed toes are uncovered by the soft white sheet.</p><p></p><p>After some smalltalk, Tuck tries to engage the bath servants in conversation about their lives and troubles. He is particularly watching their comings and goings, hoping to locate the inevitable hidden passages that servants everywhere tend to use.</p><p></p><p>If he spots such a passage, Tuck will later explore it before evening supper, where he intends to be present with only his simple attire, the key to his little corner of the house, and a dagger hidden in the leg of his trousers.</p><p></p><p>[ooc]Alright, let's see if Tuck manages to find any hidden passages. First by observing the servants: </p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=262977" target="_blank">Spot: 1D20+7 = [13]+7 = 20</a></p><p>Then by searching himself: </p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=262977" target="_blank">Search: 1D20+17 = [9]+17 = 26</a></p><p>And finally, see if he manages to conceal a dagger (<a href="https://www.d20srd.org/srd/skills/sleightOfHand.htm" target="_blank">+2 on Sleight of Hand</a>): </p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=262977" target="_blank">Sleight of hand: 1D20+6 = [13]+6 = 19</a> (success)</p><p></p><p>Also, he set a simple trap for anyone trying to enter his room (or whatever he found where he keeps his stuff):</p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=262978" target="_blank">Craft (trapmaking) with masterwork tools (+2): 1D20+8+2 = [2]+8+2 = 12</a></p><p>The lock on the door is of average quality, meaning it has a DC 25 to open.[/ooc]</p></blockquote><p></p>
[QUOTE="JustinCase, post: 8677592, member: 6776182"] Tuck is ill at ease in the enormous mansion. Both the opulent luxury and the large, open rooms make the kobold urban ranger anxious, and he misses Mutt by his side. Instead of taking a room to stay in, Tuck asks for a place among the servants, such as a kitchen niche or a broom closet. He undresses quickly, hands his rags to a servant for washing despite Akos' magical mending and cleansing, then still naked packs as much of his belongings as possible into his magical haversack. He places his weapons in the corner of his small place, then takes a lock and key to seal off his personal space later. After several moments of hesitation, the kobold takes out a vial of acid from his haversack, unstops the cork, then balances it carefully over the door. Before closing the door behind him, he looks at his handiwork. His pack can function as a pillow, his weapons are far away from the door to be just outside easy reach, and a trap is set above the door. Satisfied, he places the lock on the door and takes the key with him. Now wearing nothing but that key on a ring on his finger, Tuck makes his way to the bath. He seems oblivious that being naked is not usual for the other races, until he sees the servants' upset looks. Apologizing, the kobold quickly takes a towel and wraps it around himself; the size of the towel meaning that only his head and the tips of his clawed toes are uncovered by the soft white sheet. After some smalltalk, Tuck tries to engage the bath servants in conversation about their lives and troubles. He is particularly watching their comings and goings, hoping to locate the inevitable hidden passages that servants everywhere tend to use. If he spots such a passage, Tuck will later explore it before evening supper, where he intends to be present with only his simple attire, the key to his little corner of the house, and a dagger hidden in the leg of his trousers. [ooc]Alright, let's see if Tuck manages to find any hidden passages. First by observing the servants: [url=http://roll.coyotecode.net/lookup.php?rollid=262977]Spot: 1D20+7 = [13]+7 = 20[/url] Then by searching himself: [url=http://roll.coyotecode.net/lookup.php?rollid=262977]Search: 1D20+17 = [9]+17 = 26[/url] And finally, see if he manages to conceal a dagger ([URL='https://www.d20srd.org/srd/skills/sleightOfHand.htm']+2 on Sleight of Hand[/URL]): [url=http://roll.coyotecode.net/lookup.php?rollid=262977]Sleight of hand: 1D20+6 = [13]+6 = 19[/url] (success) Also, he set a simple trap for anyone trying to enter his room (or whatever he found where he keeps his stuff): [url=http://roll.coyotecode.net/lookup.php?rollid=262978]Craft (trapmaking) with masterwork tools (+2): 1D20+8+2 = [2]+8+2 = 12[/url] The lock on the door is of average quality, meaning it has a DC 25 to open.[/ooc] [/QUOTE]
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