Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
Playing the Game
Play by Post
Kulan: Knightfall's Crisis in Bluffside Game [IC]
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Knightfall" data-source="post: 9000319" data-attributes="member: 2012"><p>The blade digs into the dwarf's shoulder and he looks stunned for just a second. The the flames roar to life. somehow, the dwarf mercenary manages to shield himself from the worst of the flames. The mercenary to his left takes the full brunt of the flames while the woman to the left is shielded partly by the dwarf's on movement.</p><p></p><p>"Arg! What was that?" The male merc exclaims.</p><p></p><p>The dwarf goes to pull the blade out of his shoulder, but it is no longer there.</p><p></p><p>"How very interesting," he says while patting out his beard. He looks down the narrow street. He doesn't see Falen. "Deal with who you can see," he says to his mercenaries. "I'll will find out who that was and chop his head off."</p><p></p><p>The dwarf walks with purpose down the street. He scan for signs of danger. Falen tries to duck back behind the back of the shop, but Tim is in the way. The unseen seer tries to make himself look small, but the dwarf easily sees him.</p><p></p><p>"Aceron!" The dwarf spits. "You should have kept running! I'll let The Dusk deal with you!"</p><p></p><p>He looks past Falen to Big Tim. "You!" He points at Tim. "Let us dance with death together knight! I'll even let you lead!"</p><p></p><p>[OOC]</p><p>[USER=6804768]@Aust Thale[/USER], I know you noted that you wanted Falen to duck back behind the building, but he's already moved in the round, plus Big Tim takes up that whole space. He can't end his movement in the same square as an ally.</p><p></p><p>Dwarf double moves (40 feet).</p><p></p><p>[Spoiler="DM Only"]Brottor gets +4 dodge bonus to AC vs. Tim. Falen is his dodge enemy.</p><p>[/Spoiler]</p><p>[/OOC]</p></blockquote><p></p>
[QUOTE="Knightfall, post: 9000319, member: 2012"] The blade digs into the dwarf's shoulder and he looks stunned for just a second. The the flames roar to life. somehow, the dwarf mercenary manages to shield himself from the worst of the flames. The mercenary to his left takes the full brunt of the flames while the woman to the left is shielded partly by the dwarf's on movement. "Arg! What was that?" The male merc exclaims. The dwarf goes to pull the blade out of his shoulder, but it is no longer there. "How very interesting," he says while patting out his beard. He looks down the narrow street. He doesn't see Falen. "Deal with who you can see," he says to his mercenaries. "I'll will find out who that was and chop his head off." The dwarf walks with purpose down the street. He scan for signs of danger. Falen tries to duck back behind the back of the shop, but Tim is in the way. The unseen seer tries to make himself look small, but the dwarf easily sees him. "Aceron!" The dwarf spits. "You should have kept running! I'll let The Dusk deal with you!" He looks past Falen to Big Tim. "You!" He points at Tim. "Let us dance with death together knight! I'll even let you lead!" [OOC] [USER=6804768]@Aust Thale[/USER], I know you noted that you wanted Falen to duck back behind the building, but he's already moved in the round, plus Big Tim takes up that whole space. He can't end his movement in the same square as an ally. Dwarf double moves (40 feet). [Spoiler="DM Only"]Brottor gets +4 dodge bonus to AC vs. Tim. Falen is his dodge enemy. [/Spoiler] [/OOC] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
Kulan: Knightfall's Crisis in Bluffside Game [IC]
Top