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Kulan: Knightfall's Crisis in Bluffside Game [IC]
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<blockquote data-quote="Tellerian Hawke" data-source="post: 9033938" data-attributes="member: 6790669"><p>Tim is non-plussed. He blinks once, dumbfounded. He cannot believe that this "butcher" would skip out on the battle like this. Tim decides to follow The Butcher into the shop, in order to educate him on the proper courtesies of battle; calling a tactical retreat is one thing, making a strategic move is another, but talking in such a condescending tone, about the inconvenience of "adventurers," and then having the nerve to slip away like that, was a very grating thing to Tim's nerves. <span style="color: red">~Why do these idiots trash talk so much, and then turn tail when someone calls them on it? No matter. Even without the trash talking, this threat cannot be allowed to escape. He is a wanted criminal of the highest order.~</span></p><p></p><p>Tim tries to cross the area of the <strong><em>Grease</em></strong> spell, but is unable to; he almost loses his balance and falls. But not quite. Instead, he steadies himself, and ceases moving, in order to regain his equalibrium.</p><p></p><p>[ooc] 1d20+1 = 8; Failed DC 10 by 2 pts. Five point failure required to fall. Tim does NOT fall, but is unable to move for the remainder of the round. [/ooc]</p><p></p><p><strong>Tim calls out, desperate to pursue the villain,</strong><span style="color: blue"> "Falen! Release your Grease spell! The Butcher is getting away!"</span></p><p></p><p><span style="color: rgb(0, 0, 0)">As he says this, he retrieves a potion from his belt pouch, preparing to drink it.</span></p><p><span style="color: rgb(0, 0, 0)"></span></p><p><span style="color: rgb(0, 0, 0)">[ooc] Potion of Cure Moderate Wounds, 2d8+10. I will roll for it next round, when Tim actually drinks it.[/ooc]</span></p></blockquote><p></p>
[QUOTE="Tellerian Hawke, post: 9033938, member: 6790669"] Tim is non-plussed. He blinks once, dumbfounded. He cannot believe that this "butcher" would skip out on the battle like this. Tim decides to follow The Butcher into the shop, in order to educate him on the proper courtesies of battle; calling a tactical retreat is one thing, making a strategic move is another, but talking in such a condescending tone, about the inconvenience of "adventurers," and then having the nerve to slip away like that, was a very grating thing to Tim's nerves. [COLOR=red]~Why do these idiots trash talk so much, and then turn tail when someone calls them on it? No matter. Even without the trash talking, this threat cannot be allowed to escape. He is a wanted criminal of the highest order.~[/COLOR] Tim tries to cross the area of the [B][I]Grease[/I][/B] spell, but is unable to; he almost loses his balance and falls. But not quite. Instead, he steadies himself, and ceases moving, in order to regain his equalibrium. [ooc] 1d20+1 = 8; Failed DC 10 by 2 pts. Five point failure required to fall. Tim does NOT fall, but is unable to move for the remainder of the round. [/ooc] [B]Tim calls out, desperate to pursue the villain,[/B][COLOR=blue] "Falen! Release your Grease spell! The Butcher is getting away!"[/COLOR] [COLOR=rgb(0, 0, 0)]As he says this, he retrieves a potion from his belt pouch, preparing to drink it. [ooc] Potion of Cure Moderate Wounds, 2d8+10. I will roll for it next round, when Tim actually drinks it.[/ooc][/COLOR] [/QUOTE]
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