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Kulan: Knightfall's Crisis in Bluffside Game [IC]
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<blockquote data-quote="MetaVoid" data-source="post: 9288847" data-attributes="member: 87106"><p>Rockhorn considers his options. One is obviously to retreat and recover...but that would leave Vincenzo under the barrage. The other is to try and bring down the cultist that hurt him. It is dangerous for both of them, but small trickle of healing he felt from Vitus spell decides it for him.</p><p></p><p>He goes into full offensive, pushing even sickened pegasus into it. That was a mistake. While the first attack hit solidly, Spritewing almost fell executing his own attack and clipped his rider accidentaly with the wing trying to keep the balance. And that in turn spoiled completely Rockhorns attack. He managed to keep the axe in his hand despite the hit, but the attack opportunity was gone.</p><p></p><p>He prepares to defend his friend from the counter attack.</p><p></p><p><span style="color: rgb(26, 188, 156)">"We could use some healing too. You there, bugbear, you seem to have some, give!"</span></p><p>He cannot resist a taunt at the cleric. </p><p></p><p></p><p>[spoiler=Actions]</p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=287093" target="_blank">Full attack hadnaxe vs Parch: 1d20+13 = [20]+13 = 33; 1d4+5 = [1]+5 = 6; 1d20+8 = [1]+8 = 9; 1d4+5 = [1]+5 = 6</a> WTF nat 20 and nat 1 in the same attack</p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=287094" target="_blank">Spritewing attack: 1d20+11-2 = [1]+11-2 = 10; 1d6+5-2 = [2]+5-2</a> again?!</p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=287095" target="_blank">1d20+13 = [11]+13 = 24</a> - hopefully confirmed</p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=287096" target="_blank">Crit damage: 2d4+10 = [1,1]+10 = 12</a> coyote hates me (and given Akos fail, it's not just me <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=287097" target="_blank">Dex save: 1d20+4 = [10]+4 = 14</a></p><p></p><p>[/spoiler]</p></blockquote><p></p>
[QUOTE="MetaVoid, post: 9288847, member: 87106"] Rockhorn considers his options. One is obviously to retreat and recover...but that would leave Vincenzo under the barrage. The other is to try and bring down the cultist that hurt him. It is dangerous for both of them, but small trickle of healing he felt from Vitus spell decides it for him. He goes into full offensive, pushing even sickened pegasus into it. That was a mistake. While the first attack hit solidly, Spritewing almost fell executing his own attack and clipped his rider accidentaly with the wing trying to keep the balance. And that in turn spoiled completely Rockhorns attack. He managed to keep the axe in his hand despite the hit, but the attack opportunity was gone. He prepares to defend his friend from the counter attack. [COLOR=rgb(26, 188, 156)]"We could use some healing too. You there, bugbear, you seem to have some, give!"[/COLOR] He cannot resist a taunt at the cleric. [spoiler=Actions] [URL='http://roll.coyotecode.net/lookup.php?rollid=287093']Full attack hadnaxe vs Parch: 1d20+13 = [20]+13 = 33; 1d4+5 = [1]+5 = 6; 1d20+8 = [1]+8 = 9; 1d4+5 = [1]+5 = 6[/URL] WTF nat 20 and nat 1 in the same attack [URL='http://roll.coyotecode.net/lookup.php?rollid=287094']Spritewing attack: 1d20+11-2 = [1]+11-2 = 10; 1d6+5-2 = [2]+5-2[/URL] again?! [URL='http://roll.coyotecode.net/lookup.php?rollid=287095']1d20+13 = [11]+13 = 24[/URL] - hopefully confirmed [URL='http://roll.coyotecode.net/lookup.php?rollid=287096']Crit damage: 2d4+10 = [1,1]+10 = 12[/URL] coyote hates me (and given Akos fail, it's not just me :D [URL='http://roll.coyotecode.net/lookup.php?rollid=287097']Dex save: 1d20+4 = [10]+4 = 14[/URL] [/spoiler] [/QUOTE]
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