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Kulan: Knightfall's Crisis in Bluffside Game [IC]
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<blockquote data-quote="Knightfall" data-source="post: 9332232" data-attributes="member: 2012"><p>When the bugbear's word hit Tuck, he crumbled to the floor. Fear gripped the kobold. He was sure that he was going to die. Then he heard a shout of telepathic anger towards the cleric and saw a flash of light out of the corner of his eye. He watched as Akos moved out of the antimagic field away from him towards the battle.</p><p></p><p><em>'I should have been more careful'</em>, he thinks.</p><p></p><p>The next thing he knows, Custodio is standing over him. <span style="color: rgb(251, 160, 38)">"Hang in there, my friend, we'll get you out of here."</span></p><p></p><p>He listens as the Vanquisher cleric speaks to the living altar. It seems the living construct and the genie have a past. That's not surprising since the genie has been trapped in the room. Tuck lies on the ground, frustrated.</p><p></p><p>His mind flashes. He remembers that he bought a potion to help counteract any poison. Two actually. One specifically to neutralize any poison and another meant to restore severe trauma from magic or venom.</p><p></p><p><span style="color: rgb(70, 125, 93)">"Custodio, in my pack,"</span> he says weakly. <span style="color: rgb(70, 125, 93)">"I bought some potions from that shop. There should be one that might help me. And another that will purge poison."</span></p><p></p><p>Custodio bends down and begins going through Tuck's haversack. <span style="color: rgb(251, 160, 38)">"I think I found them. There are others here too."</span></p><p></p><p>Tuck nods weakly as Tuck moves to pour the lesser restoration potion down Tuck's throat. The healing liquid undoes the effects of the blasphemy and strength returns to the kobold urban ranger's limbs. He stands up a moment before the altar mentally warns the room that more Loyalists are on the way.</p><p></p><p>Tuck stands up and takes his pack from Custodio. <span style="color: rgb(70, 125, 93)">"We need to give the other potion to Tim. I think he got hit by a poisoned blade. You did too, right?"</span></p><p></p><p>Custodio nods. <span style="color: rgb(251, 160, 38)">"Yes, but I'll be okay for a while. Delaying magic."</span></p><p></p><p>[OOC]</p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=289356" target="_blank">Initiative checks for Custodio and Tuck: 1D20+2 = [13]+2 = 15</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=289356" target="_blank">1D20+4 = [3]+4 = 7</a></p><p></p><p>Getting up from prone will be Tuck's main move action for the first round of the new combat. I will have him drink one of his healing potions as well[/OOC]</p></blockquote><p></p>
[QUOTE="Knightfall, post: 9332232, member: 2012"] When the bugbear's word hit Tuck, he crumbled to the floor. Fear gripped the kobold. He was sure that he was going to die. Then he heard a shout of telepathic anger towards the cleric and saw a flash of light out of the corner of his eye. He watched as Akos moved out of the antimagic field away from him towards the battle. [I]'I should have been more careful'[/I], he thinks. The next thing he knows, Custodio is standing over him. [COLOR=rgb(251, 160, 38)]"Hang in there, my friend, we'll get you out of here."[/COLOR] He listens as the Vanquisher cleric speaks to the living altar. It seems the living construct and the genie have a past. That's not surprising since the genie has been trapped in the room. Tuck lies on the ground, frustrated. His mind flashes. He remembers that he bought a potion to help counteract any poison. Two actually. One specifically to neutralize any poison and another meant to restore severe trauma from magic or venom. [COLOR=rgb(70, 125, 93)]"Custodio, in my pack,"[/COLOR] he says weakly. [COLOR=rgb(70, 125, 93)]"I bought some potions from that shop. There should be one that might help me. And another that will purge poison."[/COLOR] Custodio bends down and begins going through Tuck's haversack. [COLOR=rgb(251, 160, 38)]"I think I found them. There are others here too."[/COLOR] Tuck nods weakly as Tuck moves to pour the lesser restoration potion down Tuck's throat. The healing liquid undoes the effects of the blasphemy and strength returns to the kobold urban ranger's limbs. He stands up a moment before the altar mentally warns the room that more Loyalists are on the way. Tuck stands up and takes his pack from Custodio. [COLOR=rgb(70, 125, 93)]"We need to give the other potion to Tim. I think he got hit by a poisoned blade. You did too, right?"[/COLOR] Custodio nods. [COLOR=rgb(251, 160, 38)]"Yes, but I'll be okay for a while. Delaying magic."[/COLOR] [OOC] [URL='http://roll.coyotecode.net/lookup.php?rollid=289356']Initiative checks for Custodio and Tuck: 1D20+2 = [13]+2 = 15[/URL] [URL='http://roll.coyotecode.net/lookup.php?rollid=289356']1D20+4 = [3]+4 = 7[/URL] Getting up from prone will be Tuck's main move action for the first round of the new combat. I will have him drink one of his healing potions as well[/OOC] [/QUOTE]
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