Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Talking the Talk
Kulan: Knightfall's Heroes of Carnell Game [OOC]
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Knightfall" data-source="post: 8290311" data-attributes="member: 2012"><p>Yeah, that makes sense. I'm assuming the target is out the maximum that Maur can see, so, 5 feet up the stairway. The spikes are on the stairs above that. Whoa... I just looked at the spell. One 20 ft. square/level! That means Maur makes a total of seven 20 ft. squares. Holy moly, that's a dangerous spell! <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite12" alt="o_O" title="Er... what? o_O" loading="lazy" data-shortname="o_O" /></p><p></p><p>Xander is totally screwed (see below).</p><p></p><p>Eike not going to fair any better, although I'm going to give him another save once he hits the first set of spikes. But if he fails, he's going to flee to his death.</p><p></p><p></p><p>Actually, you're Bluff was successful. I rolled a 1 for Xander's Sense Motive check and he failed his Spellcraft check. Like with Natural 20s on skill checks, I modify a Natural 1 the same way but in reverse. So, while a Natural 20 is 30 for a critical success a 1 becomes a -10 for a critical failure. You got a 4. Xander got a 3.</p><p></p><p>Maur got very lucky. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite8" alt=":D" title="Big grin :D" loading="lazy" data-shortname=":D" /></p><p></p><p>now, that doesn't mean the Xander is just going to cast a spell with Maur in his face without being careful. But he will run after that, so the AoO will come into play. Still, considering what I had planned for Xander's next move, Maur still might miss.</p><p></p><p></p><p>Yes, Maur made an AoO against Eike last round. I just wanted you you to know that you can choose to do make that your AoO but I didn't expect you would. Heh.</p></blockquote><p></p>
[QUOTE="Knightfall, post: 8290311, member: 2012"] Yeah, that makes sense. I'm assuming the target is out the maximum that Maur can see, so, 5 feet up the stairway. The spikes are on the stairs above that. Whoa... I just looked at the spell. One 20 ft. square/level! That means Maur makes a total of seven 20 ft. squares. Holy moly, that's a dangerous spell! o_O Xander is totally screwed (see below). Eike not going to fair any better, although I'm going to give him another save once he hits the first set of spikes. But if he fails, he's going to flee to his death. Actually, you're Bluff was successful. I rolled a 1 for Xander's Sense Motive check and he failed his Spellcraft check. Like with Natural 20s on skill checks, I modify a Natural 1 the same way but in reverse. So, while a Natural 20 is 30 for a critical success a 1 becomes a -10 for a critical failure. You got a 4. Xander got a 3. Maur got very lucky. :D now, that doesn't mean the Xander is just going to cast a spell with Maur in his face without being careful. But he will run after that, so the AoO will come into play. Still, considering what I had planned for Xander's next move, Maur still might miss. Yes, Maur made an AoO against Eike last round. I just wanted you you to know that you can choose to do make that your AoO but I didn't expect you would. Heh. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Talking the Talk
Kulan: Knightfall's Heroes of Carnell Game [OOC]
Top