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Kulan: Knightfall's Heroes of Carnell Game [OOC]
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<blockquote data-quote="Knightfall" data-source="post: 8305087" data-attributes="member: 2012"><p>Okay, looking back at the older posts about the journey to the island, I need to rework where I've placed the island on my regional map. 20 miles is too far. It is more like 12 to 18 miles.</p><p></p><p>When I scaled up my maps for Kulan, I didn't take into account where the island was originally on my old CC2 map. I'm going to have to fix the map when I redo it in Worldographer.</p><p></p><p>I'm going to split the difference and say it is only <strong><u>16 miles</u></strong> between Gurnard's Head and the mainland by sea but a trip underground adds another 8 miles (instead of 10) for a total of <strong><u>24 miles</u></strong>.</p><p></p><p>So, the launch with Caerth pulling it in large shark wild shape form along with two rowers would take <strong><u>3.2 hours</u></strong> to get to Carnell.</p><p></p><p>Underground, PCs that hustle at 4 miles/hour would take <strong><u>6 hours</u></strong> to reach the mainland but if it is a 6 miles/hour hustle, then they get there in <strong><u>4 hours</u></strong>. That's either 3 points of nonlethal damage or 5 points.</p><p></p><p>Tarrak and his horde are moving at normal walking speed of 30 feet, so 3 miles/hour. With a two hour head start, that just over <strong>7.3 hours</strong> until they reach the mainland. With a two hour head start, the fliers are already at Carnell.</p></blockquote><p></p>
[QUOTE="Knightfall, post: 8305087, member: 2012"] Okay, looking back at the older posts about the journey to the island, I need to rework where I've placed the island on my regional map. 20 miles is too far. It is more like 12 to 18 miles. When I scaled up my maps for Kulan, I didn't take into account where the island was originally on my old CC2 map. I'm going to have to fix the map when I redo it in Worldographer. I'm going to split the difference and say it is only [B][U]16 miles[/U][/B] between Gurnard's Head and the mainland by sea but a trip underground adds another 8 miles (instead of 10) for a total of [B][U]24 miles[/U][/B]. So, the launch with Caerth pulling it in large shark wild shape form along with two rowers would take [B][U]3.2 hours[/U][/B] to get to Carnell. Underground, PCs that hustle at 4 miles/hour would take [B][U]6 hours[/U][/B] to reach the mainland but if it is a 6 miles/hour hustle, then they get there in [B][U]4 hours[/U][/B]. That's either 3 points of nonlethal damage or 5 points. Tarrak and his horde are moving at normal walking speed of 30 feet, so 3 miles/hour. With a two hour head start, that just over [B]7.3 hours[/B] until they reach the mainland. With a two hour head start, the fliers are already at Carnell. [/QUOTE]
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Kulan: Knightfall's Heroes of Carnell Game [OOC]
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