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Kulan: Knightfall's Heroes of Carnell Game [OOC]
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<blockquote data-quote="Knightfall" data-source="post: 8420344" data-attributes="member: 2012"><p>He's not out of range of Quinn's weapon quite yet this round. Ans as I noted, you could have Maur throw his warhammer at Tarrak. Yes, there would be a penalty for throwing a nonranged weapon, but it would be dramatic. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>Note also that there is a dead militia member at the bottom of the crevasse. A militia member that had a longbow and arrows on him when he fell. Since the bow that I gave him is masterwork, I'll say it survived the fall. Maur would have to move across one square of difficult terrain and 3 squares of normal terrain to get to the dead man. He could then retrieve the bow and use it.</p><p></p><p>Also, Caerth and Quinn can fly, so they can pursue Tarrak through the air. They can also carry Maur and Sir Ghal back up to the top of the crevasse. It might take both of them to get Maur back up to the top due to weight and carry capacity while flying.</p><p></p><p>Maur with all his gear (except his shield) weighs 268.5 lbs.</p><p></p><p>Sir Ghal with all his gear (except his throwing axe) weighs 253 lbs.</p><p></p><p>Quinn is carrying 60 lbs. of gear including his <em>handy haversack</em>. He has a Strength Score of 18, so his Light Load is up to 100 lbs; his Medium Load is 101 to 200 lbs.; and his Heavy Load is 201 to 300 lbs.</p><p></p><p>Caerth is carrying just under 80 lbs. of gear including his backpack. He has a Strength Score of 19, so his Light Load is up to 116 lbs; his Medium Load is 117 to 233 lbs.; and his Heavy Load is 234 to 350 lbs. If the number I have for his weight is right, Caerth with all his gear weighs 300 lbs.</p><p></p><p>This means, for Quinn, carrying Caerth would be well over a Heavy Load.</p></blockquote><p></p>
[QUOTE="Knightfall, post: 8420344, member: 2012"] He's not out of range of Quinn's weapon quite yet this round. Ans as I noted, you could have Maur throw his warhammer at Tarrak. Yes, there would be a penalty for throwing a nonranged weapon, but it would be dramatic. ;) Note also that there is a dead militia member at the bottom of the crevasse. A militia member that had a longbow and arrows on him when he fell. Since the bow that I gave him is masterwork, I'll say it survived the fall. Maur would have to move across one square of difficult terrain and 3 squares of normal terrain to get to the dead man. He could then retrieve the bow and use it. Also, Caerth and Quinn can fly, so they can pursue Tarrak through the air. They can also carry Maur and Sir Ghal back up to the top of the crevasse. It might take both of them to get Maur back up to the top due to weight and carry capacity while flying. Maur with all his gear (except his shield) weighs 268.5 lbs. Sir Ghal with all his gear (except his throwing axe) weighs 253 lbs. Quinn is carrying 60 lbs. of gear including his [I]handy haversack[/I]. He has a Strength Score of 18, so his Light Load is up to 100 lbs; his Medium Load is 101 to 200 lbs.; and his Heavy Load is 201 to 300 lbs. Caerth is carrying just under 80 lbs. of gear including his backpack. He has a Strength Score of 19, so his Light Load is up to 116 lbs; his Medium Load is 117 to 233 lbs.; and his Heavy Load is 234 to 350 lbs. If the number I have for his weight is right, Caerth with all his gear weighs 300 lbs. This means, for Quinn, carrying Caerth would be well over a Heavy Load. [/QUOTE]
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