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Kulan: Knightfall's Heroes of Carnell Game [OOC]
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<blockquote data-quote="JustinCase" data-source="post: 8444823" data-attributes="member: 6776182"><p>Alright, CLW charges for all! <img class="smilie smilie--emoji" alt="😀" src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" title="Grinning face :grinning:" data-shortname=":grinning:" loading="lazy" width="64" height="64" /></p><p></p><p></p><p></p><p>I think Caerth could keep it, more as a warning that he is a guardian of nature and Carnell, than to actually use it. (I don't think he's proficient, anyway.)</p><p></p><p></p><p></p><p>I'm fine with rolling. </p><p></p><p></p><p></p><p>Buying a wand would be nice. In the meantime I'm sure Caerth can enlist sea otters (for example) to help find pearls.</p><p></p><p></p><p></p><p>I think Galzadar is a beacon for evil, so I think a possibility is splitting up. Caerth and Phar treating the star elf and catching up through those nifty druid transport spells. <img class="smilie smilie--emoji" alt="😀" src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" title="Grinning face :grinning:" data-shortname=":grinning:" loading="lazy" width="64" height="64" /> Only problem is, Caerth is the best tracker...</p><p></p><p>Anyway, rolls:</p><p></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=255847" target="_blank">Search and Survival: 1D20+1 = [18]+1 = 19</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=255847" target="_blank">1D20+19 = [16]+19 = 35</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=255847" target="_blank"></a></p><p></p><p></p><p>So, despite the rush, I suggest the complete rest. </p><p></p><p>Does ability damage fade with time, or does it require magic?</p><p></p><p></p><p>Going after Eike and Xander is also my idea, but like I said, I hope to do somrthing about Galzadar, too. </p><p></p><p></p><p></p><p>All interesting leads, and I'm glad to have them all in one place. They are not our priorities now, however.</p></blockquote><p></p>
[QUOTE="JustinCase, post: 8444823, member: 6776182"] Alright, CLW charges for all! 😀 I think Caerth could keep it, more as a warning that he is a guardian of nature and Carnell, than to actually use it. (I don't think he's proficient, anyway.) I'm fine with rolling. Buying a wand would be nice. In the meantime I'm sure Caerth can enlist sea otters (for example) to help find pearls. I think Galzadar is a beacon for evil, so I think a possibility is splitting up. Caerth and Phar treating the star elf and catching up through those nifty druid transport spells. 😀 Only problem is, Caerth is the best tracker... Anyway, rolls: [url=http://roll.coyotecode.net/lookup.php?rollid=255847]Search and Survival: 1D20+1 = [18]+1 = 19 1D20+19 = [16]+19 = 35 [/url] So, despite the rush, I suggest the complete rest. Does ability damage fade with time, or does it require magic? Going after Eike and Xander is also my idea, but like I said, I hope to do somrthing about Galzadar, too. All interesting leads, and I'm glad to have them all in one place. They are not our priorities now, however. [/QUOTE]
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