Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Talking the Talk
Kulan: Knightfall's Heroes of Carnell Game [OOC]
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Knightfall" data-source="post: 8457808" data-attributes="member: 2012"><p>For [USER=11520]@Scotley[/USER]:</p><p></p><p><strong><u>Xander's Spellbook</u></strong></p><p><strong>0th</strong></p><p><em>Acid splash</em>, <em>amanuensis</em> [SC], <em>arcane mark</em>, <em>caltrops</em> [SC], <em>dancing lights</em>, <em>daze</em>, <em>detect magic</em>, <em>detect poison</em>, <em>disrupt undead</em>, <em>distract</em> [SC], <em>electric jolt</em> [SC], <em>flare</em>, <em>ghost sound</em>, <em>mage hand</em>, <em>mending</em>, <em>message</em>, <em>open/close</em>, <em>prestidigitation</em>, <em>ray of frost</em>, <em>read magic</em>, <em>resistance</em>, <em>silent portal</em> [SC], <em>sonic snap</em> [SC], <em>touch of fatigue</em></p><p></p><p><strong>1st</strong></p><p><em>Endure elements</em>, <em>fist of stone</em> [SC], <em>mage armor</em>, <em>mage hand (greater)</em> [SC], <em>magic weapon</em>, <em>Nystul's magic aura</em>, <em>shield</em>, <em>sniper's shot</em> [SC], <em>true strike</em></p><p></p><p><strong>2nd</strong></p><p><em>Arcane lock</em>, <em>blur</em>, <em>bull's strength</em>, <em>fly (swift)</em> [SC], <em>spider climb</em>, <em>web</em>, <em>wraithstrike</em> [SC]</p><p></p><p><strong>3rd</strong></p><p><em>Deep slumber</em>, <em>explosive runes</em>, <em>fireball</em>, <em>tremorsense</em> [SC], <em>Wanda's crawling force missile</em> [homebrewed]</p><p>[HR][/HR]</p><p><strong>Wanda's Crawling Force Missile</strong></p><p>Evocation [Fear, Force, Mind-Affecting]</p><p>Level: Drd 4, Sor/Wiz 3, Insect 4</p><p>Components: V, S, M</p><p>Casting Time: 1 standard action</p><p>Range: Medium (100 ft. + 10 ft./level)</p><p>Targets: Up to four creatures, no two of which can be more than 15 ft. apart</p><p>Duration: Instantaneous</p><p>Saving Throw: Will partial negates</p><p>Spell Resistance: Yes</p><p></p><p>A force missile of magical energy darts forth from your fingertip, unerringly strikes its target, and makes the victim believe insects are crawling on her. The force missile deals 1d4+1 points of damage.</p><p></p><p>No attack roll is required, as Wanda's crawling force missile strikes unerringly, even if the target has anything less than total cover or concealment. Specific parts of a creature cannot be singled out. Inanimate objects cannot be damaged by the spell.</p><p></p><p>After the crawling force missile strikes, the victim must make a Will save or become panicked for 1d4 rounds, as she believes that tiny beetle-like insects are crawling all over her body. A successful save negates this mind-affecting fear effect. A panicked victim suffers a -2 morale penalty on saving throws, and cowers until the effect ends. (See DMG for more information on fear-panicked creatures.)</p><p></p><p>For every three levels of experience past 3rd, you gain an additional missile. You have two at 6th level, three at 9th level, and the maximum of four at 12th level or higher. You can have them strike a single creature or several creatures. You must designate targets before you roll for SR or determine damage.</p><p></p><p>Material Component: An arrow painted white.</p></blockquote><p></p>
[QUOTE="Knightfall, post: 8457808, member: 2012"] For [USER=11520]@Scotley[/USER]: [B][U]Xander's Spellbook[/U] 0th[/B] [I]Acid splash[/I], [I]amanuensis[/I] [SC], [I]arcane mark[/I], [I]caltrops[/I] [SC], [I]dancing lights[/I], [I]daze[/I], [I]detect magic[/I], [I]detect poison[/I], [I]disrupt undead[/I], [I]distract[/I] [SC], [I]electric jolt[/I] [SC], [I]flare[/I], [I]ghost sound[/I], [I]mage hand[/I], [I]mending[/I], [I]message[/I], [I]open/close[/I], [I]prestidigitation[/I], [I]ray of frost[/I], [I]read magic[/I], [I]resistance[/I], [I]silent portal[/I] [SC], [I]sonic snap[/I] [SC], [I]touch of fatigue[/I] [B]1st[/B] [I]Endure elements[/I], [I]fist of stone[/I] [SC], [I]mage armor[/I], [I]mage hand (greater)[/I] [SC], [I]magic weapon[/I], [I]Nystul's magic aura[/I], [I]shield[/I], [I]sniper's shot[/I] [SC], [I]true strike[/I] [B]2nd[/B] [I]Arcane lock[/I], [I]blur[/I], [I]bull's strength[/I], [I]fly (swift)[/I] [SC], [I]spider climb[/I], [I]web[/I], [I]wraithstrike[/I] [SC] [B]3rd[/B] [I]Deep slumber[/I], [I]explosive runes[/I], [I]fireball[/I], [I]tremorsense[/I] [SC], [I]Wanda's crawling force missile[/I] [homebrewed] [HR][/HR] [B]Wanda's Crawling Force Missile[/B] Evocation [Fear, Force, Mind-Affecting] Level: Drd 4, Sor/Wiz 3, Insect 4 Components: V, S, M Casting Time: 1 standard action Range: Medium (100 ft. + 10 ft./level) Targets: Up to four creatures, no two of which can be more than 15 ft. apart Duration: Instantaneous Saving Throw: Will partial negates Spell Resistance: Yes A force missile of magical energy darts forth from your fingertip, unerringly strikes its target, and makes the victim believe insects are crawling on her. The force missile deals 1d4+1 points of damage. No attack roll is required, as Wanda's crawling force missile strikes unerringly, even if the target has anything less than total cover or concealment. Specific parts of a creature cannot be singled out. Inanimate objects cannot be damaged by the spell. After the crawling force missile strikes, the victim must make a Will save or become panicked for 1d4 rounds, as she believes that tiny beetle-like insects are crawling all over her body. A successful save negates this mind-affecting fear effect. A panicked victim suffers a -2 morale penalty on saving throws, and cowers until the effect ends. (See DMG for more information on fear-panicked creatures.) For every three levels of experience past 3rd, you gain an additional missile. You have two at 6th level, three at 9th level, and the maximum of four at 12th level or higher. You can have them strike a single creature or several creatures. You must designate targets before you roll for SR or determine damage. Material Component: An arrow painted white. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Talking the Talk
Kulan: Knightfall's Heroes of Carnell Game [OOC]
Top