Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is LIVE! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
Playing the Game
Talking the Talk
Kulan: Knightfall's Heroes of Carnell Game [OOC]
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Knightfall" data-source="post: 8573134" data-attributes="member: 2012"><p><a href="http://roll.coyotecode.net/lookup.php?rollid=257950" target="_blank">Xander - Abyssal Fireball Damage: 6D8 = [6, 3, 3, 5, 6, 5] = 28</a></p><p>So, on a failed DC 17 Reflex save, a character takes 28 points of fire damage. If the save is successful, the damage is only 14. For every 5 points of fire damage taken, the character also takes 1 point of vile damage (rounded down) on a failed DC 17 Will save. If that save is successful, the vile damage is negated.</p><p></p><p>So, if a character takes the full 28 points of fire damage, then they also take 5 point of vile damage if the Will save is failed. If the Reflex save is successful, then the character will only take 2 points of vile damage if the Will save is failed.</p><p></p><p><strong>Red Mist:</strong> The abyssal fireball ignites the red mist, which causes those in range of the fireball to make a DC 20 Reflex save or take electricity damage equal to half of the amount of fire damage they take from the fireball. So, if a character takes 28 fire damage, they also take 14 electricity damage if the second Reflex save is also failed. If they take 14 fire damage, they will only take 7 electricity damage on a failed save. If the saves are successful, the damage is halved to either 7 or 3.</p><p></p><p>Those outside of the range of the fireball but within 10 feet of one of the campfires must also make a DC 20 Reflex save. The damage is 2d6 electricity and if the save is successful, the damage is halved. For those not within 10 feet of one of the campfires, the damage is only 1d6.</p><p></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=257951" target="_blank">Ignited Red Mist - Electricity damage:</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=257951" target="_blank">2D6 = [1, 1] = 2</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=257951" target="_blank">1D6 = [2] = 2</a></p><p></p><p>Well, those rolls are terrible.</p></blockquote><p></p>
[QUOTE="Knightfall, post: 8573134, member: 2012"] [URL='http://roll.coyotecode.net/lookup.php?rollid=257950']Xander - Abyssal Fireball Damage: 6D8 = [6, 3, 3, 5, 6, 5] = 28[/URL] So, on a failed DC 17 Reflex save, a character takes 28 points of fire damage. If the save is successful, the damage is only 14. For every 5 points of fire damage taken, the character also takes 1 point of vile damage (rounded down) on a failed DC 17 Will save. If that save is successful, the vile damage is negated. So, if a character takes the full 28 points of fire damage, then they also take 5 point of vile damage if the Will save is failed. If the Reflex save is successful, then the character will only take 2 points of vile damage if the Will save is failed. [B]Red Mist:[/B] The abyssal fireball ignites the red mist, which causes those in range of the fireball to make a DC 20 Reflex save or take electricity damage equal to half of the amount of fire damage they take from the fireball. So, if a character takes 28 fire damage, they also take 14 electricity damage if the second Reflex save is also failed. If they take 14 fire damage, they will only take 7 electricity damage on a failed save. If the saves are successful, the damage is halved to either 7 or 3. Those outside of the range of the fireball but within 10 feet of one of the campfires must also make a DC 20 Reflex save. The damage is 2d6 electricity and if the save is successful, the damage is halved. For those not within 10 feet of one of the campfires, the damage is only 1d6. [URL='http://roll.coyotecode.net/lookup.php?rollid=257951']Ignited Red Mist - Electricity damage:[/URL] [URL='http://roll.coyotecode.net/lookup.php?rollid=257951']2D6 = [1, 1] = 2[/URL] [URL='http://roll.coyotecode.net/lookup.php?rollid=257951']1D6 = [2] = 2[/URL] Well, those rolls are terrible. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Talking the Talk
Kulan: Knightfall's Heroes of Carnell Game [OOC]
Top