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Kulan: Knightfall's Heroes of Carnell Game [OOC]
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<blockquote data-quote="Knightfall" data-source="post: 9023504" data-attributes="member: 2012"><p>You can ask a bunch of questions. No extra rolls are required.</p><p></p><p></p><p>Yes, you have enough characters present. Including Aureus, there are 7 characters: Aureus, Caerth, Maur, Litrix, Phar, Quinn, and Angus. It's a matter of figuring out who touches each of the sigils.</p><p></p><p></p><p>The light is visable to Phar even without <em>detect magic</em>. The sigil for Arixon glows and Phar can see it. The others can't see that sigil glow, however. If Caerth takes his hand away, the Arixon sigil stops glowing.</p><p></p><p></p><p>If you mean the just the building that the iron doors are attached too, then no. All of the walls are completely intact and seem quite solid. Magic might be able to bypass it, but you don't know if something else might happen if you go in another way. There is the skylight on the top of the building that Caerth saw while in dire owl form. That skylight is intact.</p><p></p><p>Caerth might not like the idea of breaking in to the building.</p><p></p><p></p><p>The chest doesn't detect as magical. There aren't any visible auras on the chest, barrel, or silver box. There isn't any aura on the wooden door that leads out of the small room that the chest is in. Debris has fallen into the room, but can be bypassed to get to the items and door.</p></blockquote><p></p>
[QUOTE="Knightfall, post: 9023504, member: 2012"] You can ask a bunch of questions. No extra rolls are required. Yes, you have enough characters present. Including Aureus, there are 7 characters: Aureus, Caerth, Maur, Litrix, Phar, Quinn, and Angus. It's a matter of figuring out who touches each of the sigils. The light is visable to Phar even without [I]detect magic[/I]. The sigil for Arixon glows and Phar can see it. The others can't see that sigil glow, however. If Caerth takes his hand away, the Arixon sigil stops glowing. If you mean the just the building that the iron doors are attached too, then no. All of the walls are completely intact and seem quite solid. Magic might be able to bypass it, but you don't know if something else might happen if you go in another way. There is the skylight on the top of the building that Caerth saw while in dire owl form. That skylight is intact. Caerth might not like the idea of breaking in to the building. The chest doesn't detect as magical. There aren't any visible auras on the chest, barrel, or silver box. There isn't any aura on the wooden door that leads out of the small room that the chest is in. Debris has fallen into the room, but can be bypassed to get to the items and door. [/QUOTE]
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Kulan: Knightfall's Heroes of Carnell Game [OOC]
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