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[Kulan] The Lands of Harqual (Updated: Feb 3/2022)
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<blockquote data-quote="Knightfall" data-source="post: 2819481" data-attributes="member: 2012"><p><span style="color: DarkOrange"><strong>Dragon Spiders</strong></span></p><p>Here are some critters that I recently threw at my PCs. They replaced the "standard" spider encounters in the Shackled City Adventure Path module, Flood Season. (I needed it to be tougher.)</p><p></p><p><span style="color: DarkOrange"><strong>White Dragon-Spider, Small:</strong></span> Small Dragon (rogue); HD 1d12+1; 7 hp; Init +3; Spd 30 ft., climb 20 ft.; AC 18, touch 14, flat-footed 15; Base Atk +0; Grp -2; Atk +3 melee (1d3+2, claw); Full Atk +3 melee (1d3+2, 2 claws) and +1 melee (1d4+1 plus poison, bite); SA breath weapon, poison, web; SQ darkvision 60 ft., low-light vision, tremorsense 60 ft., immune to cold, sleep, and paralysis effects; AL CE; SV Fort +3, Ref +3, Will +0; Str 15 (+2), Dex 17 (+3), Con 12 (+1), Int 2 (-4), Wis 10 (+0), Cha 4 (-3).</p><p></p><p><em>Skills and Feats:</em> Climb +12, Hide +13, Jump +4, Spot +6; Multiattack.</p><p></p><p><em>Breath Weapon (Su):</em> 30-foot cone, once per day, damage 6d8 cold, Reflex DC 11 half. The save DC is Constitution-based.</p><p></p><p><em>Poison (Ex):</em> Injury, Fortitude DC 11, initial damage 1d3 Str, secondary damage 1d3 Str. The save DC is Constitution-based.</p><p></p><p><span style="color: DarkOrange"><strong>White Dragon-Spider, Medium:</strong></span> Medium Dragon (rogue); HD 2d12+4; 17 hp; Init +3; Spd 30 ft., climb 20 ft.; AC 18, touch 13, flat-footed 15; Base Atk +1; Grp +10; Atk +5 melee (1d4+4, claw); Full Atk +5 melee (1d4+4, 2 claws) and +3 melee (1d6+2 plus poison, bite); SA breath weapon, poison, web; SQ darkvision 60 ft., low-light vision, tremorsense 60 ft., immune to cold, sleep, and paralysis effects; AL CE; SV Fort +5, Ref +3, Will +0; Str 19 (+4), Dex 17 (+3), Con 14 (+2), Int 2 (-4), Wis 10 (+0), Cha 4 (-3).</p><p></p><p><em>Skills and Feats:</em> Climb +14, Hide +9, Jump +8, Spot +6; Multiattack.</p><p></p><p><em>Breath Weapon (Su):</em> 30-foot cone, once per day, damage 6d8 cold, Reflex DC 13 half. The save DC is Constitution-based.</p><p></p><p><em>Poison (Ex):</em> Injury, Fortitude DC 13, initial damage 1d4 Str, secondary damage 1d4 Str. The save DC is Constitution-based.</p><p></p><p><span style="color: DarkOrange"><strong>White Dragon-Spider, Large:</strong></span> Medium Dragon (rogue); HD 4d12+8; 34 hp; Init +3; Spd 30 ft., climb 20 ft., fly 60 ft. (average); AC 18, touch 12, flat-footed 15; Base Atk +3; Grp +13; Atk +8 melee (1d6+6, claw); Full Atk +8 melee (1d6+6, 2 claws) and +6 melee (1d8+3 plus poison, bite); SA breath weapon, poison, web; SQ darkvision 60 ft., low-light vision, tremorsense 60 ft., immune to cold, sleep, and paralysis effects; AL CE; SV Fort +6, Ref +4, Will +1; Str 23 (+6), Dex 17 (+3), Con 14 (+2), Int 2 (-4), Wis 10 (+0), Cha 4 (-3).</p><p></p><p><em>Skills and Feats:</em> Climb +17, Hide +6, Jump +11, Spot +7; Combat Reflexes, Multiattack.</p><p></p><p><em>Breath Weapon (Su):</em> 30-foot cone, once per day, damage 6d8 cold, Reflex DC 14 half. The save DC is Constitution-based.</p><p></p><p><em>Poison (Ex):</em> Injury, Fortitude DC 14, initial damage 1d6 Str, secondary damage 1d6 Str. The save DC is Constitution-based.</p></blockquote><p></p>
[QUOTE="Knightfall, post: 2819481, member: 2012"] [COLOR=DarkOrange][B]Dragon Spiders[/B][/COLOR] Here are some critters that I recently threw at my PCs. They replaced the "standard" spider encounters in the Shackled City Adventure Path module, Flood Season. (I needed it to be tougher.) [COLOR=DarkOrange][B]White Dragon-Spider, Small:[/B][/COLOR] Small Dragon (rogue); HD 1d12+1; 7 hp; Init +3; Spd 30 ft., climb 20 ft.; AC 18, touch 14, flat-footed 15; Base Atk +0; Grp -2; Atk +3 melee (1d3+2, claw); Full Atk +3 melee (1d3+2, 2 claws) and +1 melee (1d4+1 plus poison, bite); SA breath weapon, poison, web; SQ darkvision 60 ft., low-light vision, tremorsense 60 ft., immune to cold, sleep, and paralysis effects; AL CE; SV Fort +3, Ref +3, Will +0; Str 15 (+2), Dex 17 (+3), Con 12 (+1), Int 2 (-4), Wis 10 (+0), Cha 4 (-3). [I]Skills and Feats:[/I] Climb +12, Hide +13, Jump +4, Spot +6; Multiattack. [I]Breath Weapon (Su):[/I] 30-foot cone, once per day, damage 6d8 cold, Reflex DC 11 half. The save DC is Constitution-based. [I]Poison (Ex):[/I] Injury, Fortitude DC 11, initial damage 1d3 Str, secondary damage 1d3 Str. The save DC is Constitution-based. [COLOR=DarkOrange][B]White Dragon-Spider, Medium:[/B][/COLOR] Medium Dragon (rogue); HD 2d12+4; 17 hp; Init +3; Spd 30 ft., climb 20 ft.; AC 18, touch 13, flat-footed 15; Base Atk +1; Grp +10; Atk +5 melee (1d4+4, claw); Full Atk +5 melee (1d4+4, 2 claws) and +3 melee (1d6+2 plus poison, bite); SA breath weapon, poison, web; SQ darkvision 60 ft., low-light vision, tremorsense 60 ft., immune to cold, sleep, and paralysis effects; AL CE; SV Fort +5, Ref +3, Will +0; Str 19 (+4), Dex 17 (+3), Con 14 (+2), Int 2 (-4), Wis 10 (+0), Cha 4 (-3). [I]Skills and Feats:[/I] Climb +14, Hide +9, Jump +8, Spot +6; Multiattack. [I]Breath Weapon (Su):[/I] 30-foot cone, once per day, damage 6d8 cold, Reflex DC 13 half. The save DC is Constitution-based. [I]Poison (Ex):[/I] Injury, Fortitude DC 13, initial damage 1d4 Str, secondary damage 1d4 Str. The save DC is Constitution-based. [COLOR=DarkOrange][B]White Dragon-Spider, Large:[/B][/COLOR] Medium Dragon (rogue); HD 4d12+8; 34 hp; Init +3; Spd 30 ft., climb 20 ft., fly 60 ft. (average); AC 18, touch 12, flat-footed 15; Base Atk +3; Grp +13; Atk +8 melee (1d6+6, claw); Full Atk +8 melee (1d6+6, 2 claws) and +6 melee (1d8+3 plus poison, bite); SA breath weapon, poison, web; SQ darkvision 60 ft., low-light vision, tremorsense 60 ft., immune to cold, sleep, and paralysis effects; AL CE; SV Fort +6, Ref +4, Will +1; Str 23 (+6), Dex 17 (+3), Con 14 (+2), Int 2 (-4), Wis 10 (+0), Cha 4 (-3). [I]Skills and Feats:[/I] Climb +17, Hide +6, Jump +11, Spot +7; Combat Reflexes, Multiattack. [I]Breath Weapon (Su):[/I] 30-foot cone, once per day, damage 6d8 cold, Reflex DC 14 half. The save DC is Constitution-based. [I]Poison (Ex):[/I] Injury, Fortitude DC 14, initial damage 1d6 Str, secondary damage 1d6 Str. The save DC is Constitution-based. [/QUOTE]
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