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[Kulan] The Lands of Harqual (Updated: Feb 3/2022)
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<blockquote data-quote="Knightfall" data-source="post: 3042912" data-attributes="member: 2012"><p><strong>Now deceased</strong></p><p></p><p><span style="color: DarkOrange"><strong>Cora Lathenmire (CR 8)</strong></span></p><p>Cora is the most quiet and bloodthirsty of the group. Quick to anger, most of the Stormblades’ fights start when Cora imagines an insult directed at her or her lover, Zachary. Although she’s taken pains to practice the graceful rapier fighting style used by her allies, after a few rounds of combat she always loses her patience and starts using Power Attack to lash out with wild abandon.</p><p></p><p>She has short red hair, numerous scars (mostly on her hands and forearms), and a swaggering gait. She dotes on Zachary, but thinks Todd is a coward and would like to teach him a thing or two about combat the hard way if given the opportunity. She would be horrified by his altered appearance, as rats are a phobia of hers.</p><p style="margin-left: 20px"><strong>Note:</strong> Her parents are well-known weapon traders, and they employ a number of smiths in town; characters who anger her parents may find that many of Cauldron’s weapons and armor dealers start charging them inflated prices.</p><p><strong>Cora Lathenmire, Female Human, Ari2/Ftr7:</strong> Medium Humanoid (human); HD 2d8+6 plus 7d10+21; hp 69; Init +1; Spd 20 ft., base 30 ft.; AC 22 (+1 Dex, +8 armor, +1 shield, +2 magic), touch 13, flat-footed 21; BAB +8/+3; Grp +10; Atk +11 melee (1d8+3 plus 1 Con damage/x3, <em>+1 wounding spear</em>) or +12 melee (1d6+4/18–20/x2, mw rapier) or +11 ranged (1d8+2/x3, mw composite longbow); Full Atk +11/+6 melee (1d8+3 plus 1 Con damage/x3, <em>+1 wounding spear</em>) or +12/+7 melee (1d6+4/18–20/x2, mw rapier) or +11/+6 ranged (1d8+2/x3, mw composite longbow); AL CN; SV Fort +11, Ref +8, Will +7; Str 14 (+2), Dex 13 (+1), Con 16 (+3), Int 10 (+0), Wis 8 (-1), Cha 12 (+1); XP Earned 37,026.</p><p></p><p><strong>Skills and Feats:</strong> Appraise +5, Bluff +6, Handle Animal +9, Intimidate +7, Knowledge (nobility and royalty) +5, Ride +10, Sense Motive +5; Blind-Fight, Cleave, Dodge, Lightning Reflexes, Mobility, Power Attack, Quick Draw, Weapon Focus (rapier), Weapon Specialization (rapier).</p><p>*Receives bonus skill points and feat for being human.</p><p></p><p><strong>Languages:</strong> Common.</p><p></p><p><strong>Possessions:</strong> <em>+1 light steel shield</em>, <em>+1 mithral full plate</em> (+3 max Dex bonus, -2 AC penalty, 25% spell failure), <em>+1 wounding spear</em>, <em>cloak of resistance (+3)</em>, masterwork composite longbow [+2 Str] with 25 arrows, masterwork rapier, noble’s outfit, and a small chest containing 50 pp, 1,193 gp, and 10 sp.</p></blockquote><p></p>
[QUOTE="Knightfall, post: 3042912, member: 2012"] [b]Now deceased[/b] [COLOR=DarkOrange][B]Cora Lathenmire (CR 8)[/B][/COLOR] Cora is the most quiet and bloodthirsty of the group. Quick to anger, most of the Stormblades’ fights start when Cora imagines an insult directed at her or her lover, Zachary. Although she’s taken pains to practice the graceful rapier fighting style used by her allies, after a few rounds of combat she always loses her patience and starts using Power Attack to lash out with wild abandon. She has short red hair, numerous scars (mostly on her hands and forearms), and a swaggering gait. She dotes on Zachary, but thinks Todd is a coward and would like to teach him a thing or two about combat the hard way if given the opportunity. She would be horrified by his altered appearance, as rats are a phobia of hers. [indent][B]Note:[/B] Her parents are well-known weapon traders, and they employ a number of smiths in town; characters who anger her parents may find that many of Cauldron’s weapons and armor dealers start charging them inflated prices.[/indent][B]Cora Lathenmire, Female Human, Ari2/Ftr7:[/B] Medium Humanoid (human); HD 2d8+6 plus 7d10+21; hp 69; Init +1; Spd 20 ft., base 30 ft.; AC 22 (+1 Dex, +8 armor, +1 shield, +2 magic), touch 13, flat-footed 21; BAB +8/+3; Grp +10; Atk +11 melee (1d8+3 plus 1 Con damage/x3, [I]+1 wounding spear[/I]) or +12 melee (1d6+4/18–20/x2, mw rapier) or +11 ranged (1d8+2/x3, mw composite longbow); Full Atk +11/+6 melee (1d8+3 plus 1 Con damage/x3, [I]+1 wounding spear[/I]) or +12/+7 melee (1d6+4/18–20/x2, mw rapier) or +11/+6 ranged (1d8+2/x3, mw composite longbow); AL CN; SV Fort +11, Ref +8, Will +7; Str 14 (+2), Dex 13 (+1), Con 16 (+3), Int 10 (+0), Wis 8 (-1), Cha 12 (+1); XP Earned 37,026. [B]Skills and Feats:[/B] Appraise +5, Bluff +6, Handle Animal +9, Intimidate +7, Knowledge (nobility and royalty) +5, Ride +10, Sense Motive +5; Blind-Fight, Cleave, Dodge, Lightning Reflexes, Mobility, Power Attack, Quick Draw, Weapon Focus (rapier), Weapon Specialization (rapier). *Receives bonus skill points and feat for being human. [B]Languages:[/B] Common. [B]Possessions:[/B] [I]+1 light steel shield[/I], [I]+1 mithral full plate[/I] (+3 max Dex bonus, -2 AC penalty, 25% spell failure), [I]+1 wounding spear[/I], [I]cloak of resistance (+3)[/I], masterwork composite longbow [+2 Str] with 25 arrows, masterwork rapier, noble’s outfit, and a small chest containing 50 pp, 1,193 gp, and 10 sp. [/QUOTE]
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[Kulan] The Lands of Harqual (Updated: Feb 3/2022)
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