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[Kulan] The Lands of Harqual (Updated: Feb 3/2022)
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<blockquote data-quote="Knightfall" data-source="post: 3869300" data-attributes="member: 2012"><p style="text-align: center"><span style="color: DarkOrange"><strong>CASSANDRA WILLOWBIRD</strong></span></p> <p style="text-align: center"><span style="color: DarkOrange"><strong>Verdalf Ambassador to Cauldron</strong></span></p><p></p><p><span style="color: DarkOrange"><strong>Cassandra Willowbird (CR 15)</strong></span></p><p>Cassandra Willowbird lives in the Town of Haulia three quarters of the year and the rest of the time in the Verdalf Forest. That is, when she isn’t traveling the western lands from the Cadra Forest to the City of Eversink to the cities of the Kingdom of Izmer to the Dominion of Cauldron.</p><p></p><p>She has been teaching a human girl named <strong>Jordan Thornburgh</strong> [NG female human Ari4/SorW4], the daughter of the Mayor of Haulia, the secrets of the Way for several years. The girl wishes to leave the town and live full-time in the Verdalf Forest, but so far, the girl’s father has forbidden it.</p><p></p><p>Cassandra is a longtime friend of the members of the Order of the Silver Hand, especially Amaryllis Greenbottle, Hezekiah Grofus, and Karr’Toomba. She spends a lot of time in Cauldron City, visiting and advising her friends. She is considered the ‘unofficial’ ambassador of the hunter elves of Verdalf Forest.</p><p></p><p><strong>hp</strong> 54 (15d4+15)</p><p>---------------------------------------</p><p>Female hunter elf sorceress of the Way 15 [sup]1[/sup]</p><p>NG Medium humanoid (elf)</p><p><strong>Init</strong> +4; <strong>Senses</strong> Low-light Vision; Scent; Listen +7, Spot +7</p><p><strong>Languages</strong> Common, Elven</p><p>---------------------------------------</p><p><strong>AC</strong> 18 (+4 Dex, +4 deflection), touch 18, flat-footed 14; AC 24, touch 18, flat-footed 20 with <em>greater mage armor</em> spell</p><p><strong>PR</strong> 11; <strong>SR</strong> 21 (with magical belt)</p><p><strong>Fort</strong> +6, <strong>Ref</strong> +9, <strong>Will</strong> +12</p><p>---------------------------------------</p><p><strong>Speed</strong> 30 feet (6 squares)</p><p><strong>Melee</strong> <em>+2 longspear</em> +11 (1d8+5/x3)</p><p>--- <em>+2 longspear</em> +11/+6 (1d8+5/x3)</p><p><strong>Ranged</strong> <em>+2 composite longbow</em> [+2 Str] +13 (1d8+4/x3)</p><p>--- <em>+2 composite longbow</em> [+2 Str] +13/+8 (1d8+4/x3)</p><p><strong>Space</strong> 5 ft.; <strong>Reach</strong> 5 ft. (10 ft. with longspear)</p><p><strong>Base Atk</strong> +7; <strong>Grp</strong> +9</p><p><strong>Combat Gear</strong> 2 <em>potions of cure moderate wounds</em>, antitoxin (1 vial), <em>elixir of hiding</em>, <em>elixir of love</em>, <em>potion of cure serious wounds</em>, <em>glyph eggs</em> [<em>exploding tile</em> (x2), <em>spitting dragon shell</em>] [sup]4[/sup], sunrod, <em>wand of magic missile</em> (7th)</p><p><strong>Sorcerer Spells Known</strong> (CL 15th)</p><p>--- 7th (4/day) — forcecage, Otiluke’s greater dispelling screen [sup]2[/sup]</p><p>--- 6th (7/day) — pulsing fireball [sup]4[/sup], overwhelm [sup]3[/sup], undeath to death</p><p>--- 5th (7/day) — cone of cold, field of resistance [sup]3[/sup], refusal [sup]2[/sup], wall of force</p><p>--- 4th (7/day) — condemnation [sup]3[/sup], dimension door, lethargy [sup]4[/sup], summon nature’s ally IV</p><p>--- 3rd (7/day) — fireball, greater mage armor [sup]2[/sup], lightning bolt, vertigo field [sup]3[/sup]</p><p>--- 2nd (8/day) — bear’s endurance, blades of fire [sup]2[/sup], scorching ray, seeking ray [sup]3[/sup], whispering wind</p><p>--- 1st (8/day) — feather fall, magic missile, rouse [sup]3[/sup], summon nature’s ally I, unravel [sup]4[/sup]</p><p>--- 0th (6/day) — arcane mark, detect magic, disrupt undead, ghost sound, light, mage hand, mending, ray of frost, read magic</p><p>---------------------------------------</p><p><strong>Abilities</strong> Str 14 (+2), Dex 18 (+4), Con 12 (+1), Int 12 (+1), Wis 16 (+3), Cha 22 (+6)</p><p><strong>SA</strong> Arcane spells</p><p><strong>SQ</strong> Bonus feat (Eschew Materials) [sup]1[/sup], cannot summon a familiar [sup]1[/sup], Knowledge (nature) and Survival are class skills [sup]1[/sup], must have neutral alignment component [sup]1[/sup], summon nature’s ally spells added to spell list [sup]1[/sup], summon monster spells removed from spell list [sup]1[/sup]</p><p><strong>Feats</strong> Alertness, Endurance [sup]B[/sup], Eschew Materials [sup]B[/sup], Combat Casting, Craft Glyph Egg [sup]4[/sup], Martial Weapon Proficiency (longbow) [sup]B[/sup], Silent Spell, Still Spell, Spell Penetration, Track [sup]B[/sup]</p><p><strong>Skills</strong> Bluff +12, Concentration +15, Diplomacy +8, Disguise +6 (+8 to act), Intimidate +8, Knowledge (arcana) +15, Knowledge (nature) +9, Listen +7, Move Silently +9, Search +3, Spellcraft +17, Spot +7, Survival +11 (+13 in aboveground natural environments)</p><p><strong>Possessions</strong> <em>+2 composite longbow</em> [+2 Str], <em>+2 longspear</em>, backpack, <em>belt of spell resistance</em> [sup]2[/sup], <em>boots of elvenkind</em>, <em>cloak of Charisma +4</em>, disguise kit, explorer’s outfit, flint and steel, glyph egg canister [sup]4[/sup], <em>Heward’s handy haversack</em>, <em>lantern of protection</em> [sup]4[/sup], <em>Pobroy’s marvelous pavilion</em> [sup]4[/sup], <em>ring of arcane might</em> [sup]2[/sup], <em>ring of protection +4</em>, signet ring, spyglass, <em>staff of opening</em> [sup]2[/sup], waterskin, winter blanket</p><p>---------------------------------------</p><p><strong>Age</strong> 145; <strong>Personality</strong> Fiery, patient, warmhearted</p><p><strong>Description</strong> Tall, lithe, and strong — Cassandra isn’t typical for an arcanist. Hunter elves are much taller than other elves, and even some humans, so Cassandra tends to tower over those not from her homeland. Her hair is as black as a raven’s feathers and her eyes are dark green in color. Her skin is the color of the bark of the redwood and she often smells of lilacs and cedar. Her clothes are often extravagant, at least for one of her race. She dislikes the gaudy garments of places like Eversink and the Chara Coast, however. She tends to turn heads wherever she goes, as her beauty is both captivating and exotic.</p><p><strong>Height</strong> 6 feet 9 inches; <strong>Weight</strong> 130 lbs.</p><p>---------------------------------------</p><p><strong>Level Adjustment</strong> +1; <strong>ECL</strong> 16; <strong>Favored Class</strong> Barbarian</p><p>---------------------------------------</p><p><strong>Feats</strong> Cassandra gains both Track and Endurance as bonus racial feats.</p><p><strong>Skills</strong> Cassandra gains a +2 racial bonus on Listen, Search, Spot, and Survival checks. If she merely passes within 5 feet of a secret of concealed door then she is entitled to a Search check to notice it as if she was actively looking for the door.</p><p><strong>DM’s Note</strong> Hunter elves are a unique race of elves for the Lands of Harqual. The races stats come from the Westryn Elves entry in the <span style="color: Red"><em>Dave Arneson’s Blackmoor</em></span> d20 campaign setting sourcebook.</p><p>---------------------------------------</p><p>[sup]1[/sup] Custom World of Kulan class variant</p><p>[sup]2[/sup] D&D Complete Arcane</p><p>[sup]3[/sup] D&D Player’s Handbook II</p><p>[sup]4[/sup] L&L Spells and Spellcraft (d20)</p></blockquote><p></p>
[QUOTE="Knightfall, post: 3869300, member: 2012"] [center][COLOR=DarkOrange][B]CASSANDRA WILLOWBIRD Verdalf Ambassador to Cauldron[/B][/COLOR][/center] [COLOR=DarkOrange][B]Cassandra Willowbird (CR 15)[/B][/COLOR] Cassandra Willowbird lives in the Town of Haulia three quarters of the year and the rest of the time in the Verdalf Forest. That is, when she isn’t traveling the western lands from the Cadra Forest to the City of Eversink to the cities of the Kingdom of Izmer to the Dominion of Cauldron. She has been teaching a human girl named [B]Jordan Thornburgh[/B] [NG female human Ari4/SorW4], the daughter of the Mayor of Haulia, the secrets of the Way for several years. The girl wishes to leave the town and live full-time in the Verdalf Forest, but so far, the girl’s father has forbidden it. Cassandra is a longtime friend of the members of the Order of the Silver Hand, especially Amaryllis Greenbottle, Hezekiah Grofus, and Karr’Toomba. She spends a lot of time in Cauldron City, visiting and advising her friends. She is considered the ‘unofficial’ ambassador of the hunter elves of Verdalf Forest. [B]hp[/B] 54 (15d4+15) --------------------------------------- Female hunter elf sorceress of the Way 15 [sup]1[/sup] NG Medium humanoid (elf) [B]Init[/B] +4; [B]Senses[/B] Low-light Vision; Scent; Listen +7, Spot +7 [B]Languages[/B] Common, Elven --------------------------------------- [B]AC[/B] 18 (+4 Dex, +4 deflection), touch 18, flat-footed 14; AC 24, touch 18, flat-footed 20 with [I]greater mage armor[/I] spell [B]PR[/B] 11; [B]SR[/B] 21 (with magical belt) [B]Fort[/B] +6, [B]Ref[/B] +9, [B]Will[/B] +12 --------------------------------------- [B]Speed[/B] 30 feet (6 squares) [B]Melee[/B] [I]+2 longspear[/I] +11 (1d8+5/x3) --- [I]+2 longspear[/I] +11/+6 (1d8+5/x3) [B]Ranged[/B] [I]+2 composite longbow[/I] [+2 Str] +13 (1d8+4/x3) --- [I]+2 composite longbow[/I] [+2 Str] +13/+8 (1d8+4/x3) [B]Space[/B] 5 ft.; [B]Reach[/B] 5 ft. (10 ft. with longspear) [B]Base Atk[/B] +7; [B]Grp[/B] +9 [B]Combat Gear[/B] 2 [I]potions of cure moderate wounds[/I], antitoxin (1 vial), [I]elixir of hiding[/I], [I]elixir of love[/I], [I]potion of cure serious wounds[/I], [I]glyph eggs[/I] [[I]exploding tile[/I] (x2), [I]spitting dragon shell[/I]] [sup]4[/sup], sunrod, [I]wand of magic missile[/I] (7th) [B]Sorcerer Spells Known[/B] (CL 15th) --- 7th (4/day) — forcecage, Otiluke’s greater dispelling screen [sup]2[/sup] --- 6th (7/day) — pulsing fireball [sup]4[/sup], overwhelm [sup]3[/sup], undeath to death --- 5th (7/day) — cone of cold, field of resistance [sup]3[/sup], refusal [sup]2[/sup], wall of force --- 4th (7/day) — condemnation [sup]3[/sup], dimension door, lethargy [sup]4[/sup], summon nature’s ally IV --- 3rd (7/day) — fireball, greater mage armor [sup]2[/sup], lightning bolt, vertigo field [sup]3[/sup] --- 2nd (8/day) — bear’s endurance, blades of fire [sup]2[/sup], scorching ray, seeking ray [sup]3[/sup], whispering wind --- 1st (8/day) — feather fall, magic missile, rouse [sup]3[/sup], summon nature’s ally I, unravel [sup]4[/sup] --- 0th (6/day) — arcane mark, detect magic, disrupt undead, ghost sound, light, mage hand, mending, ray of frost, read magic --------------------------------------- [B]Abilities[/B] Str 14 (+2), Dex 18 (+4), Con 12 (+1), Int 12 (+1), Wis 16 (+3), Cha 22 (+6) [B]SA[/B] Arcane spells [B]SQ[/B] Bonus feat (Eschew Materials) [sup]1[/sup], cannot summon a familiar [sup]1[/sup], Knowledge (nature) and Survival are class skills [sup]1[/sup], must have neutral alignment component [sup]1[/sup], summon nature’s ally spells added to spell list [sup]1[/sup], summon monster spells removed from spell list [sup]1[/sup] [B]Feats[/B] Alertness, Endurance [sup]B[/sup], Eschew Materials [sup]B[/sup], Combat Casting, Craft Glyph Egg [sup]4[/sup], Martial Weapon Proficiency (longbow) [sup]B[/sup], Silent Spell, Still Spell, Spell Penetration, Track [sup]B[/sup] [B]Skills[/B] Bluff +12, Concentration +15, Diplomacy +8, Disguise +6 (+8 to act), Intimidate +8, Knowledge (arcana) +15, Knowledge (nature) +9, Listen +7, Move Silently +9, Search +3, Spellcraft +17, Spot +7, Survival +11 (+13 in aboveground natural environments) [B]Possessions[/B] [I]+2 composite longbow[/I] [+2 Str], [I]+2 longspear[/I], backpack, [I]belt of spell resistance[/I] [sup]2[/sup], [I]boots of elvenkind[/I], [I]cloak of Charisma +4[/I], disguise kit, explorer’s outfit, flint and steel, glyph egg canister [sup]4[/sup], [I]Heward’s handy haversack[/I], [I]lantern of protection[/I] [sup]4[/sup], [I]Pobroy’s marvelous pavilion[/I] [sup]4[/sup], [I]ring of arcane might[/I] [sup]2[/sup], [I]ring of protection +4[/I], signet ring, spyglass, [I]staff of opening[/I] [sup]2[/sup], waterskin, winter blanket --------------------------------------- [B]Age[/B] 145; [B]Personality[/B] Fiery, patient, warmhearted [B]Description[/B] Tall, lithe, and strong — Cassandra isn’t typical for an arcanist. Hunter elves are much taller than other elves, and even some humans, so Cassandra tends to tower over those not from her homeland. Her hair is as black as a raven’s feathers and her eyes are dark green in color. Her skin is the color of the bark of the redwood and she often smells of lilacs and cedar. Her clothes are often extravagant, at least for one of her race. She dislikes the gaudy garments of places like Eversink and the Chara Coast, however. She tends to turn heads wherever she goes, as her beauty is both captivating and exotic. [B]Height[/B] 6 feet 9 inches; [B]Weight[/B] 130 lbs. --------------------------------------- [B]Level Adjustment[/B] +1; [B]ECL[/B] 16; [B]Favored Class[/B] Barbarian --------------------------------------- [B]Feats[/B] Cassandra gains both Track and Endurance as bonus racial feats. [B]Skills[/B] Cassandra gains a +2 racial bonus on Listen, Search, Spot, and Survival checks. If she merely passes within 5 feet of a secret of concealed door then she is entitled to a Search check to notice it as if she was actively looking for the door. [B]DM’s Note[/B] Hunter elves are a unique race of elves for the Lands of Harqual. The races stats come from the Westryn Elves entry in the [COLOR=Red][I]Dave Arneson’s Blackmoor[/I][/COLOR] d20 campaign setting sourcebook. --------------------------------------- [sup]1[/sup] Custom World of Kulan class variant [sup]2[/sup] D&D Complete Arcane [sup]3[/sup] D&D Player’s Handbook II [sup]4[/sup] L&L Spells and Spellcraft (d20) [/QUOTE]
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