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General Tabletop Discussion
D&D Older Editions
[Kulan] The Lands of Harqual (Updated: Feb 3/2022)
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<blockquote data-quote="Knightfall" data-source="post: 4599228" data-attributes="member: 2012"><p><strong><span style="color: DarkOrange"><p style="text-align: center">THE COLOSSI OF MOR’S END</p><p></span></strong><strong><span style="color: darkorange">2 Miniature</span> [sup]1[/sup] <span style="color: darkorange">Stone Colossi</span> [sup]2[/sup] <span style="color: darkorange">(CR 16)</span></strong></p><p><strong>hp</strong> 236 (32d10+60); <strong>DR</strong> 10/Epic and adamantine</p><p>_________________________________________________</p><p>Usually N Gargantuan construct</p><p><strong>Init</strong> -3; <strong>Senses</strong> Darkvision 60 ft.; Low-light Vision; Listen +0, Smell —, Spot +0, Taste —</p><p><strong>Languages</strong> Cannot speak or make any vocal noise</p><p>_________________________________________________</p><p><strong>AC</strong> 42 (-4 size, -3 Dex, +39 natural), touch 3, flat-footed 42</p><p><strong>Immune</strong> Magic (see below); plus see construct traits on pg. 307 of the MM</p><p><strong>Epic Save</strong> +6</p><p><strong>Fort</strong> +12, <strong>Ref</strong> +9, <strong>Will</strong> +12; only has to make a Fortitude saving throw if the effect also works on objects</p><p><strong>Weakness</strong> Cannot heal damage on its own</p><p>_________________________________________________</p><p><strong>Speed</strong> 30 feet (6 squares) (can’t run)</p><p><strong>Melee</strong> Slam +48 (6d6+31/x2) or</p><p><strong>Melee</strong> 2 slams +48 (6d6+31/x2)</p><p><strong>Space</strong> 20 ft.; <strong>Reach</strong> 20 ft.</p><p><strong>Base Atk</strong> +15; <strong>Grp</strong> +58</p><p><strong>Epic Atk</strong> +6</p><p>_________________________________________________</p><p><strong>Abilities</strong> Str 62 (+31), Dex 5 (-3), Con ― (+0), Int 7 (-2), Wis 10 (+0), Cha 1 (-5)</p><p><strong>SA</strong> Shatter</p><p><strong>SQ</strong> Construct traits, antimagic field, magic immunity</p><p><strong>Skills</strong> Jump +67</p><p>_________________________________________________</p><p><strong>Shatter (Su)</strong> A stone colossus can use <em>shatter</em> (DC 21) as a free action once every 2 rounds against an opponent’s weapon or other item as a 16th-level caster. The DC is Charisma-based.</p><p><strong>Magic Immunity (Ex)</strong> A stone colossus is immune to all spells, spell-like abilities, and supernatural effects, except as follows. A <em>transmute rock to mud</em> spell slows it (as the <em>slow</em> spell) for 1 round, with no saving throw, while <em>transmute mud to rock</em> heals all its lost hit points. A <em>stone to flesh</em> spell has no effect on a stone colossus.</p><p>_________________________________________________</p><p>[sup]1[/sup] Book of Templates: Deluxe Edition</p><p>[sup]2[/sup] D&D Epic Level Handbook</p></blockquote><p></p>
[QUOTE="Knightfall, post: 4599228, member: 2012"] [B][COLOR="DarkOrange"][CENTER]THE COLOSSI OF MOR’S END[/CENTER][/COLOR][/B] [B][COLOR="darkorange"]2 Miniature[/COLOR] [sup]1[/sup] [COLOR="darkorange"]Stone Colossi[/COLOR] [sup]2[/sup] [COLOR="darkorange"](CR 16)[/COLOR][/B] [B]hp[/B] 236 (32d10+60); [B]DR[/B] 10/Epic and adamantine _________________________________________________ Usually N Gargantuan construct [B]Init[/B] -3; [B]Senses[/B] Darkvision 60 ft.; Low-light Vision; Listen +0, Smell —, Spot +0, Taste — [B]Languages[/B] Cannot speak or make any vocal noise _________________________________________________ [B]AC[/B] 42 (-4 size, -3 Dex, +39 natural), touch 3, flat-footed 42 [B]Immune[/B] Magic (see below); plus see construct traits on pg. 307 of the MM [B]Epic Save[/B] +6 [B]Fort[/B] +12, [B]Ref[/B] +9, [B]Will[/B] +12; only has to make a Fortitude saving throw if the effect also works on objects [B]Weakness[/B] Cannot heal damage on its own _________________________________________________ [B]Speed[/B] 30 feet (6 squares) (can’t run) [B]Melee[/B] Slam +48 (6d6+31/x2) or [B]Melee[/B] 2 slams +48 (6d6+31/x2) [B]Space[/B] 20 ft.; [B]Reach[/B] 20 ft. [B]Base Atk[/B] +15; [B]Grp[/B] +58 [B]Epic Atk[/B] +6 _________________________________________________ [B]Abilities[/B] Str 62 (+31), Dex 5 (-3), Con ― (+0), Int 7 (-2), Wis 10 (+0), Cha 1 (-5) [B]SA[/B] Shatter [B]SQ[/B] Construct traits, antimagic field, magic immunity [B]Skills[/B] Jump +67 _________________________________________________ [B]Shatter (Su)[/B] A stone colossus can use [I]shatter[/I] (DC 21) as a free action once every 2 rounds against an opponent’s weapon or other item as a 16th-level caster. The DC is Charisma-based. [B]Magic Immunity (Ex)[/B] A stone colossus is immune to all spells, spell-like abilities, and supernatural effects, except as follows. A [I]transmute rock to mud[/I] spell slows it (as the [I]slow[/I] spell) for 1 round, with no saving throw, while [I]transmute mud to rock[/I] heals all its lost hit points. A [I]stone to flesh[/I] spell has no effect on a stone colossus. _________________________________________________ [sup]1[/sup] Book of Templates: Deluxe Edition [sup]2[/sup] D&D Epic Level Handbook [/QUOTE]
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[Kulan] The Lands of Harqual (Updated: Feb 3/2022)
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