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[Kulan] The Lands of Harqual (Updated: Feb 3/2022)
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<blockquote data-quote="Knightfall" data-source="post: 4601864" data-attributes="member: 2012"><p><strong><p style="text-align: center"><span style="color: DarkOrange">TEBEL AND USHBARTE JOKULSSON</span></p></strong></p><p style="text-align: center"><strong><span style="color: DarkOrange">Twin Dwarven Smiths</span></p><p></strong><strong><span style="color: darkorange">Tebul and Ushbarte Jokulsson (CR 12 [each])</span></strong></p><p>These twin dwarven brothers, originally from the Village of Kohold, first arrived in Cauldron City while the Order of the Silver Hand was out of the city on a mission. They arrived a couple of days before Toryn Stonecutter’s smithy was burnt down by the evil group known as the Opposition. They helped the clergy from the Temple of the Cat guard and rebuild the smithy, while Toryn was away.</p><p></p><p>Tebul and Ushbarte had wished to apprentice themselves to “Master Stonecutter,” or, at least, to work along side him until they proved themselves worthy of being his apprentices. Toryn not only allowed them to work alongside him but also allowed them to fight alongside him. Eventually, the twins became associate members of the Order; although, they were never been formally brought into the group.</p><p></p><p>The two brothers helped the Order protect Cauldron City from the machinations of the Cagewrights and went to war against both Anoria and Flamerule. Once the mountainous lands of their youth were free of tyranny, the two brothers moved to the Hold of Kul Moren. They are now employees at Stonecutter Works, Toryn's new, expanded smithy.</p><p></p><p>Tebul and Ushbarte consider themselves retired from the adventuring lifestyle but would go to war with Toryn and the Order if asked to and if the need was great enough.</p><p></p><p><strong>hp</strong> 108, 110 (12d10+36)</p><p>_________________________________________________</p><p>Male high dwarves fighter 12</p><p>LG Medium humanoid (dwarf)</p><p><strong>Init</strong> +0; <strong>Senses</strong> Darkvision 60 ft.; Listen +0, Smell +0, Spot +0, Taste +0</p><p><strong>Languages</strong> Barbarian, Dwarven, and Undercommon</p><p>_________________________________________________</p><p><strong>AC</strong> 24 (+2 natural, +7 armor, +3 shield, +2 deflection), touch 12, flat-footed 24</p><p><strong>Fort</strong> +8 (+10 against poison), <strong>Ref</strong> +6, <strong>Will</strong> +6 (+8 against spells and spell-like effects)</p><p>_________________________________________________</p><p><strong>Speed</strong> 20 feet (4 squares)</p><p><strong>Melee</strong> <em>+2 heavy pick</em> +18 (1d6+7/x4) or</p><p><strong>Melee</strong> <em>+2 heavy pick</em> +18/+13/+8 (1d6+7/x4)</p><p><strong>Melee</strong> <em>+2 heavy pick</em> +19 (1d6+7/x4) against known members of the Opposition or</p><p><strong>Melee</strong> <em>+2 heavy pick</em> +19/+14/+9 (1d6+7/x4) against known members of the Opposition</p><p><strong>Space</strong> 5 ft.; <strong>Reach</strong> 5 ft.</p><p><strong>Base Atk</strong> +12; <strong>Grp</strong> +15</p><p><strong>Atk Options</strong> Cleave, Combat Expertise, Final Strike, Power Attack, Mounted Combat, Ride-By Attack</p><p><strong>Combat Gear</strong> Oil of <em>sonic weapon</em> [sup]1[/sup], potion of <em>shield of faith</em>, potion of <em>cure critical wounds</em> (x2)</p><p>_________________________________________________</p><p><strong>Abilities</strong> Str 16 (+3), Dex 11 (+0), Con 16 (+3), Int 13 (+1), Wis 11 (+0), Cha 8 (-1)</p><p><strong>SA</strong> +1 racial bonus on attack rolls against known members of the Opposition</p><p><strong>SQ</strong> Stability, stonecunning, and weapon familiarity)</p><p><strong>Feats</strong> Cleave, Combat Expertise, Iron Will, Lightning Reflexes, Final Strike (B) [sup]2[/sup], Mounted Combat, Power Attack, Ride-By Attack, Skill Focus (Craft) *, Toughness, Weapon Focus (heavy pick), Weapon Specialization (heavy pick)</p><p><strong>Skills</strong> Appraise +2 (+6 related to stone or metal items), Charioteering +2, Craft +14 *, Handle Animal +6, Intimidate +6, Profession (smith) +7, Ride +9, Stamina +10. *Tebul’s Craft skill is for weaponsmithing while Ushbarte's is for armorsmithing.</p><p><strong>Possessions</strong> <em>+1 heavy steel shield</em>, <em>+2 breastplate</em>, <em>+2 heavy pick</em>, <em>amulet of natural armor +2</em>, artisan’s outfit, backpack, <em>boots of the winterlands</em>, explorer's outfit, focusing candle [sup]1[/sup], ink and inkpen, masterwork artisan's tools, merchant's scale, <em>ring of blinking</em>, <em>ring of protection +2</em>, and <em>golden lions figurines</em> (one pair that they share). Tebul also has a <em>monocle of perusal</em> [sup]1[/sup], which he won from a wandering wizard from the south.</p><p>_________________________________________________</p><p><strong>Age</strong> 67; <strong>Height</strong> 4 feet, 5 inches; <strong>Weight</strong> Tebul 185 lbs., Ushbarte 190 lbs.</p><p><strong>Homeland</strong> The Village of Kohold, Dominion of Cauldron.</p><p><strong>Personalities</strong> Endearing, strong-willed, and loyal. Tebul is also known for being cautious while Ushbarte is also known for being spirited.</p><p><strong>Description</strong> Tebul and Ushbarte are pretty typical looking for dwarves, although they’re both very tall for their race, at 4 feet 5 inches tall. Both are roughly the same weight, and they're known for packing away the food without gaining too much around the middle. They’re strong and tough but prefer to make weapons and armor not wear and use them. They will defend themselves if attacked, or if anyone threatens Master Stonecutter or his business. Ushbarte wears a symbol of Bast around his neck in addition to his symbol of Clangeddin. Tebul always wears his clan’s traditional garb even when it is warm outside, which isn’t often near Kul Moren.</p><p>_________________________________________________</p><p>[sup]1[/sup] D&D Complete Adventurer</p><p>[sup]2[/sup] New Feats document for World of Kulan</p></blockquote><p></p>
[QUOTE="Knightfall, post: 4601864, member: 2012"] [B][CENTER][COLOR="DarkOrange"]TEBEL AND USHBARTE JOKULSSON Twin Dwarven Smiths[/COLOR][/CENTER][/B] [B][COLOR="darkorange"]Tebul and Ushbarte Jokulsson (CR 12 [each])[/COLOR][/B] These twin dwarven brothers, originally from the Village of Kohold, first arrived in Cauldron City while the Order of the Silver Hand was out of the city on a mission. They arrived a couple of days before Toryn Stonecutter’s smithy was burnt down by the evil group known as the Opposition. They helped the clergy from the Temple of the Cat guard and rebuild the smithy, while Toryn was away. Tebul and Ushbarte had wished to apprentice themselves to “Master Stonecutter,” or, at least, to work along side him until they proved themselves worthy of being his apprentices. Toryn not only allowed them to work alongside him but also allowed them to fight alongside him. Eventually, the twins became associate members of the Order; although, they were never been formally brought into the group. The two brothers helped the Order protect Cauldron City from the machinations of the Cagewrights and went to war against both Anoria and Flamerule. Once the mountainous lands of their youth were free of tyranny, the two brothers moved to the Hold of Kul Moren. They are now employees at Stonecutter Works, Toryn's new, expanded smithy. Tebul and Ushbarte consider themselves retired from the adventuring lifestyle but would go to war with Toryn and the Order if asked to and if the need was great enough. [B]hp[/B] 108, 110 (12d10+36) _________________________________________________ Male high dwarves fighter 12 LG Medium humanoid (dwarf) [B]Init[/B] +0; [B]Senses[/B] Darkvision 60 ft.; Listen +0, Smell +0, Spot +0, Taste +0 [B]Languages[/B] Barbarian, Dwarven, and Undercommon _________________________________________________ [B]AC[/B] 24 (+2 natural, +7 armor, +3 shield, +2 deflection), touch 12, flat-footed 24 [B]Fort[/B] +8 (+10 against poison), [B]Ref[/B] +6, [B]Will[/B] +6 (+8 against spells and spell-like effects) _________________________________________________ [B]Speed[/B] 20 feet (4 squares) [B]Melee[/B] [I]+2 heavy pick[/I] +18 (1d6+7/x4) or [B]Melee[/B] [I]+2 heavy pick[/I] +18/+13/+8 (1d6+7/x4) [B]Melee[/B] [I]+2 heavy pick[/I] +19 (1d6+7/x4) against known members of the Opposition or [B]Melee[/B] [I]+2 heavy pick[/I] +19/+14/+9 (1d6+7/x4) against known members of the Opposition [B]Space[/B] 5 ft.; [B]Reach[/B] 5 ft. [B]Base Atk[/B] +12; [B]Grp[/B] +15 [B]Atk Options[/B] Cleave, Combat Expertise, Final Strike, Power Attack, Mounted Combat, Ride-By Attack [B]Combat Gear[/B] Oil of [I]sonic weapon[/I] [sup]1[/sup], potion of [I]shield of faith[/I], potion of [I]cure critical wounds[/I] (x2) _________________________________________________ [B]Abilities[/B] Str 16 (+3), Dex 11 (+0), Con 16 (+3), Int 13 (+1), Wis 11 (+0), Cha 8 (-1) [B]SA[/B] +1 racial bonus on attack rolls against known members of the Opposition [B]SQ[/B] Stability, stonecunning, and weapon familiarity) [B]Feats[/B] Cleave, Combat Expertise, Iron Will, Lightning Reflexes, Final Strike (B) [sup]2[/sup], Mounted Combat, Power Attack, Ride-By Attack, Skill Focus (Craft) *, Toughness, Weapon Focus (heavy pick), Weapon Specialization (heavy pick) [B]Skills[/B] Appraise +2 (+6 related to stone or metal items), Charioteering +2, Craft +14 *, Handle Animal +6, Intimidate +6, Profession (smith) +7, Ride +9, Stamina +10. *Tebul’s Craft skill is for weaponsmithing while Ushbarte's is for armorsmithing. [B]Possessions[/B] [I]+1 heavy steel shield[/I], [I]+2 breastplate[/I], [I]+2 heavy pick[/I], [I]amulet of natural armor +2[/I], artisan’s outfit, backpack, [I]boots of the winterlands[/I], explorer's outfit, focusing candle [sup]1[/sup], ink and inkpen, masterwork artisan's tools, merchant's scale, [I]ring of blinking[/I], [I]ring of protection +2[/I], and [I]golden lions figurines[/I] (one pair that they share). Tebul also has a [I]monocle of perusal[/I] [sup]1[/sup], which he won from a wandering wizard from the south. _________________________________________________ [B]Age[/B] 67; [B]Height[/B] 4 feet, 5 inches; [B]Weight[/B] Tebul 185 lbs., Ushbarte 190 lbs. [B]Homeland[/B] The Village of Kohold, Dominion of Cauldron. [B]Personalities[/B] Endearing, strong-willed, and loyal. Tebul is also known for being cautious while Ushbarte is also known for being spirited. [B]Description[/B] Tebul and Ushbarte are pretty typical looking for dwarves, although they’re both very tall for their race, at 4 feet 5 inches tall. Both are roughly the same weight, and they're known for packing away the food without gaining too much around the middle. They’re strong and tough but prefer to make weapons and armor not wear and use them. They will defend themselves if attacked, or if anyone threatens Master Stonecutter or his business. Ushbarte wears a symbol of Bast around his neck in addition to his symbol of Clangeddin. Tebul always wears his clan’s traditional garb even when it is warm outside, which isn’t often near Kul Moren. _________________________________________________ [sup]1[/sup] D&D Complete Adventurer [sup]2[/sup] New Feats document for World of Kulan [/QUOTE]
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