Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Kung Fu Panda: How do wildshape and monk class abilities interact?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="juggerulez" data-source="post: 6726862" data-attributes="member: 98250"><p>You retain the best between yours and the animal's, exception made by STR, DEX and CON "strict" values (it means that if you have an higher STR saving throw than the animal's, you use your STR bonus in that regard, but hit and deal damage applying the animal's STR bonus instead).</p><p></p><p></p><p></p><p>Creatures have their own proficiency mechanics which share very little with playable classes'. I'm assuming this is due to challenge mitigation or stats balancing, can't say which one though.</p><p>Also, there is no such thing as "proficiency in bear paws" <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p>if you would do so, you're fudging with the rules. Nothing wrong with it, mind you, but it's not how things are supposed to run.</p><p></p><p>Bears have 1 action called multi attack, which allows them to perform a claw attack and a bite attack. These attacks are portrayed as "armed" attacks, because "natural weapons" are, in fact, "weapons" by design. A bear's unarmed attack works exactly as any other classes' unarmed attacks, with the exception of monk bears and tavern brawler bears, which dish 1d4+STR rather than 1+STR damage. </p><p></p><p>The rule of thumb here is: Natural weapons are, in fact, weapons, thus they can't be used to *arm* an *unarmed* strike. </p><p>You can argue that your bear drops on his foe's stern and surely this will dish more than 1+str damage. Couldn't agree more, but IMHO this shouldn't be regarded as an unarmed strike, rather than a "squashing damage" (the same mechanics used to calculate the damage of a boulder falling on your character's head, which implies a conversion of your bear's weight in bludgeoning damage).</p><p></p><p></p><p></p><p>I can't really dip into that, but i'm quite sure it's not the correct way to reverse engineer creatures' stats itemization. Enlarge is a magical effect that could easily have been nerfed down the way, thus all the assumptions you could make could be fallacious <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="juggerulez, post: 6726862, member: 98250"] You retain the best between yours and the animal's, exception made by STR, DEX and CON "strict" values (it means that if you have an higher STR saving throw than the animal's, you use your STR bonus in that regard, but hit and deal damage applying the animal's STR bonus instead). Creatures have their own proficiency mechanics which share very little with playable classes'. I'm assuming this is due to challenge mitigation or stats balancing, can't say which one though. Also, there is no such thing as "proficiency in bear paws" :) if you would do so, you're fudging with the rules. Nothing wrong with it, mind you, but it's not how things are supposed to run. Bears have 1 action called multi attack, which allows them to perform a claw attack and a bite attack. These attacks are portrayed as "armed" attacks, because "natural weapons" are, in fact, "weapons" by design. A bear's unarmed attack works exactly as any other classes' unarmed attacks, with the exception of monk bears and tavern brawler bears, which dish 1d4+STR rather than 1+STR damage. The rule of thumb here is: Natural weapons are, in fact, weapons, thus they can't be used to *arm* an *unarmed* strike. You can argue that your bear drops on his foe's stern and surely this will dish more than 1+str damage. Couldn't agree more, but IMHO this shouldn't be regarded as an unarmed strike, rather than a "squashing damage" (the same mechanics used to calculate the damage of a boulder falling on your character's head, which implies a conversion of your bear's weight in bludgeoning damage). I can't really dip into that, but i'm quite sure it's not the correct way to reverse engineer creatures' stats itemization. Enlarge is a magical effect that could easily have been nerfed down the way, thus all the assumptions you could make could be fallacious :) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Kung Fu Panda: How do wildshape and monk class abilities interact?
Top