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Kyle Brink Interviewed by Teos Abadia (Alphastream) on OGL, WotC, & D&D
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<blockquote data-quote="grimslade" data-source="post: 8931855" data-attributes="member: 6061"><p>I am surprised at the quick turn around by WotC over the OGL debacle. Corps aren't generally nimble. They also aren't always good to reaching out to mend fences. Look at the first letter responding to the OGL 1.1, 'we both won' indeed. Having Kyle Brinks come out and talk to 'creators' is another turn around. Cynthia Williams and Chris Cocks may not be TTRPG gamers, but they know enough to recognize and process feedback. </p><p>I was not as concerned about the under-monetized statement. It is all completely unnecessary to run a game of D&D. The VTT will be a cash cow for Hasbro. Miniatures, dungeon textures, and character avatars are low hanging fruit. People pay stupid amounts of money on pixels already. Is it predatory? Yes. FOMO and deceptive digital currencies are terrible traps, but if they build a straight forward storefront they will still make money for the price of a few digital artists. I don't trust WotC not have more predatory ideas in the digital realm.</p><p>As for the nature of trust in corporations, like @Dave2000 said, DON'T. I understand that WotC had done some more altruistic seeming things in the D&D space over the last 25 years, i.e. the original OGL/SRD, the open play test of 5E. Never forget that for most of the time D&D was an after thought to Hasbro. WotC was Magic, well Pokemon TCG at first, to Hasbro. With the meteoric rise of 5E and D&D deep IP potential, Hasbro has seen great potential in our little RPG. Corporations are not people, they are not nuanced or influenced by different tastes. They are money extractors. It is what they are designed to do. So I trust that Wizbro will attempt to extract as much money as possible from me. The over reach of the OGL 2.0 by WotC revealed that they were not part of us. The sheep's clothing had been removed. They were always a wolf, but at least had the courtesy of hiding it. The trust of Wizbro being restrained in its wealth extraction has been thrown away.</p></blockquote><p></p>
[QUOTE="grimslade, post: 8931855, member: 6061"] I am surprised at the quick turn around by WotC over the OGL debacle. Corps aren't generally nimble. They also aren't always good to reaching out to mend fences. Look at the first letter responding to the OGL 1.1, 'we both won' indeed. Having Kyle Brinks come out and talk to 'creators' is another turn around. Cynthia Williams and Chris Cocks may not be TTRPG gamers, but they know enough to recognize and process feedback. I was not as concerned about the under-monetized statement. It is all completely unnecessary to run a game of D&D. The VTT will be a cash cow for Hasbro. Miniatures, dungeon textures, and character avatars are low hanging fruit. People pay stupid amounts of money on pixels already. Is it predatory? Yes. FOMO and deceptive digital currencies are terrible traps, but if they build a straight forward storefront they will still make money for the price of a few digital artists. I don't trust WotC not have more predatory ideas in the digital realm. As for the nature of trust in corporations, like @Dave2000 said, DON'T. I understand that WotC had done some more altruistic seeming things in the D&D space over the last 25 years, i.e. the original OGL/SRD, the open play test of 5E. Never forget that for most of the time D&D was an after thought to Hasbro. WotC was Magic, well Pokemon TCG at first, to Hasbro. With the meteoric rise of 5E and D&D deep IP potential, Hasbro has seen great potential in our little RPG. Corporations are not people, they are not nuanced or influenced by different tastes. They are money extractors. It is what they are designed to do. So I trust that Wizbro will attempt to extract as much money as possible from me. The over reach of the OGL 2.0 by WotC revealed that they were not part of us. The sheep's clothing had been removed. They were always a wolf, but at least had the courtesy of hiding it. The trust of Wizbro being restrained in its wealth extraction has been thrown away. [/QUOTE]
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Kyle Brink Interviewed by Teos Abadia (Alphastream) on OGL, WotC, & D&D
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