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Kyle Brink Interviewed by Teos Abadia (Alphastream) on OGL, WotC, & D&D
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<blockquote data-quote="Ruin Explorer" data-source="post: 8932547" data-attributes="member: 18"><p>Who is saying maximally?</p><p></p><p>This is like 3/10 for Evil and 10/10 for Stupid.</p><p></p><p>But my point is that they had obvious simple options for dealing with what Kyle was talking about, and instead of taking the options which actually targeted the large competitors. And they intentionally and knowingly didn't take them. Kyle said that he and others did try to change the number higher and higher, but weren't listened to.</p><p></p><p>Btw it's interesting no-one except me has AFAIK ever mentioned the one real time a "large competitor" thing did actually happen. Is it that poorly known? The Metaverse thing was essentially nothing - it's not like they could use D&D's name or whatever. But a couple of years ago, D&D Beyond had some material from an interesting "3PP" - Riot Games - The League of Legends people. Riot Games is genuinely bigger than WotC. Not bigger than Hasbro, but bigger than WotC. More revenue, more employees. And D&D Beyond published a couple of subclasses and some setting info from Riot Games League of Legends universe. It was cool if not very well-balanced, like, um, most subclasses (including a lot of WotC ones). Then SOMETHING HAPPENED. What has never been revealed. But suddenly this content was only going to be available for a very short time, which had not previously been the case. To me this strongly suggests WotC stepped in and said "Yo stop this right now or we're going to terminate our contract with you". But that's the closest I've seen to any real "large competitor" cashing in on D&D. Funnily enough I suspect if Riot had just come to WotC and asked to publish a sourcebook or similar via WotC, I suspect they'd have been fine.</p></blockquote><p></p>
[QUOTE="Ruin Explorer, post: 8932547, member: 18"] Who is saying maximally? This is like 3/10 for Evil and 10/10 for Stupid. But my point is that they had obvious simple options for dealing with what Kyle was talking about, and instead of taking the options which actually targeted the large competitors. And they intentionally and knowingly didn't take them. Kyle said that he and others did try to change the number higher and higher, but weren't listened to. Btw it's interesting no-one except me has AFAIK ever mentioned the one real time a "large competitor" thing did actually happen. Is it that poorly known? The Metaverse thing was essentially nothing - it's not like they could use D&D's name or whatever. But a couple of years ago, D&D Beyond had some material from an interesting "3PP" - Riot Games - The League of Legends people. Riot Games is genuinely bigger than WotC. Not bigger than Hasbro, but bigger than WotC. More revenue, more employees. And D&D Beyond published a couple of subclasses and some setting info from Riot Games League of Legends universe. It was cool if not very well-balanced, like, um, most subclasses (including a lot of WotC ones). Then SOMETHING HAPPENED. What has never been revealed. But suddenly this content was only going to be available for a very short time, which had not previously been the case. To me this strongly suggests WotC stepped in and said "Yo stop this right now or we're going to terminate our contract with you". But that's the closest I've seen to any real "large competitor" cashing in on D&D. Funnily enough I suspect if Riot had just come to WotC and asked to publish a sourcebook or similar via WotC, I suspect they'd have been fine. [/QUOTE]
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Kyle Brink Interviewed by Teos Abadia (Alphastream) on OGL, WotC, & D&D
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