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<blockquote data-quote="WanderingMonster" data-source="post: 5579900" data-attributes="member: 573"><p>I liked it, with caveats.</p><p></p><p>1st) The story is excellent. The dialogue is authentic. Full of noire tropes. However I felt very much like I was just along for the ride in the story that the game was telling. Success or failure has little impact. There are no real choices to be made.</p><p></p><p>2nd) Repetitive action. Some of the action sequences that players may choose to undertake (because you can opt out of them), seem contrived and plopped in just to break up the story.</p><p></p><p>3rd) Little replay value. Unless you want to chase achievements. Which I didn't. I didn't want to drive around the city hunting locations. Although, 1947 L.A. is BEAUTIFULLY recreated. I can see why someone might want to just roam.</p><p></p><p>4th) **SPOILERS** [spoiler]There was no payoff for success. The Homicide Desk was by far the best and most compelling storyline. Once you link all the pieces...*fizzle* No payoff. And the ending was just irritating. Rockstar is starting a trend where they kill off their protagonists. Maybe those things make good noire, but they make lousy games. I just invested 20 hours+ in gameplay. You had better make it pay off.[/spoiler]</p><p></p><p>If sounds like I didn't like the game, I didn't. I loved the story. I loved the characters. I love love LOVED the visuals and the facial animation. But the gamey part was only okay. I don't regret buying it, but I won't replay. I will be trading it in. [spoiler]I will also be hesitant to emotionally invest in any of Rockstar's future properties.[/spoiler]</p></blockquote><p></p>
[QUOTE="WanderingMonster, post: 5579900, member: 573"] I liked it, with caveats. 1st) The story is excellent. The dialogue is authentic. Full of noire tropes. However I felt very much like I was just along for the ride in the story that the game was telling. Success or failure has little impact. There are no real choices to be made. 2nd) Repetitive action. Some of the action sequences that players may choose to undertake (because you can opt out of them), seem contrived and plopped in just to break up the story. 3rd) Little replay value. Unless you want to chase achievements. Which I didn't. I didn't want to drive around the city hunting locations. Although, 1947 L.A. is BEAUTIFULLY recreated. I can see why someone might want to just roam. 4th) **SPOILERS** [spoiler]There was no payoff for success. The Homicide Desk was by far the best and most compelling storyline. Once you link all the pieces...*fizzle* No payoff. And the ending was just irritating. Rockstar is starting a trend where they kill off their protagonists. Maybe those things make good noire, but they make lousy games. I just invested 20 hours+ in gameplay. You had better make it pay off.[/spoiler] If sounds like I didn't like the game, I didn't. I loved the story. I loved the characters. I love love LOVED the visuals and the facial animation. But the gamey part was only okay. I don't regret buying it, but I won't replay. I will be trading it in. [spoiler]I will also be hesitant to emotionally invest in any of Rockstar's future properties.[/spoiler] [/QUOTE]
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