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L&L 1/7/2013 The Many Worlds of D&D
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<blockquote data-quote="Stormonu" data-source="post: 6151701" data-attributes="member: 52734"><p>I can live with this, but I hope they keep the Astral as a sea. I'd be perfectly happy if Spelljammer was moved over to the Astral Sea and you could use it to visit other planets (Alternate Primes) or head out to the outer planes.</p><p></p><p>I do hope they keep the Shadowfell and Feywild in name as border realms to the Negative Material and Positive Material. In fact, I'd actually like if they dropped the latter two names and referred to them as The Dark and the The Bright instead. And they were realms worth adventuring in - the Dark being a twilight, corrupting realm of decay and despair (where the dead here <em>don't</em> come back to life) and the Bright being a realm of blinding, energized realm of life and joy (where the living eventually transform into glittering showers of energy).</p><p></p><p>And what about the Ethereal? What is to become of it?</p></blockquote><p></p>
[QUOTE="Stormonu, post: 6151701, member: 52734"] I can live with this, but I hope they keep the Astral as a sea. I'd be perfectly happy if Spelljammer was moved over to the Astral Sea and you could use it to visit other planets (Alternate Primes) or head out to the outer planes. I do hope they keep the Shadowfell and Feywild in name as border realms to the Negative Material and Positive Material. In fact, I'd actually like if they dropped the latter two names and referred to them as The Dark and the The Bright instead. And they were realms worth adventuring in - the Dark being a twilight, corrupting realm of decay and despair (where the dead here [I]don't[/I] come back to life) and the Bright being a realm of blinding, energized realm of life and joy (where the living eventually transform into glittering showers of energy). And what about the Ethereal? What is to become of it? [/QUOTE]
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L&L 1/7/2013 The Many Worlds of D&D
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