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General Tabletop Discussion
*Dungeons & Dragons
L&L 1/7/2013 The Many Worlds of D&D
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<blockquote data-quote="DEFCON 1" data-source="post: 6152630" data-attributes="member: 7006"><p>Isn't the big issue here not that there is a "default" cosmology per second (in other words, one cosmology that gets defined/described in the first DMG) but rather the idea that every campaign setting they create will use this first one?</p><p></p><p> Seems to me, if WotC was to just say that the adjusted Wheel will be described in the DMG to be available for new and unconcerned players, but that individual settings will describe their own (and players who make their own settings can rearrange to their hearts content), that solves the problem?</p><p></p><p>Because let's be honest, I suspect not enough players care or use the planes to warrant giving over large chunks of the DMG to illustrating MANY different options. That's a poor use of word count for that book. And besides, do experienced players that create their own settings (with their own cosmologies) really need it explicitly spelled out that they can repurpose the info in the DMG for their own uses? Hasn't that always been a given? We don't need to treat these players like they're stupid and can't figure it out.</p></blockquote><p></p>
[QUOTE="DEFCON 1, post: 6152630, member: 7006"] Isn't the big issue here not that there is a "default" cosmology per second (in other words, one cosmology that gets defined/described in the first DMG) but rather the idea that every campaign setting they create will use this first one? Seems to me, if WotC was to just say that the adjusted Wheel will be described in the DMG to be available for new and unconcerned players, but that individual settings will describe their own (and players who make their own settings can rearrange to their hearts content), that solves the problem? Because let's be honest, I suspect not enough players care or use the planes to warrant giving over large chunks of the DMG to illustrating MANY different options. That's a poor use of word count for that book. And besides, do experienced players that create their own settings (with their own cosmologies) really need it explicitly spelled out that they can repurpose the info in the DMG for their own uses? Hasn't that always been a given? We don't need to treat these players like they're stupid and can't figure it out. [/QUOTE]
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L&L 1/7/2013 The Many Worlds of D&D
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