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L&L 3/05 - Save or Die!
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<blockquote data-quote="Mengu" data-source="post: 5840974" data-attributes="member: 65726"><p>First question is frequency of death in D&D. Decide how common/uncommon PC death should be, then we can discuss save or die. If you want to see PC death once or twice a session in your zombie apocalypse game, sure save or die is awesome, who needs fiddly rules and difficult to kill PC's. If you want to play Aragorn/Legolas/Gimli and see the end of the story with your character, then save or die sucks. And then there is everything in between.</p><p></p><p>I prefer less lethal systems, but either way is fine with me. This is something very easy to house rule as DM. You can always use fewer save or die monsters (or none at all), and/or end all save or die effects at the end of short/extended rest, and/or whatever else floats your boat. Or if you like more lethal, forget the save, if death ray hits, you die, roll up a new character. It sounds like next edition will be D&D: The house rule edition, so what's one more.</p><p></p><p>Edit: Side note, 4e Executioners have been killing monsters *no save*, when they are down to 10/20/30 hit points, since level 3. So even a "die no save" rule based on current hit points in the hands of PC's is feasible.</p></blockquote><p></p>
[QUOTE="Mengu, post: 5840974, member: 65726"] First question is frequency of death in D&D. Decide how common/uncommon PC death should be, then we can discuss save or die. If you want to see PC death once or twice a session in your zombie apocalypse game, sure save or die is awesome, who needs fiddly rules and difficult to kill PC's. If you want to play Aragorn/Legolas/Gimli and see the end of the story with your character, then save or die sucks. And then there is everything in between. I prefer less lethal systems, but either way is fine with me. This is something very easy to house rule as DM. You can always use fewer save or die monsters (or none at all), and/or end all save or die effects at the end of short/extended rest, and/or whatever else floats your boat. Or if you like more lethal, forget the save, if death ray hits, you die, roll up a new character. It sounds like next edition will be D&D: The house rule edition, so what's one more. Edit: Side note, 4e Executioners have been killing monsters *no save*, when they are down to 10/20/30 hit points, since level 3. So even a "die no save" rule based on current hit points in the hands of PC's is feasible. [/QUOTE]
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