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L&L 3/05 - Save or Die!
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<blockquote data-quote="grimslade" data-source="post: 5841135" data-attributes="member: 6061"><p>We are talking about an optional rule here. SoD is looking to be on the outs for base rules, but with an optional sidebar for inclusion. This is how older and more recent editions can move to the latest and greatest, through compromise. The hp debate is a bone of contention in all editions, not just 4E vs previous. Someone mentioned the EGG vs. White Dwarf argument in early 1E, so no sweat, hit points are left vague for that reason. Healing surges put stress on the compromise, but really I always thought of them as adrenaline surges anyway.</p><p></p><p>Back to Save or be wounded rapidly to stone.... </p><p>I can see a range of optional systems. True save or die. Fail your save take a wound until you die. Save or suck. All sorts of stuff. Although, does anyone like save or suck in lieu of SoD?</p></blockquote><p></p>
[QUOTE="grimslade, post: 5841135, member: 6061"] We are talking about an optional rule here. SoD is looking to be on the outs for base rules, but with an optional sidebar for inclusion. This is how older and more recent editions can move to the latest and greatest, through compromise. The hp debate is a bone of contention in all editions, not just 4E vs previous. Someone mentioned the EGG vs. White Dwarf argument in early 1E, so no sweat, hit points are left vague for that reason. Healing surges put stress on the compromise, but really I always thought of them as adrenaline surges anyway. Back to Save or be wounded rapidly to stone.... I can see a range of optional systems. True save or die. Fail your save take a wound until you die. Save or suck. All sorts of stuff. Although, does anyone like save or suck in lieu of SoD? [/QUOTE]
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L&L 3/05 - Save or Die!
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