Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
L&L 3/05 - Save or Die!
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Kannik" data-source="post: 5841536" data-attributes="member: 984"><p>I am uncertain exactly what you are trying to put forth in this post with the "win the game perspective" -type statements. If you are stating that alteration of SoD effects will reduce the game to guaranteed win encounters, or even moreso, that alteration of SoD effects will remove nasty elements that the party will need to work around, both in and out of combat, and lead to epic stories told over and over again to one's gaming buddies for years to come, then I disagree. I think there is no reason to believe that there is no other mechanic that can be constructed that generates the desired outcomes of SoD-type effects (those listed just above, for example) while reducing or removing the undesirable outcomes of SoD-type effects. </p><p></p><p>And, btw, this is being spoken from someone whose PC has been turned to stone and played on in the excitement that arose from it. Removing adversity, even being turned to stone, is not the intent.</p><p></p><p>Lastly, if you are stating that people who dislike or have an issue with straight-up SoD effects just want to "win the game," just want to play a "meaningless narrative substance" game, and any modification to it has an air of "fundamental wrongness" to it, well, I would call all that false and an unnecessarily dismissive statement.</p><p></p><p>peace,</p><p></p><p>Kannik</p></blockquote><p></p>
[QUOTE="Kannik, post: 5841536, member: 984"] I am uncertain exactly what you are trying to put forth in this post with the "win the game perspective" -type statements. If you are stating that alteration of SoD effects will reduce the game to guaranteed win encounters, or even moreso, that alteration of SoD effects will remove nasty elements that the party will need to work around, both in and out of combat, and lead to epic stories told over and over again to one's gaming buddies for years to come, then I disagree. I think there is no reason to believe that there is no other mechanic that can be constructed that generates the desired outcomes of SoD-type effects (those listed just above, for example) while reducing or removing the undesirable outcomes of SoD-type effects. And, btw, this is being spoken from someone whose PC has been turned to stone and played on in the excitement that arose from it. Removing adversity, even being turned to stone, is not the intent. Lastly, if you are stating that people who dislike or have an issue with straight-up SoD effects just want to "win the game," just want to play a "meaningless narrative substance" game, and any modification to it has an air of "fundamental wrongness" to it, well, I would call all that false and an unnecessarily dismissive statement. peace, Kannik [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
L&L 3/05 - Save or Die!
Top