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L&L 5/21 - Hit Points, Our Old Friend
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<blockquote data-quote="DMKastmaria" data-source="post: 5917309" data-attributes="member: 6678082"><p>It's been clearly defined, before:</p><p></p><p>AD&D PH by Gary Gygax page 34:</p><p></p><p><em>"These Hit Points represent how much damage (actual or potential) the character can withstand before being killed. A certain amount of these hit points represent the actual physical punishment which can be sustained. The remainder, a significant portion of hit points at higher levels, stands for skill, luck, and/or magical factors."</em></p><p></p><p><em>"Thus, the majority of hit points are symbolic of combat skill, luck (bestowed by supernatural powers), and magical forces."</em></p><p></p><p><em>"Rest also restores hit points, for it gives the body a chance to heal itself and regain the stamina or force which adds the skill, luck, and magical hit points."</em></p><p></p><p>AD&D DMG by Gary Gygax page 82:</p><p></p><p><em>"Because these reflect both the actual physical ability of the character to withstand damage - as indicated by constitution bonuses - and a commensurate increase in such areas as skill in combat and similar life-or-death situations, the "sixth sense" which warns the individual of some otherwise unforseen events, sheer luck, and the fantastic provisions of magical protections and/or divine protection."</em></p></blockquote><p></p>
[QUOTE="DMKastmaria, post: 5917309, member: 6678082"] It's been clearly defined, before: AD&D PH by Gary Gygax page 34: [I]"These Hit Points represent how much damage (actual or potential) the character can withstand before being killed. A certain amount of these hit points represent the actual physical punishment which can be sustained. The remainder, a significant portion of hit points at higher levels, stands for skill, luck, and/or magical factors."[/I] [I]"Thus, the majority of hit points are symbolic of combat skill, luck (bestowed by supernatural powers), and magical forces."[/I] [I]"Rest also restores hit points, for it gives the body a chance to heal itself and regain the stamina or force which adds the skill, luck, and magical hit points."[/I] AD&D DMG by Gary Gygax page 82: [I]"Because these reflect both the actual physical ability of the character to withstand damage - as indicated by constitution bonuses - and a commensurate increase in such areas as skill in combat and similar life-or-death situations, the "sixth sense" which warns the individual of some otherwise unforseen events, sheer luck, and the fantastic provisions of magical protections and/or divine protection."[/I] [/QUOTE]
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L&L 5/21 - Hit Points, Our Old Friend
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