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L&L 8/19/13: The Final Countdown
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<blockquote data-quote="Salamandyr" data-source="post: 6171562" data-attributes="member: 40233"><p>I've been saying this for a long time; I hope it's not edition warr-y; it's not intended that way. It's kind of meant as a response to the general feel that WOTC is pulling a mulligan with 5e and trying to avoid the "mistakes" of 4e.</p><p></p><p>4th edition is a great game. What I'm not entirely convinced of is that it's a great <em>roleplaying</em> game. It always felt, <em>to me</em>, like a replacement more for 3rd editions Miniatures Battles game than it was for the roleplaying game itself. It's emphasis on encounters based skirmish battles is fun, in and of itself. That some players bring actual roleplaying to the table always felt like gravy. But I've sat in on some very fun 4e games where no one even tried to roleplay, any more than they would over <em>Magic: The Gathering</em>. No other edition of D&D could you do that (maybe 0ed, with a <em>really</em> good DM). Correction: you could, but it wouldn't be fun. 4e is fun. 1-3 were only fun to the extent they acted as a facilitator to roleplay.</p><p></p><p>With that in mind, I think WOTC should keep on making 4e. They should release it as "The Dungeons & Dragons Fantasy Battles Game" with tiles, minis, and pogs, and sell expansion books expanding classes and powers.</p><p></p><p>At the same time, they release "The Dungeons & Dragons Fantasy Roleplaying Game" which can be similar to what they're trying to do with 5e.</p><p></p><p>4e stays around; it just emphasizes the things it seems best designed to emphasize, and we can have a game for us more "traditional" minded gamers as well.</p></blockquote><p></p>
[QUOTE="Salamandyr, post: 6171562, member: 40233"] I've been saying this for a long time; I hope it's not edition warr-y; it's not intended that way. It's kind of meant as a response to the general feel that WOTC is pulling a mulligan with 5e and trying to avoid the "mistakes" of 4e. 4th edition is a great game. What I'm not entirely convinced of is that it's a great [I]roleplaying[/I] game. It always felt, [I]to me[/I], like a replacement more for 3rd editions Miniatures Battles game than it was for the roleplaying game itself. It's emphasis on encounters based skirmish battles is fun, in and of itself. That some players bring actual roleplaying to the table always felt like gravy. But I've sat in on some very fun 4e games where no one even tried to roleplay, any more than they would over [I]Magic: The Gathering[/I]. No other edition of D&D could you do that (maybe 0ed, with a [I]really[/I] good DM). Correction: you could, but it wouldn't be fun. 4e is fun. 1-3 were only fun to the extent they acted as a facilitator to roleplay. With that in mind, I think WOTC should keep on making 4e. They should release it as "The Dungeons & Dragons Fantasy Battles Game" with tiles, minis, and pogs, and sell expansion books expanding classes and powers. At the same time, they release "The Dungeons & Dragons Fantasy Roleplaying Game" which can be similar to what they're trying to do with 5e. 4e stays around; it just emphasizes the things it seems best designed to emphasize, and we can have a game for us more "traditional" minded gamers as well. [/QUOTE]
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