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L&L 8/19/13: The Final Countdown
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<blockquote data-quote="Salamandyr" data-source="post: 6171568" data-attributes="member: 40233"><p>I do recognize that it could be interpreted that way, which is why I included a caveat at the beginning of my piece. But the fact that someone can misconstrue something (and what you stated is a misconstruction) is not a reason to withhold honest opinion.</p><p></p><p>Please re-read what I wrote, I did not say that you could not roleplay with 4e, what I said was, it's not <em>great</em> for roleplaying. Big difference. And part of the problem was something I find otherwise very complimentary...it's the only edition of D&D where roleplaying is not necessary to have fun, because <em>the mechanics </em>are fun. And that fun gets in the way of another kind of fun. This might not be the case for every one, but it appears to be the case for enough people that "4e doesn't feel like a roleplaying game." is a pretty common statement. I disagree; it does feel like a roleplaying game, it just feels like a better tactical skirmish game.</p><p></p><p>My idea for calling it the "Fantasy Battles" game wasn't to take away anything from what 4e is; I bet people out there roleplayed the 3rd edition miniatures, and they'd have every facility to keep roleplaying in 4e; it's to provide a way for 4e to continue to exist, because it's a great game with a lot of dedicated players who deserve to have a great game, alongside a game that looks and plays more like traditional D&D, which also has a pretty dedicated group of fans.</p></blockquote><p></p>
[QUOTE="Salamandyr, post: 6171568, member: 40233"] I do recognize that it could be interpreted that way, which is why I included a caveat at the beginning of my piece. But the fact that someone can misconstrue something (and what you stated is a misconstruction) is not a reason to withhold honest opinion. Please re-read what I wrote, I did not say that you could not roleplay with 4e, what I said was, it's not [I]great[/I] for roleplaying. Big difference. And part of the problem was something I find otherwise very complimentary...it's the only edition of D&D where roleplaying is not necessary to have fun, because [I]the mechanics [/I]are fun. And that fun gets in the way of another kind of fun. This might not be the case for every one, but it appears to be the case for enough people that "4e doesn't feel like a roleplaying game." is a pretty common statement. I disagree; it does feel like a roleplaying game, it just feels like a better tactical skirmish game. My idea for calling it the "Fantasy Battles" game wasn't to take away anything from what 4e is; I bet people out there roleplayed the 3rd edition miniatures, and they'd have every facility to keep roleplaying in 4e; it's to provide a way for 4e to continue to exist, because it's a great game with a lot of dedicated players who deserve to have a great game, alongside a game that looks and plays more like traditional D&D, which also has a pretty dedicated group of fans. [/QUOTE]
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L&L 8/19/13: The Final Countdown
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