Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
[L&L] Balancing the Wizards in D&D
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="erleni" data-source="post: 5909463" data-attributes="member: 69422"><p><strong>Cantrip as at-will:</strong> good! I hate crossbow wizards as they don't really feel magical.</p><p> </p><p><strong>Keep spells under control: </strong>good. This should extend to any kind of ability. Nobody should be able to shut down encounters regularly with a single tactic.</p><p> </p><p><strong>Reducing total spell slots:</strong> once again good. Wizards should not have enough spell slots to do everything all the time. Anyway this has to be balanced by making cantrips/at-will meaningful.</p><p> </p><p><strong>Spells don't automatically scale:</strong> this should be simply balanced with the rest of the math.</p><p> </p><p><strong>Spellcasting is dangerous:</strong> please don't do it. Too many variables to keep it under control for the good and for the bad, but what I really hate is the "defend the mage" attitude it will bring in (unless wizards are like in 3e where with a relatively small investment they can keep casting even inside a grinding machine).</p><p> </p><p><strong>Keep magic under control</strong>: solid. Characters should be awsome because they are awesome, not because they carry an arsenal of wands and scrolls.</p><p> </p><p><strong>Keep buff spells under control:</strong> I agree in general but please be careful in implementing stuff like stoneskin and haste. They were two of the most unbalanced spells in the past.</p><p> </p><p><strong>Creativity not, dominance:</strong> fully agree.</p><p> </p><p>By the way, 4th edition addressed all these points in the right way (IMHO), except the last one where presentation could be really better.</p></blockquote><p></p>
[QUOTE="erleni, post: 5909463, member: 69422"] [B]Cantrip as at-will:[/B] good! I hate crossbow wizards as they don't really feel magical. [B]Keep spells under control: [/B]good. This should extend to any kind of ability. Nobody should be able to shut down encounters regularly with a single tactic. [B]Reducing total spell slots:[/B] once again good. Wizards should not have enough spell slots to do everything all the time. Anyway this has to be balanced by making cantrips/at-will meaningful. [B]Spells don't automatically scale:[/B] this should be simply balanced with the rest of the math. [B]Spellcasting is dangerous:[/B] please don't do it. Too many variables to keep it under control for the good and for the bad, but what I really hate is the "defend the mage" attitude it will bring in (unless wizards are like in 3e where with a relatively small investment they can keep casting even inside a grinding machine). [B]Keep magic under control[/B]: solid. Characters should be awsome because they are awesome, not because they carry an arsenal of wands and scrolls. [B]Keep buff spells under control:[/B] I agree in general but please be careful in implementing stuff like stoneskin and haste. They were two of the most unbalanced spells in the past. [B]Creativity not, dominance:[/B] fully agree. By the way, 4th edition addressed all these points in the right way (IMHO), except the last one where presentation could be really better. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
[L&L] Balancing the Wizards in D&D
Top