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[L&L] Balancing the Wizards in D&D
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<blockquote data-quote="Elf Witch" data-source="post: 5911587" data-attributes="member: 9037"><p>Believe it or not this last thing is what I want to. The ability to fit the game for the style you want.</p><p></p><p>There are rimes I want a real low magic gritty game and then there are times I want a high magic where magic is more like technology.</p><p></p><p>I do think there is an issue where a commoner and a wizard have the same exact BAB. The wizard should be better than that when it comes to fighting with some kind of weapon. </p><p></p><p>I play Shadowrun as a hermaeric mage there are times I can't use my magic because it is to flashy and will attract unwanted attention or I have already cast and taken to much drain and I don't want to pass out. So I pull out by trusty Ares Predator which is a big ole hand gun. I slap on my non cybered targeting system and I am almost as good as the street sam when it comes to shooting. The big difference is that since they have cyber reflexes they are going more than once in a round while my mage who chose to keep her body pure is going only once. </p><p></p><p>So I would like to see wizards be able to run out of spells but because they know that can happen they have bothered to learn some other fighting skills.</p></blockquote><p></p>
[QUOTE="Elf Witch, post: 5911587, member: 9037"] Believe it or not this last thing is what I want to. The ability to fit the game for the style you want. There are rimes I want a real low magic gritty game and then there are times I want a high magic where magic is more like technology. I do think there is an issue where a commoner and a wizard have the same exact BAB. The wizard should be better than that when it comes to fighting with some kind of weapon. I play Shadowrun as a hermaeric mage there are times I can't use my magic because it is to flashy and will attract unwanted attention or I have already cast and taken to much drain and I don't want to pass out. So I pull out by trusty Ares Predator which is a big ole hand gun. I slap on my non cybered targeting system and I am almost as good as the street sam when it comes to shooting. The big difference is that since they have cyber reflexes they are going more than once in a round while my mage who chose to keep her body pure is going only once. So I would like to see wizards be able to run out of spells but because they know that can happen they have bothered to learn some other fighting skills. [/QUOTE]
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[L&L] Balancing the Wizards in D&D
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