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General Tabletop Discussion
*Pathfinder & Starfinder
[L&L] Balancing the Wizards in D&D
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<blockquote data-quote="Tony Vargas" data-source="post: 5917020" data-attributes="member: 996"><p>It would be lovely if 5e were to continue the trend and be an improvement over 4e. </p><p></p><p>Every other full edition has managed it. From D&D to AD&D to 2e to 3e to 4e the game improved. OK, there were stutters within an edition, 1e UA had issues, as did many 2e supplements, Essentials was a definite step down from the rest of 4e, and 3.5 was only about on par with 3.0 (better in some ways, worse in others). But new editions, if only by dropping rules bloat in their early incarnations, were always getting better. </p><p></p><p>So, empirically, there's every reason to hope for that. Past performance is no guarantee, though, and, the strong emphasis on retro-nostalgic 'feel' over balance and playability we keep hearing from WotC is not encouraging in that regard.</p></blockquote><p></p>
[QUOTE="Tony Vargas, post: 5917020, member: 996"] It would be lovely if 5e were to continue the trend and be an improvement over 4e. Every other full edition has managed it. From D&D to AD&D to 2e to 3e to 4e the game improved. OK, there were stutters within an edition, 1e UA had issues, as did many 2e supplements, Essentials was a definite step down from the rest of 4e, and 3.5 was only about on par with 3.0 (better in some ways, worse in others). But new editions, if only by dropping rules bloat in their early incarnations, were always getting better. So, empirically, there's every reason to hope for that. Past performance is no guarantee, though, and, the strong emphasis on retro-nostalgic 'feel' over balance and playability we keep hearing from WotC is not encouraging in that regard. [/QUOTE]
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[L&L] Balancing the Wizards in D&D
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