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*Pathfinder & Starfinder
[L&L] Balancing the Wizards in D&D
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<blockquote data-quote="Hussar" data-source="post: 5917077" data-attributes="member: 22779"><p>Really? Greyhawk and DL share a lot in common? Completely different feel, very different sub-genre, races are different, history is totally different, etc. etc. Even presumed play - massive dungeon crawls vs plotsy, story based games, are at 90 degrees to each other. </p><p></p><p>Considering how much of the flavour of D&D that gets stripped out and replaced by Dragonlance (D&D has ALWAYS used Greyhawk as the baseline), I'd say that it's pretty difficult to say that these are sharing a whole lot.</p><p></p><p>As someone who is currently playing a Darksun (4e) game, I can say that it is a lot of work relearning a whole bunch of the game to play a different system. But this Darksun game is very, very different from our previous campaign, and very, very different from the Eberron (3e) game we played. And it shares virtually nothing with our Savage Tide or World's Largest Dungeon campaigns. At least not by flavour.</p><p></p><p>Mechanically? Oh yeah, all d20 based games. Heck, today our 4e monk was just like a 3e monk, fifteen attacks, missing every time. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="Hussar, post: 5917077, member: 22779"] Really? Greyhawk and DL share a lot in common? Completely different feel, very different sub-genre, races are different, history is totally different, etc. etc. Even presumed play - massive dungeon crawls vs plotsy, story based games, are at 90 degrees to each other. Considering how much of the flavour of D&D that gets stripped out and replaced by Dragonlance (D&D has ALWAYS used Greyhawk as the baseline), I'd say that it's pretty difficult to say that these are sharing a whole lot. As someone who is currently playing a Darksun (4e) game, I can say that it is a lot of work relearning a whole bunch of the game to play a different system. But this Darksun game is very, very different from our previous campaign, and very, very different from the Eberron (3e) game we played. And it shares virtually nothing with our Savage Tide or World's Largest Dungeon campaigns. At least not by flavour. Mechanically? Oh yeah, all d20 based games. Heck, today our 4e monk was just like a 3e monk, fifteen attacks, missing every time. :D [/QUOTE]
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[L&L] Balancing the Wizards in D&D
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